Skip to content
A red-hooded masked warrior stands with a companion in a ruined temple where light shafts fall across giant broken swords.

Global launch guide

What's different on EU/NA? Global vs Asia, checked in the game files

Short answer

Global runs a stricter economy: more items are bound, the Market has trust levels and daily limits, Personal Trade is no longer part of the membership and dungeon wings are rare drops. There is no Heroic gear yet and enhancing adds much less. The daily cap of 1,000,000 Kina, the Kina Chest fee and the dungeon Guaranteed Reward counters are the same as in Taiwan; the raid Guaranteed Reward takes 4–8 runs instead of 4, at 40 Odyle Energy per run instead of 80.

Confirmed by the game files: 5Partly true: 11Not in the game files: 0

Global values come from the EU/NA retail client 2.0.3.0 (Steam build 25624879, extracted October 1, 2026, level cap 45); Asian values come from the Taiwan live client 1.0.38.0 (extracted July 17, 2026, level cap 50). The page is generated again after every client patch.

Community reports have been comparing Global with Korea and Taiwan. We checked each report against the data inside the game client. Rules that live only on the server (how trust is earned, market fees, loot sharing) can't be seen in the client, and each row says so where it matters.

Trading & Market

Personal trade

Partly true

Community report Direct player-to-player trade is disabled on Global.

Global (EU/NA)
Not part of the Special Quai Membership; unlocks at level 45 (level cap 45)
Asia (Taiwan)
Included in the membership; available from level 1

You can no longer buy Personal Trade with the membership. Whether it opens for free at level 45 or stays off is decided by the server.

Market trust level

Partly true

Community report A trust system locks the Market until you play; listing far above the usual price lowers your trust.

Global (EU/NA)
0–4 Restricted: daily buy and cash-out limits on the Market and Quna Exchange; no cash shop at level 0
Asia (Taiwan)
No trust system

Low trust means smaller daily limits. How trust is gained or lost (playing, spending, overpriced listings) is decided by the server and isn't in the files.

Market and membership

Partly true

Community report Using the Market requires the membership.

Global (EU/NA)
0 sale slots without membership, 10 with it; the Market opens at level 45
Asia (Taiwan)
0 sale slots without membership, 10 with it; opens at level 16

Selling needs the membership, as it does in Taiwan. The client doesn't show whether buying does. The Market opens later on Global.

More items bound

Found in the game files

Also found in the files

Global (EU/NA)
152 items that trade in Taiwan can't be traded (none the other way)
Asia (Taiwan)
The same 152 items are tradeable

Among them: 27 wing items, 34 weapon Theostones, 43 crafting drops, 12 buff drinks and 20 house decorations.

Membership

Found in the game files

Also found in the files

Global (EU/NA)
One plan, Special Quai Membership: 30 days, account-wide, without Personal Trade or Abyss time
Asia (Taiwan)
28 days, with Personal Trade and Abyss time

The subscription was repackaged for Global. The Market, Quna Exchange and storage perks remain.

Kina & currency

Daily Kina cap

Partly true

Community report There is a daily Kinah cap of about 1,000,000 per account.

Global (EU/NA)
1,000,000 Kina per day (tradeable Kina only), resets at 16:00
Asia (Taiwan)
1,000,000 Kina per day, resets at 05:00

The daily cap is real but not new: Taiwan has the same one. The files don't say whether it applies per account or per character.

Quna and Kina exchange

Confirmed by the game files

Community report The Quna-to-Kinah exchange still exists on Global.

Global (EU/NA)
The Quna Exchange is in the membership; Kina Chest recipes shown: 3 of 3
Asia (Taiwan)
In the membership; chest recipes shown: 3 of 3

The exchange is there and works as in Taiwan: the Kina Chests you trade on it can all be made. The early test build hid those recipes; the launch client shows them.

Kina Chest cost

Partly true

Community report A 1M Kinah chest costs about 1.1–1.2M Kinah to make.

Global (EU/NA)
Chests of 400,000 / 2,000,000 / 10,000,000 Kina; making one costs 10% more (440,000 / 2,200,000 / 11,000,000)
Asia (Taiwan)
The same chests, also +10%

A chest costs 10% more than it holds, as in Taiwan. There is no 1M chest; anything above +10% would be market fees, which the server sets.

Pending Quna

Found in the game files

Also found in the files

Global (EU/NA)
Bought Quna arrives as Pending Quna and is usable after 72 hours; until then it can't be used on the Market or the Quna Exchange
Asia (Taiwan)
No waiting period

An anti-fraud delay on bought currency. Your trust level changes how much of it waits.

Gear & crafting

Heroic gear

Confirmed by the game files

Community report There is no Heroic-grade gear on Global.

Global (EU/NA)
0 Heroic weapons or armour; best grade Unique, up to item level 102
Asia (Taiwan)
527 Heroic items, up to item level 134

True in these files: the best gear grade on Global is Unique, while Taiwan's top gear is Heroic.

Crafted gear

Partly true

Community report Most crafted gear is untradeable and has no PvE damage % until upgraded; best-in-slot gear can't be bought on the auction house.

Global (EU/NA)
Tradeable crafts only at item level 62 / 70; higher tiers are upgrades of your own bound item (up to 102); no weapon, armour or accessory has a fixed PvE Damage Boost
Asia (Taiwan)
Tradeable crafts at item levels 70 / 76 / 78 / 84 / 86 / 92 / 94 / 100 / 102 / 108 / 114 (up to 134); PvE Damage Boost on 886 gear items

Only crafts at item level 62 / 70 can be sold. No gear on Global has a fixed PvE Damage Boost, crafted or not, and enhancing doesn't add it, so the files don't back the "until upgraded" part. Like all gear (1,442 items), it can still roll Damage Boost as a random stat.

Dungeon gear drops

Found in the game files

Also found in the files

Global (EU/NA)
0 of 410 dungeon gear items are tradeable (bound as they drop)
Asia (Taiwan)
269 of 593 are tradeable

Dungeon gear drops can't be sold on Global.

Abyss gear and medals

Partly true

Community report There are no second-tier PvP medals yet, so the second Abyss armour set is the best you can get.

Global (EU/NA)
All 3 medal types exist; 0 Heroic Abyss items; the Abyss shop sells 77 skins instead of gear
Asia (Taiwan)
110 Heroic Abyss items; 230 Abyss gear offers for Abyss Points and medals

The medals exist, but on Global they only buy skins: no shop offer or recipe turns them into gear (Taiwan: 388). The launch client holds no Unique Abyss gear at all yet, so the Abyss sets are still to come.

Draconic crafting materials

Confirmed by the game files

Community report Draconic crafting ingredients are unbound and tradeable on Global.

Global (EU/NA)
13 of 13 Draconic recipe materials are tradeable
Asia (Taiwan)
47 of 50 are tradeable

True, but not new: Taiwan trades them too. Global binds the old raw horn, leather and scale drops and uses one tradeable material instead (linked below).

Wings & enhancement

Dungeon wings

Confirmed by the game files

Community report Morphing a wing gives 10k Enhance Stones on Global vs 90k on TW; crafted wings are untradeable; a tradeable sealed wing drops at about 1.5% × 50%.

Global (EU/NA)
Last boss: 1.5% × 50% for a tradeable sealed wing; only 1 of 6 sealed wings (Sealed Ancient Aullaeu Wings) can be morphed, into 10,000 × Enhance Stone; the finished wing is bound
Asia (Taiwan)
1.5 feathers per boss kill, 50 feathers per wing; a feather morphs into 500 × Enhance Stone; the wing is tradeable and dismantles into 90,000 × Enhance Stone

No more guaranteed feather farm: dungeon wings are rare drops on Global. Morphing the one sealed wing that allows it gives 10,000 Enhance Stone, against 90,000 for dismantling a Taiwan wing.

Wing enhancement

Found in the game files

Also found in the files

Global (EU/NA)
0 of 80 wings can be enhanced
Asia (Taiwan)
62 of 136 wings can be enhanced

Wing stats are fixed on Global.

Enhancement value

Confirmed by the game files

Community report Gear power comes mostly from the base item; enhancement adds only a slight boost.

Global (EU/NA)
Max enhancement adds 33% weapon attack and 78% armour defense (Unique); Epic stops at +10
Asia (Taiwan)
Adds 55% weapon attack and 169% armour defense (Unique); Epic goes to +15

A higher item level matters much more than piling enhancements on an old item.

Daevanion & stats

Daevanion boards and base stats

Partly true

Community report A pay-to-win PvE Daevanion board is missing on Global and its stats moved into levelling.

Global (EU/NA)
5 boards per class (no Ariel, Marchutan, Yustiel); base stats per level identical (rows that differ: 0 of 900)
Asia (Taiwan)
8 boards per class

These boards are gone: Ariel, Marchutan, Yustiel (2 of them season boards), and the remaining boards have fewer active nodes (537 instead of 765 for a Gladiator). The power did not move into levelling: base stats per level are unchanged. For the same item, Global weapons have ×0.75 attack, armour ×1.34 defense and ×1.1 HP.

God stat conversion

Found in the game files

Also found in the files

Global (EU/NA)
1 Justice = 0.1% Defense increase
Asia (Taiwan)
1 Justice = 0.2% Defense increase

Each point of the 10 god stats gives 50% of the Taiwan value on Global.

Dungeons & Guaranteed Rewards

Dungeon Guaranteed Rewards

Partly true

Community report A Guaranteed Reward counter guarantees dungeon weapon or guard drops.

Global (EU/NA)
Krao Cave: guaranteed pick after 14 runs; Abyssal Forge: Ludra: 40 Odyle Energy per run, 4–8 runs
Asia (Taiwan)
Krao Cave: after 14 runs; Abyssal Forge: Ludra: 80 per run, 4 runs

Real, but not new: all 53 dungeon Guaranteed Reward counters are the same as in Taiwan. The raid counters (Corroded Decontamination Facility, Chalice of Muspel, Abyssal Forge: Ludra) take 4–8 runs at 40 Odyle Energy instead of 4 at 80. The guaranteed picks differ in 25 pools: a gear voucher is added in 3 and removed in 6.

Pets

Pet stats

Partly true

Community report Pets lost their free key stats (Smite, Double).

Global (EU/NA)
Double Chance can roll on 1 pet slot type, Perfect Chance on 1; max level 3
Asia (Taiwan)
Double Chance on 10 slot types, Perfect Chance on 10; max level 5

The two names in the report are the same stat, and it was always a random roll, never free. On Global far fewer pets can roll it.

Pet Auto-Loot

Found in the game files

Also found in the files

Global (EU/NA)
A separate 30-day voucher for 500,000 Kina (up to 2 per character per month)
Asia (Taiwan)
Not available

Pet auto-loot is a paid extra on Global, bought with Kina.

Combat

Global cooldown

Partly true

Community report A minimum global cooldown was added to every skill.

Global (EU/NA)
No per-skill minimum cooldown (0 of 16,279 skills); new 100 ms minimum before a skill can be cancelled; skill timing checked by the server
Asia (Taiwan)
No minimum cooldown (0 skills); no cancel minimum

What players feel is most likely the 100 ms cancel minimum and the server timing, not a real cooldown. 105 skills also got different cooldowns.

Evasion cap

Found in the game files

Also found in the files

Global (EU/NA)
Maximum evasion 30%
Asia (Taiwan)
Maximum evasion 50%

Evasion builds hit their cap much sooner on Global.

Plan your start