Sanador que también hace daño · Maza · Núcleo: Condena, Rayo del juicio, Resplandor de recobro, Luz de curación (nv. 20) · Estigma: Salvación, Voz de perdición, Castigo terrestre, Luz de protección · Daevanion: en el texto del autor · Nivel de objeto 2397 abre los accesos a mazmorras hasta 2100.
HabilidadesPuntos de habilidad 231 / 383 · 152 restantes: libres para repartir · el orden del autorDetalles ›
Pasivas
no están en esta variante: el autor las toma por el camino · Sección Habilidades ›
Daevanionningún nodo en esta variante
Descrito por el autor: Daevion Boards ›- Equipo 1698
- Mejora 274
- Arcanas 425
Accesos hasta 2100 · siguiente 2500: faltan 103
Sobre el rango de esta variante (1400–2099)
Poder de combate· del juegoVer el tuyo ›
- Ataque
- 3369
- Defensa
- 11.598
- Puntos de Vida
- 11.527
- Crítico
- 100
- Precisión
- 150
- Velocidad de Hechizo
- 45,23 %
- Amplificación de Daño
- 41,87 %
Arcanos Armadura mágica 2/4 · Vitalidad primordial 3/4 · Títulos 3 · Alas +10 · Monolitos 2 · Mascotas: sin definir
Equipo
Equipo
Armas y armadura
Accesorios
Habilidades
Habilidades y Especialización
Activas Retribución terrestre Nv. 20 · Rayo del juicio Nv. 20 · Centella Nv. 20 · Cadena de dolor Nv. 20 · Estigma debilitante Nv. 20 · Luz de protección Nv. 20 · Luz de curación Nv. 20 · Resplandor de recobro Nv. 20 · Aura divina Nv. 20 · Eliminación de impacto Nv. 20 · Condena Nv. 20
Pasivas Favor cálido Nv. 1 · Favor empíreo Nv. 1 · Gracia empírea Nv. 1 · Mejora curativa Nv. 40 · Velo inmortal Nv. 1 · Bloqueo de recuperación Nv. 1 · Oración de concentración Nv. 1 · Gracia terrestre Nv. 1 · Voluntad de supervivencia Nv. 1 · Favor radiante Nv. 1
Estigma Salvación Nv. 20 · Voz de perdición Nv. 20 · Castigo terrestre Nv. 20 · Luz de protección Nv. 20
Todas las estadísticas
Estadísticas a nivel 45
Con las tiradas de alma más bajas y más altas
- Ataque
- 3307–3431
Velocidad de Hechizo45,23 %
- Líneas de alma
- 34,33 %
- Equipo
- 2 %
- Mejora
- 2 %
- Títulos
- 3,5 %
- Atributos
- 3,4 %
- Total
- 45,23 %
Todas las estadísticas (46)
Nuestra suma de las tablas de estadísticas del juego: una estimación.
Sistemas del personaje
Sistemas del personaje
- TítulosDominador del espacio, Ay, no tengo nada que ponerme
- AlasEquipadas +10
- Arcanos×5 · hasta Nv. 5
- Panteón×17
- Monolitos×2
- Mascotassin definir
- Legiónsin definir
Ruta de subida de nivel
Ruta de subida de nivel
124 pasos hasta el nivel 45
Planificada a partir de los objetivos de la build
99 rangos de habilidad · 25 niveles de estigma · 0 nodos de Daevanion
Falta financiar tras el nivel 45: 270 Fragmentos de estigma
De un vistazo
- Rol
- SanadorApoyoAutomático del build
- Daño
Condena
Rayo del juicio
Aura divinaAutomático del build
Escrito en inglés · nombres del juego en español
- Cleric PVE Mid Game ahora es Teórico
Del autor
Escrito por mrrosapony · actualizado el 2 oct 2026
Like all my Guides it will be regularly updated after every Patchnotes and everything is self tested or in terms of dps optimization calculated. As always I am offering an unofficial support if you comment below any Youtube Video (topics dont have to match) I will answer your question within 24 hours. You will also be able to follow all my gearing decisions in the "Global UpToDate Gear" Tab or in the livestream on any of my socials.
In Regards of the recent Global Client Leaks I will update this Guide accordingly after I was able to check the Client for myself
Daevion Boards
This System is designed to be fully maxed out at some point, so under the Daevion Board Tab I made you a mid board that is giving max value with least points spend in the early game. Some general rules when you level your board. You wanna reach the orange dps Highlights as fast as possible and along the way you wanna pick up those skills right here:
Rayo del juicio, Clérigo · Habilidad →
Retribución terrestre, Clérigo · Habilidad →
Condena, Clérigo · Habilidad →
Aura divina, Clérigo · Habilidad →
Cadena de dolor, Clérigo · Habilidad. The only Healing Skill you wanna focus on is
Luz de curación, Clérigo · Habilidad as this needs to be Lvl 16 asap so you can do ur role properly in Dungeons. Passives u only pick up along the way no focus on them or going out of line for them. Once you reached the state in the Board you finish by doing all active skills first and then all passives.
Pet System
While not giving any Gearscore the Pet System is still one of the most powerful sources for your combat power in the game. It is build defining. Since we wanna run a Block based Build. This is one of our major ways of getting it. You always wanna run ur Daily Dungeon as Pet Version until all pets are maxed out at LVL 5. On Global we will have lvl 3 max confirmed but the overall rule stays the same in tersm of upgrading. Important here is that you don't farm 1 pet to lvl 3 and then the next one and so on, if u do this u waste so much early game potential. Important is to get all Pets to level 2 as fast as possible as at this stage u unlock the StatPoints of the Pets like Dexterity, Mighty etc. and this is a big powerspike. Then all lvl 3 switching farm spots a little bit more this way is worth it for the powerspikes.
Genus Insight is the second way you will get stats out of pets, here its important to understand to only roll/analyze with colored crystals and save the rainbow crystals to 1st priority Special and 2ndly even out the color u get the least from naturally. Dont always roll down to zero, once u have a good roll for your level only roll if u get enough ressources to level up and have the chance to get a good roll again, otherwise u lose out on power and ur progress is not linear its up and down up and down. Once ur Genus Insight reaches lvl 9 u unlocked heroic tier. Now you can actually start setting it up prior to this u never use the lock cause every roll with a line locked gets more expensive.
Pantheon
Here you will unlock secondary stats its a bit complicated to get all the names so here is a priority order: Time > Illusion > Freedom > Life > Justice > Destruction > Wisdom > Death> Space > Destiny
Ur Main priority here is completing Pesadilla, Mazmorra Zikels as soon as u reach 2400 GS to unlock the
Coloso: Ectoplasma de Zikel (vinculado), Objeto which gives u 45 Time 45 Destruction and 45 Justice.
Skills
You will find the Leveling Priority and the full Skills Rotation including animation cancel techniques and macros in the Skill tab on the top row of the guide.
PVP Skills: Cleric PVE Mid Game
PVE Skills: Cleric PVE Early Game
Leveling
Follow MSQ, if ur Acension gauge aint full do Sealed Dungeons until u can progress again. While u follow the MSQ gather all feathers, do all green sidequests next to you and enter strongholds and sealed Dungeons on the way, you will have to do them anyways so the more u pick up during leveling the less u have to do later once u hit lvl 45.
Gear Progression PVE
After u hit lvl 45 do the following step by step:
Pasos
Complete all Sealed Dungeons
At 1000 GS go to Abyss to pickup your early free Yellow Weapon and +6 it
Complete all Strongholds → Upgrade ur Noble Belt via Substance Morph to +10
Complete all Strongholds → Upgrade ur
Cinturón noble, Objeto · Cinturón · Nv. obj. 65 via Substance Morph to +10Collect enough Feathers to make ur Monolith lvl 30 → Upgrade Revelation Amulet via Substance Morph to +10
Collect enough Feathers to make ur Monolith lvl 30 → Upgrade
Amuleto de la revelación, Objeto · Amuleto · Nv. obj. 65 via Substance Morph to +10Craft Pilgrims Bracelet under Handicrafting
Draupnir, Mazmorra Exploration (you choose Breatplate out of the guaranteed Chest)
Upgrade early Yellow Items u get to +6 (if you have no Enhancement Stones anymore you can always collect more Feathers…
…and Substance Morph them)While all the PVE Stuff is going on you also have to farm PVP early on and do Commands, Duty and farm Abyss just to…
…get enough Abyss Points to replace ur blue jewlery with PVP Parts and +6 them (this is just a substitute but needed for easy Gearscore)Save your Odyle Energy until u hit 1400 Gearscore and you can farm Conquest Vakron Sky Island
Save your Odyle Energy until u hit 1400 Gearscore and you can farm ConquestIsla Aérea de Vakron, Mazmorra
Ur Goal now is to farm full Vakron Set +10 it with some blue manastone rolls
Guard I would choose any yellow u can get drop buy or whatever or even a pvp guard from abyss its not that important…
…early on.Weapon also use what u can get easy try to avoid farming Urugugu Canyon for Aulamus if possible cause weapons is what…
Weapon also use what u can get easy try to avoid farmingCañón de Urugugu, Mazmorra for
Aulamus, Monstruo con nombre if possible cause weapons is what you will be crafting first so make sure to level ur blacksmithing to max and replace with the best craftable weapon you can effort in ressourcesYou will also be able to farm Transcendence now at 2100GS and here u try to get as fast as possible to stage 6 and…
…this way you will farm blue Arcana Cardsfarm Fire Temple Conquest to replace the PVP Jewlery with PVE ones and +10 them
farmTemplo de Fuego, Mazmorra Conquest to replace the PVP Jewlery with PVE ones and +10 them
At 2800 Gearscore u can start doing Sanctuary here u wanna get abyssal Bracelet as fast as possible from the free…
…chests)As soon as ur able to clear Transcendence Stage 10 you can start farming grail of vigor ur most important arcana card…
…and also get ur others to yellow as wellOur Goal is to Skip Ferocious Den and go straight to farming Dying Dramatas Nest and replace our Vakron Set with a…
…Durvati Set and max it and now we start also with soulbinding and potential upgrading (If you cash heavily or play long hours daily and have a market subscription then from here on u will start crafting best in Slot Items as seen in the PVE Endgame Gear Example)Now replace your Jewlery by farming Cradle of Nihility and equip full Afflicted Bakarma and do the same Upgrades as…
Now replace your Jewlery by farmingCuna de la Nada, Mazmorra and equip full Afflicted Bakarma and do the same Upgrades as with the Durvati Set
If during the process u ever get lucky and drop heroic pieces ofc you wear them insteadt
Whenever during the progression u have no more Odyle Energy, Bosskills or Entries left you will grind Pets or farm…
…materials for blacksmithing, cooking and Alchemy (those are all mandatory to max out)
Gear Progression PVP
- Your Main goal is getting as many abyss points as fast as possible from all available sources: Abyss, Arena, Battlegrounds, Supply Request, Season Missions, Corridors, Command Merchant Scrolls, Shugo Festival and Invasions
- Buying all Tier 1 PVP Gear from the Abyss PVP Shop except weapon and guard
- you can max out ur pvp daevion board faster if u level up alts to 45 and farm the 3 victories in battle ground with time in the daily time limits, the pieces will be tradeable
- you want to +15 your set and get a useable block value and accuracy so you can start winning properly
- Now the real currency limit shifts from ap to medals which are mandatory to purchase higher tier pvp gear and those are basicly limited by the game each week via missions and such but in the abyss you have regular world boss spawns that award medals if you participate in the fight, so joining those on cooldown is a must to get ahead in progress
- The reason why we didnt bother with pvp weapon and guard is cause the heroic pve weapons are best in slot for a long time, so all your ressources from the start will go into crafting both, nice side effect is that besides 1 line in the soulbinding pve and pvp stats on weapons are the same so its a nice double value
- AP that is over ur next medal items purchase price should be spent to upgrade ur pvp runes and manastones
- When you can finally purchase tier 2 and 3 pvp gear make sure to follow the set distribution in the mid pvp gear setup so you can use the 3 different set effects until you can effort a full tier 3/4 setup.
- Also important in Season 1 is saving all Season Currency to buy Talisra Wings as fast as possible, so make sure you dont only do the season missions but the weeklys as well, those will be ur best in slot Wings and you wanna own them as fast as possible to upgrade them to +10
- We will be running an Block Build Early on this means you have to balance ur block values and accuracy so your block is 500 higher then the enemies accuracy and on the other hand you try to have 500 higher accuracy yourself then enemies have evasion and block. Later once Heroic is there we will include Crit Dmg Resist to the build and become crazy tanky, while still having decent kill threat as a healer.
Combat Speed Breakpoints
- Combatspeed is one of the most powerful stats in the game but be aware the stat has breakpoints based on the weapon u are using. Cause of frame generation you will not cast faster even if u get an higher % for Mace the list looks as follows:
FramesCombatspeed Breakpoints30 → 293.5%29 → 287.1%28 → 2711.1%27 → 2615.4%26 → 2520.0%25 → 2425.0%24 → 2330.4%23 → 2236.4%22 → 2142.9%21 → 2050.0%20 → 1957.9%19 → 1866.7%18 → 1776.5%17 → 1687.5%16 → 15100%
Skill Set Cleric PVP MrRosaPony
Your Rotation
- Unlike in PVE in PVP Control and timing of your Skills become much more important.
Luz de protección, Clérigo · Estigma also stays toogle on in PVP- For full Control you will run only chain of torment and judgement thunder in the macro for dps and for sustain here you should have the Slot 10 included
- Debuffs like debilitating mark, earth punishment and voice of doom need to be pressed when the enemies cleanse skills are on cooldown, use the weaker once to bait them out and then use earth punishment to guarantee the condemnation spam and voice of doom to ensure the enemy can't fully heal through ur attack
Eliminación de impacto, Clérigo · Habilidad timing is essential use it when u can swing a fight and you get cced while tracking ur enemies CC skills cooldowns so ur not getting instantly hit with a follow up
Salvación, Clérigo · Estigma Stigma is ur OH SHIT Button and once u have it at lvl 5 with the 100% increased Healing you can get back to full health so timing it at low health doing a full hp swing and reapplying pressure then is the way to go- Overall in PVP if u die its 9 out of 10 times cause u didnt manage ur cooldowns and the enemies cc correctly, if ur struggeling with this join my Stream and watch me do 1vs1 Arena there you learn the basics the best.
Qué cambia respecto a Cleric PVE Early Game72 cambios
Equipo
- Mano derecha: otro objeto
- Mano derecha · exceso: 0 → 5
- Mano derecha · superación: 0 → 4
- Mano derecha · líneas de alma: — → 5
- Mano izquierda: otro objeto
- Mano izquierda · exceso: 0 → 5
- Mano izquierda · superación: 0 → 4
- Mano izquierda · líneas de alma: — → 5
- Yelmo · mejora: 10 → 15
- Hombreras · mejora: 10 → 15
- Pieza superior · mejora: 10 → 15
- Pieza inferior · mejora: 10 → 15
- Guantes · mejora: 10 → 15
- Capa · mejora: 10 → 15
- Calzado · mejora: 10 → 15
- Pendientes 1: otro objeto
- Pendientes 1 · mejora: 10 → 15
- Pendientes 1 · exceso: 0 → 5
- Pendientes 1 · superación: 0 → 4
- Pendientes 1 · líneas de alma: — → 2
- Pendientes 2: otro objeto
- Pendientes 2 · mejora: 10 → 15
- Pendientes 2 · exceso: 0 → 5
- Pendientes 2 · superación: 0 → 4
- Pendientes 2 · líneas de alma: — → 2
- Collar: otro objeto
- Collar · mejora: 10 → 15
- Collar · exceso: 0 → 5
- Collar · superación: 0 → 4
- Collar · líneas de alma: — → 2
- Anillo 1: otro objeto
- Anillo 1 · mejora: 10 → 15
- Anillo 1 · exceso: 0 → 5
- Anillo 1 · superación: 0 → 4
- Anillo 1 · líneas de alma: — → 1
- Anillo 2: otro objeto
- Anillo 2 · mejora: 10 → 15
- Anillo 2 · exceso: 0 → 5
- Anillo 2 · superación: 0 → 4
- Anillo 2 · líneas de alma: — → 1
- Pulsera 1: otro objeto
- Pulsera 1 · mejora: 10 → 15
- Pulsera 1 · exceso: 0 → 5
- Pulsera 1 · superación: 0 → 4
- Pulsera 1 · líneas de alma: — → 4
- Pulsera 2: otro objeto
- Pulsera 2 · mejora: 10 → 15
- Pulsera 2 · exceso: 0 → 5
- Pulsera 2 · superación: 0 → 4
- Pulsera 2 · líneas de alma: — → 4
- Runa 1 · mejora: 5 → 7
- Runa 2 · mejora: 5 → 7
Habilidades
- Retribución terrestre · especializaciones
- Rayo del juicio · especializaciones
- Centella · especializaciones
- Cadena de dolor · especializaciones
- Estigma debilitante · especializaciones
- Luz de protección · especializaciones
- Luz de curación · especializaciones
- Resplandor de recobro · especializaciones
- Eliminación de impacto · especializaciones
- #17270000 · 0 → 20
- #17290000 · 0 → 1
- #17300000 · 0 → 20
- Condena · especializaciones
- #17430000 · 20 → 0
- #17440000 · 20 → 0
Estigmas
- 17430000 → 17270000
- 17440000 → 17300000
Alas
- 30101000 → 30100500
Rotación y macros
- Prioridad: +3 / −4
- Macros: +0 / −0
Orden de habilidades
Rotación
- Bucle
Castigo terrestre
Luz de protección
Salvación
Voz de perdición
Velo inmortal
Voluntad de supervivencia
Favor empíreo
Gracia empírea
Mejora curativa
Bloqueo de recuperación
Favor cálido
Gracia terrestre
Favor radiante
Oración de concentración
Condena
Rayo del juicio
Resplandor de recobro
Luz de curación
Eliminación de impacto
Estigma debilitante
Cadena de dolor
Centella
Retribución terrestre
Aura divina
Luz de protección
El bucle es la prioridad de habilidades guardada en el build.
Macros
Sistemas del personajeCómo funciona: Sistemas del personaje
- Arcanos×5 · hasta Nv. 5
- Títulos×3
- AlasEquipadas +10
- Monolitos×2
- Panteón×17
Tabla de equipo
Cómo funciona: Tabla de equipo
| Ranura | Objeto | Mejora | Piedras y líneas |
|---|---|---|---|
| Mano derecha | +15 Exceso 5 | 1 piedra · 5 líneas de alma · Nv. obj. 102 | |
| Mano izquierda | +15 Exceso 5 | 1 piedra · 5 líneas de alma · Nv. obj. 102 | |
| Yelmo | +15 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Hombreras | +15 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Pieza superior | +15 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Cinturón | +10 | Nv. obj. 65 | |
| Pieza inferior | +15 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Guantes | +15 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Capa | +15 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Calzado | +15 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Pendientes 1 | +15 Exceso 5 | 1 piedra · 5 líneas de alma · Nv. obj. 102 | |
| Pendientes 2 | +15 Exceso 5 | 1 piedra · 5 líneas de alma · Nv. obj. 102 | |
| Collar | +15 Exceso 5 | 1 piedra · 5 líneas de alma · Nv. obj. 102 | |
| Amuleto | +10 | Nv. obj. 65 | |
| Anillo 1 | +15 Exceso 5 | 1 piedra · 5 líneas de alma · Nv. obj. 102 | |
| Anillo 2 | +15 Exceso 5 | 1 piedra · 5 líneas de alma · Nv. obj. 102 | |
| Pulsera 1 | +15 Exceso 5 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Pulsera 2 | +15 Exceso 5 | 1 piedra · 4 líneas de alma · Nv. obj. 86 | |
| Runa 1 | +7 | Nv. obj. 40 | |
| Runa 2 | +7 | Nv. obj. 40 |
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