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PvETranscendence5 min read

Aion 2 Deus Research Base Guide: Bosses, Mechanics and Loot

How to clear Deus Research Base in Aion 2: each boss from the game client's data, the final boss's enrage, and the Arcana in its cubes.

What it isGame client

Transcendence: 3 bosses, each with its own Odyle Energy Cube of loot.

Players
2–5
Time limit
30 min
Bosses
3
Can I enter?Game client
  • TranscendenceLevel 4510 entries a week
  • TranscendenceLevel 4510 entries a week
  • TranscendenceLevel 4510 entries a week
  • TranscendenceLevel 4510 entries a week
  • +1 version · LaterNot open in EU/NA yet
What you getGame client
  • Arcana: Compass of Vigor (Bound)
  • Arcana: Compass of Magic (Bound)
  • Arcana: Bell of Vigor (Bound)
  • Arcana: Bell of Magic (Bound)
  • Arcana: Chalice of Vigor (Bound)

Its rewards are not in the client's cube data.

Panels marked Game client come from the EU/NA client 2.0.7.0 (Steam build 25926599, extracted October 16, 2026) and update with each patch. Advice is written by aion2.gg.

In the gameGame clientAtheron chose to build his secret research base in "Deus", where the vast storms that assault the Abyss are born. Inside, he hid a clone of himself, and put the facility under the strict management of his loyal subordinate, Laboratory Chief Nazmun.

On this page

Deus Research Base is a Transcendence dungeon: a level 45 party dungeon split into stages, and with Shattered Arkanis the place where Arcana cards drop. What the cards do and how to grow them is in the Arcana guide; how this dungeon fits among the others is in the dungeon overview.

Each stage is its own entry in the dungeon window and opens only after an S-rank clear of the stage before (the server sets the rank thresholds). The bosses stay the same; their level rises from 56 to 68, and the Arcana in the cubes with it.

Route

Positions from the client's spawn data: Transcendence Open the full map
On the mapGame client
  1. NazmunMini-Boss Rewards 1
  2. GelcosMini-Boss Rewards 2
  3. AtielFinal Boss Rewards · Odyle Energy Cube
  4. Deus Research Base EntranceKibelisk
  5. Collapsed Sky IslandKibelisk
  6. Pseudo-Odyle WorkshopKibelisk
  7. Deus Research Base Top FloorKibelisk

Binding a Kibelisk takes 5 s.

Advice
  • Updrafts and sky islands: a fall costs you the climb, so take the jumps in turn.
  • Bind every Kibelisk you pass, binding takes 5 s. The last Kibelisk before the final boss is what saves a wipe.
  • The guide NPC's captions lead you to Gelcos first, then to Nazmun. Laser corridors and floor traps come between them: jump over low lasers, and look for a lever that switches them off before you run through.
  • The whole run has 30 min. The client's score table counts kills only: the scoring packs, and the mini-bosses for more. Where S starts is set by the server, so when you need the S that opens the next stage, clear the packs instead of skipping them.

Gelcos

Names in other regions: Korean

KR겔코스

Mini-Boss Rewards 2Boss levelTranscendence56Transcendence60Transcendence64Transcendence68NPC page: stats, skills, spawn
Game client
StaggerAuto-Analysis ModeNo enrage
AdviceHow to beat Gelcos
  • His big cast comes at most every 65 s, with his line before it: small stunning circles, then a circle of 10 m, then a ring out to 25 m.
  • His knockdowns (2.5 s on the circle, 1.5 s on the lane strikes) are what kill a careless healer: keep a crowd-control break ready.
What Gelcos doesGame client
9 attacksnamed only “Attack” in the client
  • line 11 m long, 4 m wide, then line 11 m long, 4 m wide, then line 16 m long, 4 m wideclient name “Attack”#1603240
    Cast
    1 s
    Cast range
    8 m
    Min. cooldown
    12 s
    1. Area: line 11 m long, 4 m wide
    2. Area: line 11 m long, 4 m wide
    3. Area: line 16 m long, 4 m wide
  • cone of 280°, radius 10 m, then cone of 280°, radius 13 m, then cone of 280°, radius 17 mclient name “Attack”#1603250
    Cast
    1.33 s
    Cast range
    8 m
    Min. cooldown
    12 s
    1. Area: cone of 280°, radius 10 m · 2 hits on the same area
    2. Area: cone of 280°, radius 13 m · 2 hits on the same area
    3. Area: cone of 280°, radius 17 m
    Advice

    Growing cones that cover all but a 80° wedge, reaching 17 m. The client does not say which way they point; cones usually face the boss's front, so keep the party at his back and only the tank in front.

  • circle, radius 0.3 m, then circle, radius 25 mclient name “Attack”#1603260
    Cast
    1.5 s
    Ground marker
    1 s
    Min. cooldown
    27 s
    1. Area: circle, radius 0.3 m · 4 hits on the same area
    2. Area: circle, radius 25 m
    Around the caster
  • cone of 210°, radius 20 mclient name “Attack”#1603280
    Cast
    instant
    Cast range
    20 m
    Min. cooldown
    35 s
  • Summonclient name “Attack”#1603290
    Cast
    0.5 s
    Ground marker
    10 s
    Cast range
    50 m
    Min. cooldown
    12 s
    Summons Gelcos
  • line 4.5 m long, 4 m wideclient name “Attack”#1603330
    Cast
    1.5 s
    Cast range
    21 m
    Min. cooldown
    41 s
    1. Area: line 4.5 m long, 4 m wide · 5 hits on the same area
    Knockdown1.5 s
  • line 4.5 m long, 4 m wideclient name “Attack”#1603340
    Cast
    1 s
    Cast range
    21 m
    Min. cooldown
    1 s
    1. Area: line 4.5 m long, 4 m wide · 5 hits on the same area
    Knockdown1.5 s
  • circle, radius 2.5 m, then circle, radius 2.5 m, then circle, radius 2.5 m, then circle, radius 10 m, then ring from 10 m to 25 mclient name “Attack”#1603350
    Cast
    1.33 s
    Ground marker
    1.5 s
    Min. cooldown
    65 s
    1. Area: circle, radius 2.5 m
    2. Area: circle, radius 2.5 m
    3. Area: circle, radius 2.5 m
    4. Area: circle, radius 10 m
    5. Area: ring from 10 m to 25 m
    Around the casterStun1 s
    Gelcos“I'll let you feel the thrill.”
    Advice

    Out then in: stand outside the 10 m circle while its marker shows, then step back inside it before the ring lands. Ranged players who stay beyond 25 m skip both.

  • circle, radius 5.5 mclient name “Attack”#1603360
    Cast
    1.66 s
    Cast range
    25 m
    Min. cooldown
    20 s
    Aimed at a targetKnockdown2.5 s

Nazmun

Names in other regions: Korean

KR나즈문

Mini-Boss Rewards 1Boss levelTranscendence56Transcendence60Transcendence64Transcendence68NPC page: stats, skills, spawn
Game client
StaggerAuto-Analysis ModeNo enrage
AdviceHow to beat Nazmun
  • He fights with gadgets: lines, small circles and a drone. Nothing he casts has an alert banner, so the ground markers are your only warning.
  • Drone Strike marks a single player with High Voltage Electric Current Zone for 3 s. While it lasts, a ring around that player hits every second, and the last hit stuns. The marked player is safe in the middle of the ring: they stay put, and everyone else keeps well away from them.
  • Between his attacks he sets laser traps around the room. Keep jumping over them while you dodge the rest.
What Nazmun doesGame client

Named mechanics

  • Ultra Laser#1605620
    Cast
    0.5 s
    Ground marker
    2 s
    Cast range
    20 m
    Min. cooldown
    15 s
    1. Area: line 20 m long, 2 m wide
    2. Area: line 22 m long, 2 m wide
    3. Area: line 22 m long, 2 m wide
    Summons Nazmun, Nazmun, Nazmun
    Advice

    The first line is 20 m long and 2 m wide, with a 2 s ground marker. Longer lines follow at an angle on either side, and the unseen helpers the cast leaves fire a wider fan of even longer lines toward his target: a side step is not enough. Get well to the side of his target, or out beyond the longest line.

  • A One! And a Two!#1605630
    Cast
    1.77 s
    Ground marker
    1 s
    Cast range
    20 m
    Min. cooldown
    8 s
    1. Area: circle, radius 5 m
    2. Area: circle, radius 5 m · 2 hits on the same area
    Aimed at a target
    Advice

    A marker, then 2 hits on circles of 5 m, at most every 8 s. Melee step out on the marker and come back after the last hit.

  • Laser Bombardment#1605650
    Cast
    1 s
    Ground marker
    0.6 s
    Cast range
    30 m
    Min. cooldown
    20 s
    1. Area: circle, radius 2 m · 4 hits on the same area
    Aimed at a target
    Advice

    A small circle of 2 m hit 4 times, with a ground marker of only 0.6 s: keep moving while he casts it rather than waiting to see the marker.

  • Drone Strike#1605670
    Cast
    1.43 s
    Cast range
    20 m
    Min. cooldown
    30 s
    1. Area: circle, radius 20 m
    Aimed at a targetHigh Voltage Electric Current Zone3 s

4 casts with no effect in the client data are left out.

Atiel

Names in other regions: Korean

KR아티엘

Final Boss RewardsBoss levelTranscendence56Transcendence60Transcendence64Transcendence68NPC page: stats, skills, spawn
Game client
EnrageStaggerAuto-Analysis Mode
What Atiel says (cues you can hear)
  1. When Frenzy starts“No more games!”
  2. On pull“Face the devastation that lies ahead!”
  3. On death“This too... is part of the experiment...”
AdviceHow to beat Atiel
  • The enrage timer runs out at 05:00 on every stage. After it Frenzy gives him +200% damage and +100% combat speed: that timer is the run's damage check.
What Atiel doesGame client

Watch for: the raid-wide casts

  • Morphic WorldRaid-wide alert#1801530
    Cast
    10 s
    Alert banner
    10 s
    Ground marker
    2 s
    Cast range
    50 m
    Min. cooldown
    10 s
    Atiel“All will collapse and perish!”
    Advice

    A 10 s cast under an alert banner. The guide NPC's hint says to stagger him before he jumps: early in the cast he becomes untargetable, then hits everyone around him, so use your stagger skills as soon as the banner shows. A staggered boss stays down for 5 s; whether a stagger always cancels the cast is not in the client data.

12 more attacksnamed only “Attack” in the client
  • circle, radius 4 mclient name “Attack”#1801400
    Cast
    1 s
    Cast range
    2.5 m
    Min. cooldown
    1 s
    Aimed at a target
  • cone of 120°, radius 25 mclient name “Attack”#1801420
    Cast
    1 s
    Ground marker
    2 s
    Min. cooldown
    10 s
  • Summonclient name “Attack”#1801430
    Cast
    instant
    Ground marker
    1 s
    Cast range
    90 m
    Min. cooldown
    10 s
    1. Area: circle, radius 4 m
    2. Area: circle, radius 4 m
    3. Area: circle, radius 10 m
    Aimed at a targetSummons Atiel
  • circle, radius 7 mclient name “Attack”#1801440
    Cast
    1.5 s
    Cast range
    90 m
    Min. cooldown
    60 s
    Aimed at a targetRoot5.4 s
    Atiel“You will be the first to die!”
    Advice

    Whoever gets the Root (5.4 s) cannot move, so the rest of the party comes to them.

  • Leap to a targetclient name “Attack”#1801450
    Cast
    1.7 s
    Ground marker
    3 s
    Cast range
    90 m
    1. Area: circle, radius 7 m · 2 hits on the same area
    Aimed at a targetTeleportsExtra damage scaled on max HP
    Atiel“Break! Scatter!”
    Advice

    The leap lands on a circle of 7 m after a 3 s ground marker. The client lists several damage values for it, and the hit is meant to be shared: stack everyone inside the marker. It also strips barriers, so shield right after it, not before.

  • Single targetclient name “Attack”#1801460
    Cast
    instant
    Cast range
    90 m
    Min. cooldown
    60 s
    Nonsynonymous Unity30 s
    Atiel“You cannot escape from me!”
    Advice

    Nonsynonymous Unity lasts 30 s and hurts while the players stay linked: the linked players run apart.

  • Leap to a targetclient name “Attack”#1801470
    Cast
    1 s
    Ground marker
    2 s
    Min. cooldown
    30 s
    Teleports
    Advice

    He charges along a lane 70 m long after a 2 s marker: step sideways out of it, never back along it.

  • Leap to a targetclient name “Attack”#1801480
    Cast
    1 s
    Ground marker
    2 s
    Min. cooldown
    30 s
    Teleports
  • line 9 m long, 6 m wideclient name “Attack”#1801490
    Cast
    1.1 s
    Cast range
    5.5 m
    Min. cooldown
    20 s
    1. Area: line 9 m long, 6 m wide · 2 hits on the same area
    Grab4 sGrab
  • Summonclient name “Attack”#1801510
    Cast
    5 s
    Ground marker
    2 s
    1. Area: ring from 35 m to 60 m · 2 hits on the same area
    2. Area: circle, radius 5 m
    Around the casterSummons Atiel
    Atiel“Frail world, crumble!”
  • ring from 25 m to 35 m, then circle, radius 5 mclient name “Attack”#1801520
    Cast
    5 s
    Ground marker
    2 s
    1. Area: ring from 25 m to 35 m · 2 hits on the same area
    2. Area: circle, radius 5 m
    Around the caster
    Atiel“I will crush you all!”
    Advice

    The floor breaks in a ring from 25 m to 35 m (the wider cast: 35 m to 60 m), and the centre circle of 5 m, set just in front of him, hits as well. The cast takes 5 s: walk in toward him, and come in at his side or back, not in front.

  • circle, radius 50 mclient name “Attack”#1801550
    Cast
    1.5 s
    Ground marker
    2 s
    Cast range
    90 m
    Min. cooldown
    60 s
    Aimed at a targetControl20 sControl20 s
    Atiel“Be shackled by chains, insignificant creatures!”
    Advice

    Control goes on Atiel himself for 20 s. Every second while it lasts, he hits and slows everyone who stands too far from him, with damage the client scales on max HP. The whole party, ranged players included, stays close to Atiel until it ends.

Loot: Arcana from every cube

Each boss leaves a cube of Arcana cards; higher stages give better cards and more of them.

How the cube worksGame client
  1. Defeat a boss
    Each of the 3 bosses leaves its own Odyle Energy Cube.
  2. Open it with Odyle Energy
    40Transcendence40Transcendence40Transcendence40TranscendenceOne claim per cube.
  3. Fill Condensed Cube Energy
    This dungeon has no Guaranteed Reward.
  4. Collect it before you go back
    Dungeons can be entered after collecting the guaranteed reward.
Odyle Energy holds up to 560 (840 with a membership) and refills 15 every 3 h.
Worked out from those numbers: a full bar opens 14 cubes in Transcendence, and a day of refill (120) opens 3.

Worth running it for

Chance per cube you openGame client

The last column assumes you open all 3 cubes of one run. Cubes also hold fixed rewards and more gear: Every drop with its odds

Advice
  • Transcendence has no Guaranteed Reward: every card is a roll, so open every cube you earn.
  • On the highest stage, Arcana: Compass of Vigor (Bound) drops at 11% from a final boss cube and 3.75% from a mini-boss cube. If Odyle Energy runs short, the final boss cube comes first.
  • The Chalice joins this list only on the highest stage: Arcana: Chalice of Vigor (Bound) is 12% over a full run.
  • Open every cube before you leave: the client says a clear without taking the cube still lowers the weekly count, which is kept per server.

Versions

Version by versionGame client
Transcendence
Entry level
45
Players
2–5
Time limit
30 min
Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
Cube cost
40 Odyle Energy
Final boss enrage
then Frenzy
Boss level
56
Transcendence
Entry level
45
Players
2–5
Time limit
30 min
Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
Cube cost
40 Odyle Energy
Final boss enrage
then Frenzy
Boss level
60
Transcendence
Entry level
45
Players
2–5
Time limit
30 min
Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
Cube cost
40 Odyle Energy
Final boss enrage
then Frenzy
Boss level
64
Transcendence
Entry level
45
Players
2–5
Time limit
30 min
Weekly entries
10 entries a week+10 every Wednesday, 16:00 server time
Cube cost
40 Odyle Energy
Final boss enrage
then Frenzy
Boss level
68
The weekly count in the game's own words
[Conquest/Transcendence] Remaining Unobtained Cube CountClearing and exiting the dungeon without obtaining Odyle Energy Cube rewards will still lower the count.The count resets weekly. You cannot enter Conquest and Transcendence Dungeons when the count is 0.※Limit is applied on a per-server basis.

The reset time is the client's server-time field, as of the data build named at the top of the page.

+1 version · Later The client holds 1 more version that EU/NA cannot enter yet; it is left out here. Boss HP per version is not in the client data.

FAQ

What level do I need for Deus Research Base?

Level 45 for every stage, with a party of 2 to 5 players. Each higher stage opens only after an S-rank clear of the stage before it, and it asks for a higher Item Level.

How many bosses are in Deus Research Base?

3 bosses, each with its own cube: Gelcos, Nazmun and the final boss, Atiel.

How do you handle Morphic World?

It is a 10 s cast with an alert banner. Stagger him as soon as the banner appears, before he jumps and becomes untargetable; a staggered boss stays down for 5 s.

What drops in Deus Research Base?

Arcana cards, Kina and upgrade materials from the cubes, better on each stage. On the highest stage a full run gives Arcana: Compass of Vigor (Bound) at 18%.

How long does a Deus Research Base run take?

The client sets a time limit of 30 min. It holds no data on typical clear times.

Try it

The tools that do what this guide explains, with the game client's own numbers.

dungeonsdeus-research-basetranscendencearcanabossesboss-mechanicslootpveparty

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