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Templar

TankWeapon: Longsword

The Templar is a classic tank wielding a shield and one-handed sword. With exceptional defense and a variety of skills to protect allies from enemy attacks, they are indispensable as frontline tanks in party play.

Names in other regions: Korean

KR수호성

Templar builds

The recommended builds at level 45, each with its core skills in the order you press them.

How the Templar plays

The Templar is the game's dedicated main tank: sword, shield, and a toolkit built around absorbing punishment and redirecting it away from the party. Playing one is about control rather than output — holding boss attention, timing defensive cooldowns against telegraphed mechanics, and using protection skills to cover allies who are out of position. Damage is modest by design, but no other class replaces a good Templar in party content, which historically makes it the fastest queue in the game. If you like being the reason a run succeeds, this is the class.

Built-in chains are always on; the others need a Specialty option or a stigma level.

Templar skills

The skills of the in-game skill window, by tab. Each skill page has its damage, learning cost and Specialty options.

All 12 Templar actives in unlock order, with cooldown, MP cost and range.Sortable list

  • Vicious StrikeLv. 1 · 4 m

    Deals 79 + 94.8% of Attack damage to up to 4 enemies within 4m and increases Enmity. Restores 100 MP.

  • PummelLv. 1 · 120 MP · 4 m

    Deals 93 + 119.5% of Attack damage to up to 4 enemies within 4m and increases Enmity.

  • PoachLv. 1 · Cooldown 15 s · 20 m

    Deals 49 + 87.5% of Attack damage to a target within 20m and pulls them in front of the caster, with a 75% chance to in…

  • Shield SmiteLv. 3 · Cooldown 10 s · 100 MP · 4 m

    Deals 173 + 175.75% of Attack damage to up to 4 enemies within 4m. Has a 60% chance to inflict Stun on the target for 3…

  • JudgmentLv. 4 · Cooldown 5 s · 4 m

    Deals 227 + 229.5% of Attack damage to a target within 4m and increases Enmity.

  • Flash RampageLv. 5 · 4 m

    Deals 152 + 108% of Attack damage to a target afflicted with Stagger within 4m and increases Enmity.

  • Debilitating SmashLv. 7 · Cooldown 10 s · 4 m

    Deals 336 + 184% of Attack damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block. Debilitate: Red…

  • Warding StrikeLv. 8 · Cooldown 30 s · 200 MP · 4.5 m

    Deals 388 + 212.5% of Attack damage to up to 4 enemies within 5m of the caster. Immediately restores 180-198 HP and gra…

  • Shield RushLv. 10 · Cooldown 20 s · 10 m

    Rushes to a target within 10m and deals 258 + 105% of Attack damage after using [Dodge] or while flying. Has a 30% chan…

  • AnnihilateLv. 12 · Cooldown 20 s · 200 MP · 4 m

    Deals 791 + 321.75% of Attack damage to a target afflicted with Stun or Knockdown within 4m with a 30% chance to inflic…

  • PunishmentLv. 14 · Cooldown 30 s · 200 MP · 20 m

    Selects a target within 20m and deals 1,394–4,184 + 430.5–1,291.5% of Attack damage to up to 4 enemies within 4m of the…

  • DefianceLv. 16 · Cooldown 1 min

    Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants S…

Templar FAQ

What role does the Templar play in Aion 2?

The Templar is the game's pure Tank class. It holds enemy attention with high defense and a shield, and carries multiple skills that protect party members from incoming damage.

What weapon does the Templar use?

A one-handed Sword paired with a shield. The shield is central to the kit — several defensive skills key off blocking.

Does the Templar do enough damage to solo and level?

Templar damage is the lowest of the melee classes, but its survivability means you rarely die while leveling. Open-world content is comfortable, just slower than on a dedicated damage class.

Is the Templar in demand for endgame parties?

Yes — party dungeons are built around a tank slot, and Templar is the only pure tank among the eight launch classes. Tanks and healers consistently see the shortest party queue times.

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