On this page
Krao Cave is the first Expedition a character can enter, and the first Conquest run at the level cap, so almost every party learns its bosses early. The panels above answer whether you can enter and what you get. Below: the way through the cave, each boss with the casts that matter, and what to do with the cubes they leave. For how this dungeon fits among the others, see the dungeon overview and the endgame PvE ladder.
Route
- Enhanced HarconMini-Boss Rewards 1
- Neglected GadiotonMini-Boss Rewards 2
- Krao Seal GuardianDefeat the Krao Seal Guardian to open the inner door's seal, kru!
- Ultimate BerkFinal Boss Rewards · Odyle Energy Cube
- To the Red CavityKibelisk
- To the Weathered Testing GroundKibelisk
- Sealed Cave EntranceKibelisk
Binding a Kibelisk takes 5 s.
What Phazkhi tells you on the way
- “The Croka can't move, so it's a good idea to avoid them, kru.”
- “If a test subject spots you, it will never stop chasing you. Deal with them, kru.”
- “Either path is fine, kru.”
- “Be careful of the traps on the floor.”
- “There is a Kibelisk here! Bind it, kru!”
- “There's Gadioton there! Remove it, kru!”
- “There's Harcon there! Take it down, kru!”
- “Defeat the Krao Seal Guardian to open the inner door's seal, kru!”
- “Good job! Now bind the Kibelisk, kru.”
- “The sealed door has opened, kru!”
- “This is an Odyle Energy Cube!”
The game's own captions, in the order of the client's records: close to the path, not a verified route.
- Phazkhi says either path is fine. Each mini-boss has its own cube, so clearing both gives you a cube claim from each before the final boss.
- Krao Seal Guardian stands between you and the inner door: Phazkhi asks you to defeat it, then to bind the Kibelisk next to it, which takes 5 s. Bind it, so a wipe on the final boss does not cost you the walk.
- The Croka along the way cannot move, in the guide's own words: walk around them instead of fighting them.
Enhanced Harcon
Names in other regions: Korean
KR강화된 하르콘
Also in the fight: Krao Giant Test Subject.
- It calls a Krao Giant Test Subject at most every 20 s: a damage dealer picks it up, so it does not reach the healer.
- Its close slam covers 6 m around the spot it marks: melee step out when the ground marker appears, then back in.
- No enrage timer and no named casts in the client data: a calm fight to learn stagger points on.
4 attacks
- Cast
- 1.27 s
- Ground marker
- 0.7 s
- Cast range
- 20 m
- Min. cooldown
- 8 s
Aimed at a target- Cast
- 1 s
- Ground marker
- 2 s
- Cast range
- 3.5 m
- Min. cooldown
- 8 s
Aimed at a target- Cast
- 1.8 s
- Cast range
- 20 m
- Min. cooldown
- 20 s
Summons Krao Giant Test Subject
1 cast with no effect in the client data is left out.
Neglected Gadioton
Names in other regions: Korean
KR방치된 가디오톤
- At most every 45 s it pulls everything within 30 m to itself, then knocks down anyone still inside 8 m for 2 s. Keep a dash or a crowd-control break for the moment right after the pull.
- Its line attack hits the same lane several times (5 hits over 30 m): step sideways out of the lane and stay out until it ends, instead of backing up along it.
6 attacks
- Cast
- 0.93 s
- Ground marker
- 2 s
- Cast range
- 20 m
- Min. cooldown
- 8 s
- Cast
- 1 s
- Ground marker
- 2 s
- Cast range
- 3.5 m
- Min. cooldown
- 8 s
Aimed at a target- Cast
- 1.2 s
- Ground marker
- 2 s
- Cast range
- 20 m
- Min. cooldown
- 15 s
- Area: line 30 m long, 6 m wide · 5 hits on the same area
- Cast
- 1.5 s
- Ground marker
- 0.96 s
- Min. cooldown
- 45 s
- Area: circle, radius 30 m
- Area: circle, radius 8 m
Around the casterPulledKnockdown2 s
AdviceThe knockdown circle is far smaller than the pull, so the pull itself is harmless: what matters is leaving the centre at once. Ranged players who stand outside the pull radius skip the mechanic.
- Cast
- 1.5 s
- Cast range
- 20 m
- Min. cooldown
- 45 s
Aimed at a target
1 cast with no effect in the client data is left out.
Ultimate Berk
Names in other regions: Korean
KR완성체 베르크
Ultimate Berk has 4 form records in the client. Also in the fight: Chroma, Twisted Croka.
What Ultimate Berk says (cues you can hear)
- On pull“The seal has been broken. Evolution will begin again.”
- On pull“Daeva... must not be suffered to live...”
- On death“Severance and unity... are the same... There is no complete annihilation...”
- When Frenzy starts“Only I will remain in the end!”
- In Conquest the enrage timer runs out at 05:00. After it Frenzy gives the boss +200% damage and +100% combat speed: treat the timer as the damage check of the run. Exploration has no enrage timer.
- Wave of Fury: when the alert banner appears, get behind a rock, as Phazkhi tells you. Fight where a rock is close.
- Extinction for Eternity: this is the stagger check. Save your stagger skills for it.
Watch for: the raid-wide casts
- Cast
- 6 s
- Alert banner
- 5 s
- Cast range
- 90 m
- Area: circle, radius 45 m · 2 hits on the same area
Aimed at a targetStun3 sExtra damage scaled on max HP
The client also holds a copy of this cast that targets the boss itself.
Phazkhi“Quickly, hide behind the rock!”
Ultimate Berk“Disappear from my sight!”
AdviceThe circle has a radius of 45 m, so running out of it is rarely possible: use the 5 s of the alert banner to reach the rock. The client flags its casts with a hidden cast bar (not checked in game), so do not wait for a cast bar. Where the rocks stand is not in the client data: look for them on your first pull.
- Cast
- 8 s
- Alert banner
- 9 s
- Ground marker
- 10 s
- Min. cooldown
- 30 s
- Area: circle, radius 90 m
Around the casterStun3 sExtra damage scaled on max HP
Phazkhi“Now! Use your special skill to increase Stagger, kru!”
Ultimate Berk“Life will shatter, and merge with me!”
AdvicePhazkhi's line is the counter: the party has the 8 s cast to deplete the boss's stagger points, so hold your stagger skills for this cast instead of spending them on cooldown. A staggered boss stays down for 5 s: that is your damage window. Whether a stagger always stops the cast is not in the client data.
Other mechanics
Show the listHide the list
- Roar of Madness#1800090
- Cast
- 1.5 s
- Ground marker
- 10 s
- Min. cooldown
- 5 s
- Area: circle, radius 19 m
Around the caster - Rush#1800030
- Cast
- 2 s
- Ground marker
- 3 s
- Min. cooldown
- 5 s
- Area: line 37 m long, 11.2 m wide
AdviceA charge lane 37 m long: step sideways out of the lane, not back along it.
- Roar of Fury#1800040
- Cast
- 2.5 s
- Ground marker
- 2.5 s
- Min. cooldown
- 5 s
- Area: circle, radius 20 m
Around the casterStun2 s
AdviceRanged players can stay outside 20 m. Melee keep a stun break, or leave when the ground marker appears: the stun lasts 2 s.
- Drana Wave#1800060
- Cast
- 2 s
- Ground marker
- 1.5 s
- Cast range
- 30 m
- Min. cooldown
- 5 s
- Area: cross with arms 56 m and 56 m long, 2.2 m and 6 m wide
- Area: cross with arms 56 m and 56 m long, 2.2 m and 6 m wide
AdviceStand on a diagonal between the arms of the crosses, never on a line through the boss.
- Wrathful Blade#1800070
- Cast
- 1.2 s
- Ground marker
- 2 s
- Cast range
- 8 m
- Min. cooldown
- 5 s
- Area: line 15.5 m long, 8.5 m wide
- Area: cone of 220°, radius 18 m
- Area: cone of 300°, radius 30 m
PullBleed20 s
Advice3 hits in a row: a pull into a line, then cones of 220° and 300°. The last cone leaves only a 60° gap. The client does not say which way it points; cones usually face the boss's front, so everyone but the tank stays behind. The bleed lasts 20 s: healers, plan a cleanse or steady healing.
- Chroma Storm#1800130
- Cast
- 1.5 s
- Ground marker
- 1.5 s
- Cast range
- 90 m
- Min. cooldown
- 5 s
- Area: circle, radius 12 m
Aimed at a targetKnockdown2 sSummons Ultimate BerkTeleports
- Cast
- 1.2 s
- Ground marker
- 10 s
- Cast range
- 80 m
- Min. cooldown
- 4 s
- Area: circle, radius 7 m
Aimed at a targetDefense Reduction20 s
The client also holds a copy of this cast that targets the boss itself.
AdviceThe adds drop circles of 7 m that lower defence for 20 s. Kill the adds, or keep the tank out of the circles.
1 more attack
- Cast
- 0.3 s
- Cast range
- 80 m
- Min. cooldown
- 5 s
Pull
Loot: the cube is the reward
The bosses themselves drop almost nothing. What you came for is in the cube each of them leaves, and opening a cube costs a resource that every character refills over time.
- Defeat a bossEach of the 3 bosses leaves its own Odyle Energy Cube.
- Open it with Odyle Energy
20Exploration
40ConquestOne claim per cube.
- Fill Condensed Cube EnergyEvery claim counts. When it is full you pick one Guaranteed Reward:Explorationafter 1 claimConquestafter 14 claims
- Collect it before you go back
Dungeons can be entered after collecting the guaranteed reward.
- Clearing and exiting the dungeon without obtaining Odyle Energy Cube rewards will still lower the count.
- The count resets weekly. You cannot enter Conquest and Transcendence Dungeons when the count is 0.
- Limit is applied on a per-server basis.
Worth running it for
Berk RingFinal Boss Rewards1.72%1 in 58Each mini-boss cube0.86%1 in 116All 3 cubes of a run3.41%1 in 29
Berk EarringsFinal Boss Rewards1.29%1 in 77Each mini-boss cube0.65%1 in 155All 3 cubes of a run2.56%1 in 39
Berk NecklaceFinal Boss Rewards1.03%1 in 97Each mini-boss cube0.52%1 in 193All 3 cubes of a run2.06%1 in 49
Rupture Claymoreand 7 more weapon types · 0.43% for one given piece from the final bossFinal Boss Rewards3.45%1 in 29Each mini-boss cube1.72%1 in 58All 3 cubes of a run6.75%1 in 15
Wrathful MindFinal Boss Rewards3.6%1 in 28Each mini-boss cube1.2%1 in 83All 3 cubes of a run5.9%1 in 17
Artwork: KraoFinal Boss Rewards0.75%1 in 133Each mini-boss cube0.25%1 in 400All 3 cubes of a run1.25%1 in 80
Sealed Black Fragment WingsFinal Boss Rewards0.75%1 in 133Each mini-boss cube0.25%1 in 400All 3 cubes of a run1.25%1 in 80
Incomplete Test Subject RingFinal Boss RewardsnoEach mini-boss cube6.73%1 in 15All 3 cubes of a run13%1 in 8
Red Agate Breastplateand 6 more armour slots · 12% for one given piece from the final bossFinal Boss Rewards65%1 in 2Each mini-boss cube28%1 in 4All 3 cubes of a run82%1 in 1
Red Agate Greatswordand 8 more weapon types · 3.9% for one given piece from the final bossFinal Boss Rewards35%1 in 3Each mini-boss cube15%1 in 7All 3 cubes of a run53%1 in 2
The last column assumes you open all 3 cubes of one run. Cubes also hold fixed rewards and more gear: Every drop with its odds
Guaranteed Reward: pick one
- Short on Odyle Energy? Open the final boss cube first: for
Berk Ring it gives 1.72% a cube, against 0.86% from a mini-boss cube, and every claim counts toward the Guaranteed Reward all the same.
- For your first Guaranteed Reward in Conquest, pick the accessory you are still missing: Berk Ring, Berk Earrings or Berk Necklace. The voucher can wait.
- In Exploration the pick comes after 1 claim, which is how a fresh character gears up toward the Item Level 700 that Conquest asks for.
Exploration vs Conquest
| Fact | Exploration | Conquest |
|---|---|---|
| Entry level | 20 | 45 |
| Item Level | 200 | 700 |
| Players | 1–5 | 1–5 |
| Time limit | 60 min | 60 min |
| Weekly entries | none | |
| Cube cost | 20 Odyle Energy | 40 Odyle Energy |
| Guaranteed Reward | after 1 claim | after 14 claims |
| Best gear grade in cubes | Epic | Unique |
| Final boss enrage | none | then Frenzy |
| Boss level | 22 | 45 |
The weekly count in the game's own words
[Conquest/Transcendence] Remaining Unobtained Cube CountClearing and exiting the dungeon without obtaining Odyle Energy Cube rewards will still lower the count.The count resets weekly. You cannot enter Conquest and Transcendence Dungeons when the count is 0.※Limit is applied on a per-server basis.The reset time is the client's server-time field, as of the data build named at the top of the page.
+1 version · Later The client holds 1 more version that EU/NA cannot enter yet; it is left out here. Boss HP per version is not in the client data.
FAQ
What level and item level do I need for Krao Cave?
Exploration opens at level 20 with Item Level 200. Conquest opens at level 45 with Item Level 700.
How many bosses are in Krao Cave?
3 bosses, each with its own cube: Enhanced Harcon,
Neglected Gadioton and the final boss,
Ultimate Berk.
How do you survive Wave of Fury?
Ultimate Berk casts it for 6 s over a circle of
45 m radius, and it stuns for
3 s. The game's own guide, Phazkhi, tells you
to hide behind the rock.
Does Ultimate Berk enrage?
In Conquest, yes: after 05:00 the boss gains Frenzy. In Exploration the client sets no enrage timer.
What is the best loot in Krao Cave?
In Conquest: Berk Ring, Berk Earrings, Berk Necklace and the weapons of the same grade. After 14 cube claims you also pick a Guaranteed Reward.
How long does a Krao Cave run take?
The client only sets a time limit of 60 min. It holds no data on typical clear times.
Try it
The tools that do what this guide explains, with the game client's own numbers.