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PvEExpedition4 min read

Aion 2 Fire Temple Guide: Bosses, Mechanics and Loot

How to clear the Fire Temple in Aion 2: what each boss does, in the game client's own data, how to stay out of the fire, and which cube rewards are worth your week.

What it isGame client

Expedition: 3 bosses, each with its own Odyle Energy Cube of loot.

Players
1–5
Time limit
60 min
Bosses
3
Can I enter?Game client
  • ExplorationLevel 35 · Item Level 500no weekly entry limit
  • ConquestLevel 45 · Item Level 2,10010 entries a week
  • +1 version · LaterNot open in EU/NA yet
What you getGame client
  • Enraged Kromede Ring
  • Enraged Kromede Earrings
  • Enraged Kromede Necklace
  • Enraged Kromede Claymore
  • Wrathful Ego

Unique gear from the Conquest cubes, and a Guaranteed Reward you pick after 28 cube claims.

Panels marked Game client come from the EU/NA client 2.0.7.0 (Steam build 25926599, extracted October 16, 2026) and update with each patch. Advice is written by aion2.gg.

In the gameGame clientThe Fire Temple was once a sight of pilgrimage for Ancient Daeva, where they gave their relics as offerings. Kromede, the fallen Silent Judicator and passionate treasure hunter, infiltrated the Fire Temple with her eyes set on these relics, only to be consumed by the Mirror of Desire. Ever since, Desire given shape in the form of Kromede has continued to tempt those who visit the Temple.

On this page

Fire Temple is the Expedition after Urugugu Canyon, and its Conquest version asks for Item Level 2,100. Almost everything in it burns: the bosses put burns on the party and the floor is on fire in places. The panels above answer whether you can enter and what you get. Below: the way through the temple, each boss with the casts that matter, and what to do with the cubes they leave. The Urugugu Canyon guide and the Krao Cave guide cover the dungeons before it; the dungeon overview and the endgame PvE ladder show where it fits.

Route

Positions from the client's spawn data: Conquest Open the full map
On the mapGame client
  1. Red Spark IgnusMini-Boss Rewards 1
  2. Black Smoke MuruteMini-Boss Rewards 2
  3. Kromede's DesireFinal Boss Rewards · Odyle Energy Cube
  4. Path of Atonement - WestKibelisk
  5. Path of Atonement - EastKibelisk
  6. Fire CorridorKibelisk
  7. Mirror AltarKibelisk

Binding a Kibelisk takes 5 s.

What Phazkhi tells you on the way17 lines
  1. “Deal with all the Fire Spirits, kru.”
  2. “Either path is fine, kru.”
  3. “If you touch the fiery paths, you will get burned, kru.”
  4. “That plant looks dangerous. Be careful, kru.”
  5. “There is a Kibelisk here! Bind with it, kru!”
  6. “Well done! Now, go inside, kru.”
  7. “The fire aura is too strong, kru! Weaken it by using the Coolant Console!”
  8. “Be careful not to run into Rotan, kru.”
  9. “Ignus is over there! Take it down, kru!”
  10. “Murute is over there! Take it down, kru!”
  11. “Glide to get to the Fire Corridor, kru!”
  12. “Go, go!”
  13. “This is an Odyle Energy Cube!”
  14. “The Guardian Statues are slumbering. Get out of there without waking them, kru.”
  15. “Open the altar door, kru! We need to get that treasure!”
  16. “You're a truly fearless Daeva. Bind with the Kibelisk and come back, kru!”
  17. “I don't think there's a coolant console here, kru. Look elsewhere!”

The game's own captions, in the order of the client's records: close to the path, not a verified route.

Advice
  • Clear the Fire Spirits at the start, as Phazkhi asks, then take either path: the guide says both are fine. Stay off the burning paths: touching them burns you.
  • Inside, Phazkhi warns that the fire aura is too strong: find a Coolant Console and use it to weaken the aura. If the guide says there is none where you stand, look elsewhere.
  • Silver Blade Rotan has no cube, and the guide tells you not to run into him: leave him alone.
  • Near the end, the Guardian Statues are asleep: walk through without waking them. Bind each Kibelisk you pass (it takes 5 s), so a wipe on the final boss does not cost you the walk.

Red Spark Ignus

Names in other regions: Korean

KR붉은불꽃 이그누스

Mini-Boss Rewards 1Boss levelExploration37Conquest63NPC page: stats, skills, spawn
Game client
StaggerAuto-Analysis ModeNo enrage
AdviceHow to beat Red Spark Ignus
  • He spreads Burn through the whole fight, and each lasts 20 s. Healers, this is a fight about steady healing and cleansing, not burst.
  • Burning Earth is the cast to learn: see its row. When in doubt, go towards him, not away.
  • No enrage timer in the client data.
What Red Spark Ignus doesGame client

Watch for: the raid-wide casts

  • Blazing SpeedRaid-wide alert#1600810
    Cast
    1 s
    Alert banner
    1.2 s
    Min. cooldown
    25 s
    1. Area: circle, radius 50 m · 4 hits on the same area
    Around the caster
    Advice

    Its 4 areas of 50 m deal no damage themselves: each picks a player, and he jumps onto that player and strips a buff from them. Put it back.

Other mechanics

Show the listHide the list
  • Flame Smite#1600780
    Cast
    0.8 s
    Ground marker
    1 s
    Cast range
    4.5 m
    Min. cooldown
    20 s
    1. Area: circle, radius 8 m
    Aimed at a target
  • Fireball#1600790
    Cast
    instant
    Cast range
    25 m
    Min. cooldown
    12 s
    Burn20 s
  • Flame Rock#1600800
    Cast
    1 s
    Ground marker
    1.2 s
    Cast range
    20 m
    Min. cooldown
    19 s
    Stun2 s
  • Cast
    0.6 s
    Ground marker
    2 s
    Cast range
    20 m
    Min. cooldown
    25 s
    Teleports
  • Flame Eruption#1600830
    Cast
    1 s
    Cast range
    80 m
    Min. cooldown
    21 s
    1. Area: circle, radius 50 m · 3 hits on the same area
    Around the casterSummons Red Spark Ignus
  • Flame Bomb#1600840
    Cast
    1.2 s
    Cast range
    80 m
    Min. cooldown
    27 s
    1. Area: circle, radius 25 m
    Around the casterDelayed Explosion3 s
    Red Spark Ignus“It's the Flame Curse!”
    Red Spark Ignus“I'll burn you to ash!”
    Advice

    Up to 25 m around him, some players get Delayed Explosion. After 3 s it leaves a patch of fire where they stand. Whoever carries it steps away from the party first and drops the fire away from the group.

  • Burning Earth#1600850
    Cast
    3 s
    Ground marker
    2.5 s
    Min. cooldown
    30 s
    1. Area: ring from 8 m to 32 m
    Around the casterBurn20 s
    Advice

    The fire is a ring: from 8 m to 32 m around him. The ring reaches far out, so the short way to safety is in, under him, inside 8 m. You have the 3 s cast to get there, and the ring shows on the ground for 2.5 s first.

Black Smoke Murute

Names in other regions: Korean

KR검은연기 무르트

Mini-Boss Rewards 2Boss levelExploration37Conquest63NPC page: stats, skills, spawn
Game client
StaggerAuto-Analysis ModeNo enrage

Also in the fight: Gas Rock.

AdviceHow to beat Black Smoke Murute
  • He fights from the front: Pulverize is a cone of 100° out to 15 m, with a ground marker that shows for 2 s, far longer than its 0.4 s cast. Everyone but the tank stays behind him or to the side.
  • Ground Impact drops Gas Rock around him. Fight away from them and do not stand next to them.
  • Like the first mini-boss he burns: healers keep cleansing.
What Black Smoke Murute doesGame client

Named mechanics

  • Ground Impact#1600680
    Cast
    1.63 s
    Cast range
    30 m
    Min. cooldown
    20 s
    1. Area: circle, radius 6 m
    2. Area: circle, radius 30 m
    Aimed at a targetSummons Gas Rock
  • Ranged Shot#1600690
    Cast
    instant
    Cast range
    20 m
    Min. cooldown
    8 s
    Burn20 s
  • Pulverize#1600700
    Cast
    0.4 s
    Ground marker
    2 s
    Cast range
    6 m
    Min. cooldown
    10 s
    1. Area: cone of 100°, radius 15 m
  • Rock Throw#1600710
    Cast
    1.2 s
    Cast range
    20 m
    Min. cooldown
    15 s
    1. Area: circle, radius 3.5 m
    Aimed at a targetBurn20 s
  • Great Earthquake#1600720
    Cast
    0.83 s
    Ground marker
    2 s
    Cast range
    50 m
    Min. cooldown
    30 s
    1. Area: circle, radius 8 m
    2. Area: circle, radius 15 m
    3. Area: circle, radius 25 m
    Aimed at a target
    Advice

    3 circles around him: 8 m, then 15 m, then 25 m. Each hits everyone inside it, so whoever stands near him takes every hit. Get out past 25 m, or at least past the next circle.

  • Cast
    1 s
    Ground marker
    1.5 s
    Cast range
    20 m
    Min. cooldown
    20 s
    1. Area: line 23.5 m long, 5 m wide
    Knockdown2.2 sTeleports
    Advice

    He charges along a lane 23.5 m long and 5 m wide and knocks down whoever is in it for 2.2 s. Step sideways, never back along the lane.

  • Mighty Overhead Slam#1600740
    Cast
    1.3 s
    Ground marker
    1.3 s
    Cast range
    20 m
    Min. cooldown
    25 s
    1. Area: circle, radius 7 m
    Aimed at a targetBurn20 s
1 more attacknamed only “Attack” in the client
  • circle, radius 3.5 m, then circle, radius 3.5 mclient name “Attack”#1600670
    Cast
    instant
    Cast range
    3 m
    Min. cooldown
    10 s
    1. Area: circle, radius 3.5 m
    2. Area: circle, radius 3.5 m
    Aimed at a target

Kromede's Desire

Names in other regions: Korean

KR크로메데의 욕망

Final Boss RewardsBoss levelExploration37Conquest63NPC page: stats, skills, spawn
Game client
ConquestEnrageStaggerAuto-Analysis Mode
ExplorationStaggerAuto-Analysis ModeNo enrage
What Kromede's Desire says (cues you can hear)
  1. On pull“I will crush you!”
  2. On death“Desire does not fade.”
  3. When Frenzy starts“Let desire consume you!”
  4. When Stagger starts“How... dare you...”
AdviceHow to beat Kromede's Desire
  • In Conquest the enrage timer runs out at 05:00. After it Frenzy gives the boss +200% damage and +100% combat speed: treat the timer as the damage check of the run. Exploration has no enrage timer.
  • The client gives none of her attacks a name, so they are listed by their shape below. Most are wide arcs in front of her: the tank holds her, everyone else stays behind.
  • At some point she starts a very long cast. In Exploration, Phazkhi's advice is to sprint between the flame walls. Keep your sprint and dash skills ready for it, and stop attacking if you have to: getting through matters more.
What Kromede's Desire doesGame client
13 attacks
  • cone of 160°, radius 8 munnamed in the client#1801000
    Cast
    instant
    Cast range
    6 m
    Min. cooldown
    3.3 s
  • cone of 180°, radius 8 munnamed in the client#1801010
    Cast
    instant
    Cast range
    8 m
    Min. cooldown
    5.75 s
    1. Area: cone of 180°, radius 8 m · 2 hits on the same area
  • cone of 240°, radius 8 munnamed in the client#1801020
    Cast
    instant
    Cast range
    6 m
    Min. cooldown
    3.75 s
  • cone of 260°, radius 11 munnamed in the client#1801030
    Cast
    1.5 s
    Cast range
    10 m
    Min. cooldown
    4.05 s
  • cone of 200°, radius 11 m, then cone of 160°, radius 11 munnamed in the client#1801040
    Cast
    0.9 s
    Cast range
    10 m
    Min. cooldown
    15 s
    1. Area: cone of 200°, radius 11 m
    2. Area: cone of 160°, radius 11 m
  • line 15 m long, 7 m wideunnamed in the client#1801050
    Cast
    1 s
    Ground marker
    1 s
    Cast range
    12 m
    Min. cooldown
    15 s
    Stun2.5 s
  • cone of 260°, radius 11 m, then line 21 m long, 7 m wideunnamed in the client#1801060
    Cast
    1.8 s
    Cast range
    18 m
    Min. cooldown
    20 s
    1. Area: cone of 260°, radius 11 m · 4 hits on the same area
    2. Area: line 21 m long, 7 m wide
  • Leap to a targetunnamed in the client#1801070
    Cast
    1.7 s
    Ground marker
    0.7 s
    Cast range
    90 m
    Min. cooldown
    35 s
    Aimed at a targetKnockdown3 sTeleports
    Advice

    She leaps onto a player from up to 90 m away, and the circle of 9 m where she lands shows for only 0.7 s. Ranged players keep apart, so the knockdown of 3 s catches a single player.

  • cone of 160°, radius 11 m, then cone of 220°, radius 11 m, then line 15 m long, 5 m wideunnamed in the client#1801080
    Cast
    2 s
    Cast range
    16 m
    Min. cooldown
    25 s
    1. Area: cone of 160°, radius 11 m · 2 hits on the same area
    2. Area: cone of 220°, radius 11 m
    3. Area: line 15 m long, 5 m wide
  • circle, radius 120 munnamed in the client#1801110
    Cast
    1.8 s
    Min. cooldown
    40 s
    Around the caster
  • Single targetunnamed in the client#1801120
    Cast
    1.85 s
    Cast range
    90 m
    Min. cooldown
    25 s
    Burn20 s
  • Leap to a targetunnamed in the client#1801130
    Cast
    2 s
    Ground marker
    0.9 s
    Cast range
    90 m
    Min. cooldown
    48 s
    1. Area: circle, radius 90 m
    2. Area: circle, radius 6 m
    3. Area: circle, radius 12 m
    4. Area: circle, radius 18 m
    Aimed at a targetStun3.5 sTeleports
    Advice

    Her biggest move. First every player is hit by a circle of 5 m around them that stuns for 2 s; then she leaps onto her target and lands with circles of 6 m, 12 m and 18 m. The last stuns for 3.5 s: only players already more than 18 m from her target avoid it. Break the first stun at once.

  • Summonunnamed in the client#1801131
    Cast
    instant
    Cast range
    90 m
    Min. cooldown
    1 s
    1. Area: circle, radius 5 m · 2 hits on the same area
    Aimed at a targetStun2 sSummons Kromede's Desire

    Client flags of this cast: cast bar: hidden · cancel skill: no · interrupt skill: no.

2 casts with no effect in the client data are left out.

Loot: the cube is the reward

As in every Expedition, the bosses themselves drop next to nothing. Each leaves a cube, and opening it costs a resource that refills over time.

How the cube worksGame client
  1. Defeat a boss
    Each of the 3 bosses leaves its own Odyle Energy Cube.
  2. Open it with Odyle Energy
    30Exploration40ConquestOne claim per cube.
  3. Fill Condensed Cube Energy
    Every claim counts. When it is full you pick one Guaranteed Reward:Explorationafter 1 claimConquestafter 28 claims
  4. Collect it before you go back
    Dungeons can be entered after collecting the guaranteed reward.
Odyle Energy holds up to 560 (840 with a membership) and refills 15 every 3 h.
Worked out from those numbers: a full bar opens 14 cubes in Conquest, and a day of refill (120) opens 3.
[Conquest/Transcendence] Remaining Unobtained Cube Count
  • Clearing and exiting the dungeon without obtaining Odyle Energy Cube rewards will still lower the count.
  • The count resets weekly. You cannot enter Conquest and Transcendence Dungeons when the count is 0.
  • Limit is applied on a per-server basis.
The client's entrance data takes 1 of this count per entry, so a cap of 10 gives 10 runs a week. Whether opening cubes uses more is not checked in game. The Guaranteed Reward needs 28 claims: at least 10 full runs with 3 cubes each.

Worth running it for

Chance per cube you openGame client

The last column assumes you open all 3 cubes of one run. Cubes also hold fixed rewards and more gear: Every drop with its odds

Guaranteed Reward: pick one

Advice
  • In Exploration the cubes can already hold Kromede weapons, such as Kromede Claymore. The chance of getting any of them is 7.5% per final boss cube and 14% over a run where you open every cube; for a given weapon it is 0.94% per final boss cube.
  • Short on Odyle Energy in Conquest? Open the final boss cube first: for Enraged Kromede Ring it gives 1.72% a cube, against 0.86% from a mini-boss cube. For Wrathful Ego the gap is wider: 2.4% against 0.8%. Skipping cubes saves energy, not runs: a Conquest clear counts against your 10 weekly entries even with cubes left unopened, and that count is shared by every Conquest and Transcendence dungeon, per server.
  • For your first Guaranteed Reward in Conquest, pick the accessory you are still missing: Enraged Kromede Ring, Enraged Kromede Earrings or Enraged Kromede Necklace. Gear Change Voucher: Fire Temple (Bound) can wait.

Exploration vs Conquest

Version by versionGame client
FactExplorationConquest
Entry level3545
Item Level5002,100
Players1–51–5
Time limit60 min60 min
Weekly entriesnone10 entries a week+10 every Wednesday, 16:00 server time
Cube cost30 Odyle Energy40 Odyle Energy
Guaranteed Rewardafter 1 claimafter 28 claims
Best gear grade in cubesUniqueUnique
Final boss enragenonethen Frenzy
Boss level3763
The weekly count in the game's own words
[Conquest/Transcendence] Remaining Unobtained Cube CountClearing and exiting the dungeon without obtaining Odyle Energy Cube rewards will still lower the count.The count resets weekly. You cannot enter Conquest and Transcendence Dungeons when the count is 0.※Limit is applied on a per-server basis.

The reset time is the client's server-time field, as of the data build named at the top of the page.

+1 version · Later The client holds 1 more version that EU/NA cannot enter yet; it is left out here. Boss HP per version is not in the client data.

FAQ

What level and item level do I need for Fire Temple?

Exploration opens at level 35 with Item Level 500. Conquest opens at level 45 with Item Level 2,100.

Can I run Fire Temple solo?

The client lets a party of 1 player enter, and up to 5. Whether a solo clear is realistic depends on your gear: the client holds no data on it.

How do you survive Burning Earth?

Step in under Red Spark Ignus: the fire covers a ring from 8 m to 32 m around him, and the cast takes 3 s. Players caught in it burn for 20 s.

Does Kromede's Desire enrage?

In Conquest, yes: after 05:00 the boss gains Frenzy. In Exploration the client sets no enrage timer.

What is the best loot in Fire Temple?

In Conquest: Enraged Kromede Ring, Enraged Kromede Earrings, Enraged Kromede Necklace and the weapons of the same grade. After 28 cube claims you also pick a Guaranteed Reward.

How long does a Fire Temple run take?

The client only sets a time limit of 60 min. It holds no data on typical clear times.

Try it

The tools that do what this guide explains, with the game client's own numbers.

dungeonsfire-templeexpeditionkromedebossesboss-mechanicslootpveparty

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