Aion 2 Upgrade Order
Which upgrade gives the most stats per Kina Open the Build Planner
Recommended order — Gladiator, Lv 45
Every enhancement step left on your gear, the most Item Level per Kina first. A step's expected Kina counts the game's Success Chance per roll, the Adjustment Chance added after each fail and the level a fail can take away.
Now: Item Level 2,308 · At the top of every ladder: Item Level 2,406, on average for 8,681,759,874 43.2% of it is one step: Rune 1 · +9 → +10 (10% per roll).
| # | Step | Success Chance | Rolls on average | Expected Kina | Materials per step | Item Level after |
|---|---|---|---|---|---|---|
| 1 | Clash Rune Rune 1 · +1 → +2 | 80% Level decreases upon Enhance failure. | 1.3 | 2,309 | ||
| 2 | Clash Rune Rune 2 · +1 → +2 | 80% Level decreases upon Enhance failure. | 1.3 | 2,310 | ||
| 3 | Clash Rune Rune 1 · +2 → +3 | 66% Level decreases upon Enhance failure. | 1.5 | 2,311 | ||
| 4 | Clash Rune Rune 2 · +2 → +3 | 66% Level decreases upon Enhance failure. | 1.5 | 2,312 | ||
| 5 | Clash Rune Rune 1 · +3 → +4 | 50% Level decreases upon Enhance failure. | 2 | 2,313 | ||
| 6 | Clash Rune Rune 2 · +3 → +4 | 50% Level decreases upon Enhance failure. | 2 | 2,314 | ||
| 7 | Abyssal Bracelet Bracelet 1 · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,315 | ||
| 8 | Abyssal Bracelet Bracelet 2 · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,316 | ||
| 9 | Clash Rune Rune 1 · +4 → +5 | 33% Level decreases upon Enhance failure. | 3 | 2,317 | ||
| 10 | Clash Rune Rune 2 · +4 → +5 | 33% Level decreases upon Enhance failure. | 3 | 2,318 | ||
| 11 | Splendent Wise Dragon Lord Greatsword Right Hand · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,319 | ||
| 12 | Splendent Wise Dragon Lord Guard Left Hand · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,320 | ||
| 13 | Splendent Wise Dragon Lord Helm Helm · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,321 | ||
| 14 | Splendent Wise Dragon Lord Pauldrons Pauldrons · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,322 | ||
| 15 | Splendent Wise Dragon Lord Breastplate Top · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,323 | ||
| 16 | Splendent Wise Dragon Lord Greaves Legs · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,324 | ||
| 17 | Splendent Wise Dragon Lord Gloves Gloves · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,325 | ||
| 18 | Splendent Wise Dragon Lord Cloak Cloak · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,326 | ||
| 19 | Splendent Wise Dragon Lord Boots Shoes · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,327 | ||
| 20 | Splendent Wise Dragon Lord Earrings Earrings 1 · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,328 | ||
| 21 | Splendent Wise Dragon Lord Earrings Earrings 2 · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,329 | ||
| 22 | Splendent Wise Dragon Lord Necklace Necklace · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,330 | ||
| 23 | Splendent Wise Dragon Lord Ring Ring 1 · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,331 | ||
| 24 | Splendent Wise Dragon Lord Ring Ring 2 · +10 → +11 | 65% Adjustment Chance +5% after each fail | 1.5 | 2,332 | ||
| 25 | Abyssal Bracelet Bracelet 1 · +11 → +12 | 50% Adjustment Chance +5% after each fail | 1.9 | 2,333 |
Outside this order, without an enhancement roll:
Expected rolls follow each step's Success Chance with the Adjustment Chance added per fail; a step that can lose a level also counts the climb back. Expected Kina and materials are the per-roll costs times the expected rolls. Market prices of materials are not included.
Where every stat comes from
Aion 2 stat progression is spread across systems. The planner attributes every point of your sheet to one of these sources:
Class baseNaked per-level HP, attack and defense — see each class page.
Gear base + enhanceFixed item lines plus the cumulative enhance bonus per +level.
Rolled sub-statsRandom-range lines on gear; min/avg/max are modelled in the planner.
Set bonusesPiece-count bonuses of equipment sets.
TitlesEquip stats of the worn title (owning titles grants separate collection stats).
Attribute pointsDaevanion boards, collections and progression convert points into percent stats.
Upgrade Order FAQ
How is the upgrade order ranked?
Every enhancement step left on your gear adds Item Level (+1 per level, the game's own value). Each step's expected Kina is the fee per roll times the expected rolls, plus the climb back when a fail can lower the level. The step that adds the most Item Level per Kina comes first, and a piece's steps keep their order.
Why does a step show several chances?
The Success Chance is per roll. Many steps above +10 add an Adjustment Chance after each failed roll, so the chance grows until the step succeeds; the expected rolls and Kina include it. Runes can lose a level on a fail, so their steps also count the level they may have to climb again.
What do the filters do?
Untick a piece you will replace soon and its steps leave the order: enhance only the gear you keep. "Minimum enhance first" puts every step up to that level on every piece before any other step.
Does this use my live character?
No. You describe your current progression in the Build Planner (or open a shared build code) and the recommender ranks the next steps from the game data alone.