Deus Research Base is a Transcendence dungeon: a level 45 party dungeon split into stages, and with Shattered Arkanis the place where Arcana cards drop. What the cards do and how to grow them is in the Arcana guide; how this dungeon fits among the others is in the dungeon overview.
Each stage is its own entry in the dungeon window and opens only after an S-rank clear of the stage before (the server sets the rank thresholds). The bosses stay the same; their level rises from 56 to 68, and the Arcana in the cubes with it.
Route
- Updrafts and sky islands: a fall costs you the climb, so take the jumps in turn.
- Bind every Kibelisk you pass, binding takes 5 s. The last Kibelisk before the final boss is what saves a wipe.
- The guide NPC's captions lead you to
Gelcos first, then to
Nazmun. Laser corridors and floor traps come between them: jump over low lasers, and look for a lever that switches them off before you run through.
- The whole run has 30 min. The client's score table counts kills only: the scoring packs, and the mini-bosses for more. Where S starts is set by the server, so when you need the S that opens the next stage, clear the packs instead of skipping them.
Gelcos
Names in other regions: Korean
KR겔코스
- His big cast comes at most every 65 s, with his line before it: small stunning circles, then a circle of 10 m, then a ring out to 25 m.
- His knockdowns (2.5 s on the circle, 1.5 s on the lane strikes) are what kill a careless healer: keep a crowd-control break ready.
9 attacks
- line 11 m long, 4 m wide, then line 11 m long, 4 m wide, then line 16 m long, 4 m wideclient name “Attack”#1603240
- Cast
- 1 s
- Cast range
- 8 m
- Min. cooldown
- 12 s
- Area: line 11 m long, 4 m wide
- Area: line 11 m long, 4 m wide
- Area: line 16 m long, 4 m wide
- cone of 280°, radius 10 m, then cone of 280°, radius 13 m, then cone of 280°, radius 17 mclient name “Attack”#1603250
- Cast
- 1.33 s
- Cast range
- 8 m
- Min. cooldown
- 12 s
- Area: cone of 280°, radius 10 m · 2 hits on the same area
- Area: cone of 280°, radius 13 m · 2 hits on the same area
- Area: cone of 280°, radius 17 m
AdviceGrowing cones that cover all but a 80° wedge, reaching 17 m. The client does not say which way they point; cones usually face the boss's front, so keep the party at his back and only the tank in front.
- Cast
- 1.5 s
- Ground marker
- 1 s
- Min. cooldown
- 27 s
- Area: circle, radius 0.3 m · 4 hits on the same area
- Area: circle, radius 25 m
Around the caster- Cast
- instant
- Cast range
- 20 m
- Min. cooldown
- 35 s
- Cast
- 0.5 s
- Ground marker
- 10 s
- Cast range
- 50 m
- Min. cooldown
- 12 s
Summons Gelcos- Cast
- 1.5 s
- Cast range
- 21 m
- Min. cooldown
- 41 s
- Area: line 4.5 m long, 4 m wide · 5 hits on the same area
Knockdown1.5 s
- Cast
- 1 s
- Cast range
- 21 m
- Min. cooldown
- 1 s
- Area: line 4.5 m long, 4 m wide · 5 hits on the same area
Knockdown1.5 s
- circle, radius 2.5 m, then circle, radius 2.5 m, then circle, radius 2.5 m, then circle, radius 10 m, then ring from 10 m to 25 mclient name “Attack”#1603350
- Cast
- 1.33 s
- Ground marker
- 1.5 s
- Min. cooldown
- 65 s
- Area: circle, radius 2.5 m
- Area: circle, radius 2.5 m
- Area: circle, radius 2.5 m
- Area: circle, radius 10 m
- Area: ring from 10 m to 25 m
Around the casterStun1 s
Gelcos“I'll let you feel the thrill.”
AdviceOut then in: stand outside the 10 m circle while its marker shows, then step back inside it before the ring lands. Ranged players who stay beyond 25 m skip both.
- Cast
- 1.66 s
- Cast range
- 25 m
- Min. cooldown
- 20 s
Aimed at a targetKnockdown2.5 s
Nazmun
Names in other regions: Korean
KR나즈문
- He fights with gadgets: lines, small circles and a drone. Nothing he casts has an alert banner, so the ground markers are your only warning.
- Drone Strike marks a single player with High Voltage Electric Current Zone for 3 s. While it lasts, a ring around that player hits every second, and the last hit stuns. The marked player is safe in the middle of the ring: they stay put, and everyone else keeps well away from them.
- Between his attacks he sets laser traps around the room. Keep jumping over them while you dodge the rest.
Named mechanics
- Ultra Laser#1605620
- Cast
- 0.5 s
- Ground marker
- 2 s
- Cast range
- 20 m
- Min. cooldown
- 15 s
- Area: line 20 m long, 2 m wide
- Area: line 22 m long, 2 m wide
- Area: line 22 m long, 2 m wide
Summons Nazmun, Nazmun, NazmunAdviceThe first line is 20 m long and 2 m wide, with a 2 s ground marker. Longer lines follow at an angle on either side, and the unseen helpers the cast leaves fire a wider fan of even longer lines toward his target: a side step is not enough. Get well to the side of his target, or out beyond the longest line.
- A One! And a Two!#1605630
- Cast
- 1.77 s
- Ground marker
- 1 s
- Cast range
- 20 m
- Min. cooldown
- 8 s
- Area: circle, radius 5 m
- Area: circle, radius 5 m · 2 hits on the same area
Aimed at a targetAdviceA marker, then 2 hits on circles of 5 m, at most every 8 s. Melee step out on the marker and come back after the last hit.
- Laser Bombardment#1605650
- Cast
- 1 s
- Ground marker
- 0.6 s
- Cast range
- 30 m
- Min. cooldown
- 20 s
- Area: circle, radius 2 m · 4 hits on the same area
Aimed at a targetAdviceA small circle of 2 m hit 4 times, with a ground marker of only 0.6 s: keep moving while he casts it rather than waiting to see the marker.
- Drone Strike#1605670
- Cast
- 1.43 s
- Cast range
- 20 m
- Min. cooldown
- 30 s
- Area: circle, radius 20 m
Aimed at a targetHigh Voltage Electric Current Zone3 s
4 casts with no effect in the client data are left out.
Atiel
Names in other regions: Korean
KR아티엘
What Atiel says (cues you can hear)
- When Frenzy starts“No more games!”
- On pull“Face the devastation that lies ahead!”
- On death“This too... is part of the experiment...”
- The enrage timer runs out at 05:00 on every stage. After it Frenzy gives him +200% damage and +100% combat speed: that timer is the run's damage check.
Watch for: the raid-wide casts
- Cast
- 10 s
- Alert banner
- 10 s
- Ground marker
- 2 s
- Cast range
- 50 m
- Min. cooldown
- 10 s
Atiel“All will collapse and perish!”
AdviceA 10 s cast under an alert banner. The guide NPC's hint says to stagger him before he jumps: early in the cast he becomes untargetable, then hits everyone around him, so use your stagger skills as soon as the banner shows. A staggered boss stays down for 5 s; whether a stagger always cancels the cast is not in the client data.
12 more attacks
- Cast
- 1 s
- Cast range
- 2.5 m
- Min. cooldown
- 1 s
Aimed at a target- Cast
- 1 s
- Ground marker
- 2 s
- Min. cooldown
- 10 s
- Cast
- instant
- Ground marker
- 1 s
- Cast range
- 90 m
- Min. cooldown
- 10 s
- Area: circle, radius 4 m
- Area: circle, radius 4 m
- Area: circle, radius 10 m
Aimed at a targetSummons Atiel- Cast
- 1.5 s
- Cast range
- 90 m
- Min. cooldown
- 60 s
Aimed at a targetRoot5.4 s
Atiel“You will be the first to die!”
AdviceWhoever gets the Root (5.4 s) cannot move, so the rest of the party comes to them.
- Cast
- 1.7 s
- Ground marker
- 3 s
- Cast range
- 90 m
- Area: circle, radius 7 m · 2 hits on the same area
Aimed at a targetTeleportsExtra damage scaled on max HPAtiel“Break! Scatter!”
AdviceThe leap lands on a circle of 7 m after a 3 s ground marker. The client lists several damage values for it, and the hit is meant to be shared: stack everyone inside the marker. It also strips barriers, so shield right after it, not before.
- Cast
- instant
- Cast range
- 90 m
- Min. cooldown
- 60 s
Nonsynonymous Unity30 sAtiel“You cannot escape from me!”
AdviceNonsynonymous Unity lasts 30 s and hurts while the players stay linked: the linked players run apart.
- Cast
- 1 s
- Ground marker
- 2 s
- Min. cooldown
- 30 s
TeleportsAdviceHe charges along a lane 70 m long after a 2 s marker: step sideways out of it, never back along it.
- Cast
- 1.1 s
- Cast range
- 5.5 m
- Min. cooldown
- 20 s
- Area: line 9 m long, 6 m wide · 2 hits on the same area
Grab4 sGrab
- Cast
- 5 s
- Ground marker
- 2 s
- Area: ring from 35 m to 60 m · 2 hits on the same area
- Area: circle, radius 5 m
Around the casterSummons AtielAtiel“Frail world, crumble!”
- Cast
- 5 s
- Ground marker
- 2 s
- Area: ring from 25 m to 35 m · 2 hits on the same area
- Area: circle, radius 5 m
Around the casterAtiel“I will crush you all!”
AdviceThe floor breaks in a ring from 25 m to 35 m (the wider cast: 35 m to 60 m), and the centre circle of 5 m, set just in front of him, hits as well. The cast takes 5 s: walk in toward him, and come in at his side or back, not in front.
- Cast
- 1.5 s
- Ground marker
- 2 s
- Cast range
- 90 m
- Min. cooldown
- 60 s
Aimed at a targetControl20 sControl20 sAtiel“Be shackled by chains, insignificant creatures!”
AdviceControl goes on Atiel himself for 20 s. Every second while it lasts, he hits and slows everyone who stands too far from him, with damage the client scales on max HP. The whole party, ranged players included, stays close to Atiel until it ends.
Loot: Arcana from every cube
Each boss leaves a cube of Arcana cards; higher stages give better cards and more of them.
- Defeat a bossEach of the 3 bosses leaves its own Odyle Energy Cube.
- Open it with Odyle Energy
40Transcendence
40Transcendence
40Transcendence
40TranscendenceOne claim per cube.
- Fill Condensed Cube EnergyThis dungeon has no Guaranteed Reward.
- Collect it before you go back
Dungeons can be entered after collecting the guaranteed reward.
Worth running it for
Arcana: Compass of Vigor (Bound)Final Boss Rewards11%1 in 9Each mini-boss cube3.75%1 in 27All 3 cubes of a run18%1 in 6
Arcana: Compass of Magic (Bound)Final Boss Rewards11%1 in 9Each mini-boss cube3.75%1 in 27All 3 cubes of a run18%1 in 6
Arcana: Bell of Vigor (Bound)Final Boss Rewards11%1 in 9Each mini-boss cube3.75%1 in 27All 3 cubes of a run18%1 in 6
Arcana: Bell of Magic (Bound)Final Boss Rewards11%1 in 9Each mini-boss cube3.75%1 in 27All 3 cubes of a run18%1 in 6
Arcana: Chalice of Vigor (Bound)Final Boss Rewards7.5%1 in 13Each mini-boss cube2.5%1 in 40All 3 cubes of a run12%1 in 8
Arcana: Chalice of Magic (Bound)Final Boss Rewards7.5%1 in 13Each mini-boss cube2.5%1 in 40All 3 cubes of a run12%1 in 8
Arcana: Compass of Vigor (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Compass of Magic (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Bell of Vigor (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Bell of Magic (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Compass of Vigor (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Compass of Magic (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Bell of Vigor (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Bell of Magic (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Compass of Vigor (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Compass of Magic (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Bell of Vigor (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
Arcana: Bell of Magic (Bound)Final Boss Rewards3%1 in 33Each mini-boss cube1%1 in 100All 3 cubes of a run4.93%1 in 20
The last column assumes you open all 3 cubes of one run. Cubes also hold fixed rewards and more gear: Every drop with its odds
- Transcendence has no Guaranteed Reward: every card is a roll, so open every cube you earn.
- On the highest stage,
Arcana: Compass of Vigor (Bound) drops at 11% from a final boss cube and 3.75% from a mini-boss cube. If Odyle Energy runs short, the final boss cube comes first.
- The Chalice joins this list only on the highest stage:
Arcana: Chalice of Vigor (Bound) is 12% over a full run.
- Open every cube before you leave: the client says a clear without taking the cube still lowers the weekly count, which is kept per server.
Versions
- Entry level
- 45
- Players
- 2–5
- Time limit
- 30 min
- Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
- Cube cost
- 40 Odyle Energy
- Final boss enrage
- then Frenzy
- Boss level
- 56
- Entry level
- 45
- Players
- 2–5
- Time limit
- 30 min
- Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
- Cube cost
- 40 Odyle Energy
- Final boss enrage
- then Frenzy
- Boss level
- 60
- Entry level
- 45
- Players
- 2–5
- Time limit
- 30 min
- Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
- Cube cost
- 40 Odyle Energy
- Final boss enrage
- then Frenzy
- Boss level
- 64
- Entry level
- 45
- Players
- 2–5
- Time limit
- 30 min
- Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
- Cube cost
- 40 Odyle Energy
- Final boss enrage
- then Frenzy
- Boss level
- 68
The weekly count in the game's own words
[Conquest/Transcendence] Remaining Unobtained Cube CountClearing and exiting the dungeon without obtaining Odyle Energy Cube rewards will still lower the count.The count resets weekly. You cannot enter Conquest and Transcendence Dungeons when the count is 0.※Limit is applied on a per-server basis.The reset time is the client's server-time field, as of the data build named at the top of the page.
+1 version · Later The client holds 1 more version that EU/NA cannot enter yet; it is left out here. Boss HP per version is not in the client data.
FAQ
What level do I need for Deus Research Base?
Level 45 for every stage, with a party of 2 to 5 players. Each higher stage opens only after an S-rank clear of the stage before it, and it asks for a higher Item Level.
How many bosses are in Deus Research Base?
How do you handle Morphic World?
It is a 10 s cast with an alert banner. Stagger him as soon as the banner appears, before he jumps and becomes untargetable; a staggered boss stays down for 5 s.
What drops in Deus Research Base?
Arcana cards, Kina and upgrade materials from the cubes, better on each stage. On the highest stage
a full run gives Arcana: Compass of Vigor (Bound) at 18%.
How long does a Deus Research Base run take?
The client sets a time limit of 30 min. It holds no data on typical clear times.
Try it
The tools that do what this guide explains, with the game client's own numbers.