Historical entry. Steam build 25375877 is the September playtest ("AION 2 Playtest"). On September
30 the site moved to the retail launch client (Steam build 25624879): see the entry of September 30.
The database, map, tools and guides are now built from the EU/NA client: game version
2.0.3.0 (Steam build 25375877 of the playtest, Unreal Engine 5.3.2), extracted on September 29,
2026, the day before advanced access opens. It replaces the Taiwan client 1.0.38 data we used since July.
See About our data for how extraction works.
What the dataset contains (records in the EU client; the database hides entries whose name is
still a "???" placeholder, so its counts can be lower):
Six site languages. Game text now comes from the client's own translations in English,
French, German, Spanish, Brazilian Portuguese and Russian, at /, /fr, /de, /es,
/pt-br and /ru. The client also ships Japanese and Korean, which the site doesn't show yet.
Guides, news and this changelog stay in English.
What changed compared with the July TW data:
- Smaller launch scope. The EU build has five Daevanion boards per class instead of eight,
about a third of the recipes, and Unique item level 102 as the top equipment tier.
- Locked content is labeled. Many dungeon entrances require level 99 in this build; the
dungeon overview says which ones are open.
- Wings no longer point to an enhance ladder in the client data; the
wings guide explains what is still there.
- Unfinished translations are hidden. Entries whose English name is still "???" (for example
most Brawler skills and the level-46+ campaign quests) stay out of lists and search until a
client names them.
- EU schedules. The event timer and the launch hub use the
EU client's schedule tables. Server clocks stay provisional until NCSOFT confirms them.
- Guides re-checked. Every guide was re-verified against this client and now says so.
See everything we know about the EU/NA release.