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Templar PvE Group build

Tank

Is this build possible?

Every check passed: this build is possible at its level on the current client.

Checked against client 2.0.7.0.

A
Open in planner
Aion2.gg recommended·Level 45·ProvisionalLeveling 1–45 ›

Tank · Longsword · Core: Judgment, Pummel, Vicious Strike, Punishment (Lv 14) · Stigma: Taunt, Empyrean Lord's Punishment, Shield of Protection, Nezekan's Shield · Daevanion: every board · Item Level 2,126 opens the dungeon gates up to 2,100.308 opens the dungeon gates up to 2,100.406 opens the dungeon gates up to 2,100.

Item Level2,126with the level-45 best gear, +0
  • Gear 1,810
  • Daevanion 316

Gates open up to 2,100 · next 2,500: 374 to go

Item Level2,308with the level-45 best gear, +10
  • Gear 1,810
  • Enhance 182
  • Daevanion 316

Gates open up to 2,100 · next 2,500: 192 to go

Item Level2,406with the level-45 best gear, +15
  • Gear 1,810
  • Enhance 280
  • Daevanion 316

Gates open up to 2,100 · next 2,500: 94 to go

Combat Power· set by the gameSee yours ›

Attack
1,900
Defense
9,400
HP
14,176
Block
363
Critical Hit
491
Accuracy
418
Combat Speed
12.16%
Attack
2,523
Defense
12,778
HP
16,435
Block
363
Critical Hit
491
Accuracy
418
Combat Speed
12.16%
Attack
2,855
Defense
14,359
HP
17,306
Block
363
Critical Hit
491
Accuracy
418
Combat Speed
20.16%

About this build

A main tank that also deals real damage: Judgment and Pummel are the joint top actives, with Vicious Strike, Punishment and Warding Strike close behind. Fury comes first among passives because it is both a damage passive and a party buff. Taunt (aggro plus a Shrink debuff that lowers the boss's tolerance), Empyrean Lord's Punishment and Shield of Protection are near-universal picks, and Nezekan's Shield adds a party-wide barrier in dungeons.

High confidence

Leave at level 1

Endgame gear at level 45

Endgame gear at level 45

The highest item level each slot reaches at level 45. Crafted pieces exist for both factions (Elyos · Asmodians) with the same stats.

The best Item Level each slot can reach at the level cap. Weapons, armor and jewelry are the Item Level 102 pieces with five soul lines, made by Transfer crafting from their Item Level 94 versions, so craft those first. Bracelets come from the Sanctuary or Substance Morph (Item Level 86). The belt and the amulet come from Substance Morph (Item Level 65); the amulet differs between PvE and PvP. Runes come from quests and chests (Item Level 40).

Medium confidenceRead from the client's items: the highest item level a player can obtain for each slot at level 45.

This build sets no Theostone, Manastone or Soul Binding pick. Compare them here: Theostone list · Soul Binding odds

Skills

Skills and Specialty

Level 45: put the points shown and pick these Specialty options.

ActiveSpecialty options to pick

  1. Vicious Strike10 of 10 points · Lv. 14
    • Option 3+50% Multi-Hit on hit
    • Option 4-2s [Warding Strike] cooldown on hit
    Core

    16-20 total (20 only if you play the Vicious Strike + Judgment cancel).

    • Option 4-1s [Punishment] cooldown on hit
    • Option 3Deals up to 12% more damage when less targets are hit
    Core

    Joint top priority; 20 total.

    • Option 4+2s Tenacity duration
    • Option 3Restores 20% HP on using [Defiance]
    Optional

    CC break.

  2. Core

    16-20 total. Specialties: option 2 (damage over time) first, option 3 (+30% speed) next; both still exist in EU text.

  3. Shield Smite10 of 10 points · Lv. 14
    Optional

    Stun; triggers Judgment.

  4. Optional

    Pull.

  5. Core

    Joint top priority; aim for 20 total with Daevanion/gear/Arcana bonus levels.

  6. Debilitating Smash10 of 10 points · Lv. 14
    Optional

    Defense debuff on block.

  7. Core

    The next pick after the top two; 12-16 total.

  8. Warding Strike10 of 10 points · Lv. 14
    Core

    16 total. Specialty: option 1 (-5 s cooldown in the EU client).

  9. Shield Rush8 of 10 points · Lv. 12
    Optional

    Dash; big quality-of-life gain.

  10. Flash Rampage5 of 10 points · Lv. 9
    Optional

    12 max.

Stigma4 slots

Daevanion

Daevanion target

Boards 1–4
570Daevanion Crystal
Board 6
232Daevanion Crystal: Azphel
Leveling to 45 gives
316Daevanion Crystal

Assumed: every Regional quest and Seal dungeon of your faction done once by level 45, at its recommended level (Asmodian Seals on the speedrun route at that route's level, never earlier). Levels alone give 136.

The goal is every node. Leveling pays for part of it, so the order decides what comes first: the nodes that raise your core skills, then these keystones.

  1. Damage Tolerance
  2. Critical Damage Tolerance
  3. Multi-hit Resist
  4. Cooldown Reduction
  5. Damage Boost
  6. Combat Speed

Our suggestion, read from the client's stat descriptions: no player data covers level-45 keystones yet.

Daevanion: buy in this order

Numbered nodes end each run of steps; the warm line is the route
All stats · Mid · +10

These stats are for the Mid · +10 stage (Item Level 2,308). The stage switch above changes the numbers at the top; open the planner to see every stat of another stage.

Stats at level 45

≈ 78 soul lines use expected rolls

With the lowest and highest soul rolls

Attack
2,469–2,578
Critical Hit491
Gear
100
Soul lines
161
Daevanion
230
Total
491
Critical Hit Resist441
Soul lines
211
Daevanion
230
Total
441
MP3,124
Soul lines
574
Daevanion
2,550
Total
3,124
Block363
Gear
200
Soul lines
163
Total
363
All stats (88)

Our sum of the game's stat tables: an estimate.

Character systems

Character systems

  • Titlesnot set
  • Wingsnot set
  • Arcananot set
  • Petsnot set
  • Legionnot set
Leveling path

Leveling path

381 steps by level 45

Planned from the build's targets

172 skill ranks · 25 stigma levels · 184 Daevanion nodes

Still to fund after level 45: 254 Daevanion Crystals, 232 Battle Crystals

See the full path ›

Leveling order

Leveling order

Spend skill points in this order. The 203 points from leveling alone fund the first 9 skills; one-time Wisdom Stone rewards fund the rest.
Chains

Chains

Which chain skill to use on each opening skill. You set it in the skill window through the opener's "Specialty" options.
  • UseVicious Strike then Decisive Strike then Desperate Strike then Threatening BlowSpecialty 5 · skill Lv 16+
    Activation Chance: 100%3 s window

    Until skill Lv 16:Specialty 3+50% Multi-Hit on hit

    Threatening Blow, the fourth hit, is the biggest part of the basic-attack line, which hits much harder in the EU client; it needs skill Lv 16, so run the multi-hit option until then.
    Alternatives and Specialty setup›

    Specialty options by skill level

    Lv 8
    3
    Lv 12
    34
    Lv 16
    35
    Lv 20
    345
    • 3+50% Multi-Hit on hit
    • 4-2s [Warding Strike] cooldown on hit
    • 5Adds [Threatening Blow] Chain Skill

    Alternatives

    • Option 2 Absorbs 1% HPLife-steal instead of multi-hit when you need sustain (2/4/5 at 20).
  • UsePummel then Punishing StrikeBuilt in
    Specialty 5 · skill Lv 16+Activation Chance: 100%3 s window

    Until skill Lv 16:Specialty 3Deals up to 12% more damage when less targets are hit

    The built-in Punishing Strike is the payload: at 12 it cuts Punishment's cooldown, and at 16 it deals extra damage on hit.
    Alternatives and Specialty setup›

    Specialty options by skill level

    Lv 8
    3
    Lv 12
    34
    Lv 16
    45
    Lv 20
    345
    • 3Deals up to 12% more damage when less targets are hit
    • 4-1s [Punishment] cooldown on hit
    • 5[Punishing Strike] grants extra damage on hit
  • Skip the chain skill:Defiance then CaptureAdded by Specialty 1
    Activation Chance: 100%3 s window

    Equip instead:Specialty 3Restores 20% HP on using [Defiance]

    Skip Capture: HP on use, then longer Tenacity and damage tolerance keep you alive through the next control chain.
    Alternatives and Specialty setup›

    Specialty options by skill level

    Lv 8
    3
    Lv 12
    34
    Lv 16
    45
    Lv 20
    345
    • 3Restores 20% HP on using [Defiance]
    • 4+2s Tenacity duration
    • 5+50% PvE Damage Tolerance and +25% PvP Damage Tolerance for Tenacity duration

    Alternatives

    • Option 1 Adds [Capture] Chain SkillTake Capture if you want a follow-up after breaking free.

Skill points take a skill to Lv 10 at most: one Specialty slot with options 1 to 3. Lv 12, 16 and 20 (options 4 and 5, the second and third slot) need bonus skill levels from Daevanion, gear and Arcana.

Good to know

Good to know

The fourth stigma is the open question: Nezekan's Shield for party value, with Battlefield Banner, Noble Armor and Doom Shield as common swaps. The Warding Strike cooldown specialty is option 1 in the EU client.

Mastery levels above 10 and stigma levels above 20 come only from bonus skill levels on gear and progression boards: a later goal.