Cleric
The Cleric is a quintessential healer who restores the HP of allies. Capable of maintaining maximal healing power under any circumstances, the Cleric is an indispensable character in party play.
Names in other regions: Korean
KR치유성
Cleric builds
How the Cleric plays
The Cleric is the anchor of every party roster: the game's dedicated healer, built to keep allies standing through anything the content throws at them. The playstyle is triage under pressure — reading incoming damage patterns, choosing between fast heals and efficient ones, and holding emergency tools for the moment a mechanic connects. Solo, the Cleric is slow but nearly unkillable with a mace to swing between heals. In groups it is the single most in-demand class in the game; a Cleric main never waits long for a party.
Skill chains
Built-in chains are always on; the others need a Specialty option or a stigma level.
- Earth's Retribution then Thunder and Lightning then DischargeAlways on(Activation Chance: 30%)
- Judgment Thunder then Divine PunishmentAlways on
- Specialty 1
Cleric skills
The skills of the in-game skill window, by tab. Each skill page has its damage, learning cost and Specialty options.
All 12 Cleric actives in unlock order, with cooldown, MP cost and range.Sortable list
- Earth's RetributionLv. 1 · 20 m
Deals 50 + 48.3% of Attack Earth damage to a target within 20m and restores 110 MP.
- Judgment ThunderLv. 1 · 120 MP · 20 m
Selects a target within 20m and deals 81 + 108.57% of Attack Wind damage to up to 4 enemies within 4m of the target.
- Debilitating MarkLv. 1 · Cooldown 10 s · 100 MP · 20 m
Selects a target within 20m and deals 59 + 113.3% of Attack Wind damage to up to 4 enemies within 4m of the target. Red…
- Divine AuraLv. 3 · Cooldown 30 s · 20 m
Summons a Divine Aura near the caster that lasts for 5s. The Aura is stationary and periodically deals 394 Earth damage…
- Chain of TormentLv. 4 · Cooldown 20 s · 150 MP · 20 m
Selects a target within 20m and deals 138 + 151.8% of Attack Earth damage to up to 4 enemies within 4m of the target. R…
- Lightning Strike ScattershotLv. 5 · 20 m
Deals 147 + 113% of Attack damage to a target afflicted with Stagger within 20m.
- Light of RegenerationLv. 7 · Cooldown 30 s
Restores 616-739 HP every 2s for 30s to the caster and party members within 40m.
- CondemnationLv. 8 · Cooldown 3 s · 20 m
Selects a target within 20m afflicted with Chain of Torment and deals 325 + 192.05% of Attack Earth damage to up to 4 e…
- Healing LightLv. 10 · Cooldown 6 s · 50 MP
Restores 192-211 HP to the caster and the party member with the lowest HP within 40m.
- Radiant RecoveryLv. 12 · Cooldown 12 s
Restores 379-417 HP and removes 1 debuff for the caster and party members within 40m.
- BoltLv. 14 · Cooldown 45 s · 300 MP · 20 m
Selects a target within 20m and deals 987–2,963 + 327.6–982.8% of Attack Wind damage to up to 4 enemies within 4m of th…
- DefianceLv. 16 · Cooldown 1 min
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants S…
- Warm BenedictionLv. 1
Increases the caster's Max HP by 6% and Max MP by 7.
- Empyrean Lords' BenedictionLv. 6
Increases the caster's Block by 200 and restores 53-64 HP on Block.
- Empyrean Lord's GraceLv. 9
Increases the caster's Critical Hit by 100, Double Chance by 0.2% and deals 71 + 42% of Attack extra damage on landing…
- Healing EnhancementLv. 11
Increases the caster's Heal Boost by 22,400% of Attack.
- Immortal VeilLv. 13
Increases the caster's Defense by 2% and Critical Hit Resist by 100.
- Heal BlockLv. 15
Has a 7% chance to reduce the target's Incoming Heal by 32% for 5s on landing an attack.
- Prayer of ConcentrationLv. 17
Forms a Protective Shield which blocks 424 damage and increases the caster's Heal Boost by 20% for 30s when HP is 50% o…
- Earth's GraceLv. 21
Increases the caster's Critical Damage Boost by 10.5% and Accuracy by 100.
- Survival WillpowerLv. 23
Increases the caster's Status Effect Resist by 17%. Increases PvE Damage Tolerance by 12% and PvP Damage Tolerance by 6…
- Radiant BenedictionLv. 25
Restores 384-461 HP to the caster and party members within 40m on landing an attack.
Stigmas are equippable skills, unlocked at level 22.Sortable list
- BenevolenceLv. 22 · Cooldown 1 min 30 s
Grants Benevolence to the caster for 20s. Restores 90-100 HP every 2s to the caster and party members within 40m for th…
- RootLv. 22 · Cooldown 1 min · 200 MP · 20 m
Selects a target within 20m and deals 939 + 175% of Attack Earth damage to up to 4 enemies within 4m of the target. Has…
- SalvationLv. 22 · Cooldown 2 min 30 s
The caster is immune to damage and status effects for 3s.
- Power BurstLv. 22 · Cooldown 1 min · 200 MP · 20 m
Deals 1,154 + 215% of Attack Earth damage to a target within 20m.
- AbsolutionLv. 22 · Cooldown 1 min 30 s
Removes up to 2 debuffs and restores 1,602-1,762 HP to the caster and party members within 40m.
- Voice of DoomLv. 22 · Cooldown 1 min · 200 MP · 20 m
Selects a target within 20m and deals 1,100 + 205% of Attack Earth damage to up to 4 enemies within 4m of the target. D…
- Summon ResurrectionLv. 22 · Cooldown 2 min
Resurrects a fallen party member within 40m of the caster.
- Earth PunishmentLv. 22 · Cooldown 30 s · 200 MP · 20 m
Deals 1,186 + 221% of Attack Earth damage to a target within 20m and 1,186 damage every 1s for 10s.
- Light of ProtectionLv. 22 · Cooldown 5 s
Increases PvE Damage Boost and PvE Damage Tolerance by 10.5% and PvP Damage Boost and PvP Damage Tolerance by 5.25% for…
- Yustiel's PowerLv. 22 · Cooldown 1 min
Increases PvE Damage Tolerance by 20% and PvP Damage Tolerance by 10% for 10s for the caster and party members within 4…
- Prayer of AmplificationLv. 22 · Cooldown 1 min
Increases Attack by 20% for 10s.
- Noble AuraLv. 22 · Cooldown 1 min
Summons a Noble Aura near the caster that lasts for 5min. The Aura follows the caster and attacks their target together.
- Assault MarkLv. 22 · Cooldown 2 min · 20 m
Selects a target within 20m and deals 891 + 166% of Attack damage to up to 4 enemies within 4m with a 30% chance to inf…
Cleric FAQ
What role does the Cleric play in Aion 2?
The Cleric is the game's pure Healer class, focused on restoring ally HP and keeping the party alive. The game data describes it as capable of maintaining maximum healing output under any circumstances.
What weapon does the Cleric use?
The Mace, a one-handed blunt weapon. It supports the Cleric's modest personal damage for solo play and leveling between healing assignments.
Can a Cleric level and play solo?
Yes, just patiently. Kill speed is the lowest in the game, but self-healing makes death nearly impossible in open-world content. Many players level Clerics primarily through dungeon queues, where they are always wanted.
Cleric or Chanter — which healer should I pick?
Cleric is the primary healer: stronger, deeper healing and the slot every party plans around. Chanter is a hybrid that buffs the party and heals second. Pick Cleric to carry the healing responsibility, Chanter to support while still dealing damage.