Debilitating Smash
Deals 336 + 184% of Attack damage to up to 4 enemies within 4m and inflicts Debilitate for 5s on Block.
Debilitate: Reduces Defense by 25%
10 Stagger Gauge Damage
Weapons: Longsword
- Cast time
- Instant
- Cooldown
- 10s
- Range
- 4m
- Target
- Your target
- Bought up to
- Lv 10
- Level table to
- Lv 40
Per-level scaling
Base values are level 1; only values that change with the skill level are shown.
Lv 1–10: bought · Lv 11–40: bonus levels
Level 10: Damage: 1,656 + 184% of Attack · PvP damage 1,151 + 127.9% of Attack
DamageLv 1 → 40: 336 → 4,112plus 184% of Attack at every level · PvP: 127.9% of Attack
| Level | Damage | PvP damage |
|---|---|---|
| 1 | 336 | 234 |
| 2 | 452 | 314 |
| 3 | 596 | 414 |
| 4 | 767 | 533 |
| 5 | 910 | 633 |
| 6 | 1,054 | 732 |
| 7 | 1,197 | 832 |
| 8 | 1,341 | 932 |
| 9 | 1,512 | 1,051 |
| 10 | 1,656 | 1,151 |
| 11 | 1,760 | 1,224 |
| 12 | 1,838 | 1,277 |
| 13 | 1,943 | 1,350 |
| 14 | 2,047 | 1,423 |
| 15 | 2,152 | 1,496 |
| 16 | 2,257 | 1,569 |
| 17 | 2,334 | 1,623 |
| 18 | 2,412 | 1,676 |
| 19 | 2,489 | 1,730 |
| 20 | 2,566 | 1,784 |
| 21 | 2,644 | 1,837 |
| 22 | 2,721 | 1,891 |
| 23 | 2,798 | 1,945 |
| 24 | 2,875 | 1,999 |
| 25 | 2,953 | 2,052 |
| 26 | 3,030 | 2,106 |
| 27 | 3,107 | 2,160 |
| 28 | 3,185 | 2,213 |
| 29 | 3,262 | 2,267 |
| 30 | 3,339 | 2,321 |
| 31 | 3,416 | 2,375 |
| 32 | 3,494 | 2,428 |
| 33 | 3,571 | 2,482 |
| 34 | 3,648 | 2,536 |
| 35 | 3,726 | 2,589 |
| 36 | 3,803 | 2,643 |
| 37 | 3,880 | 2,697 |
| 38 | 3,957 | 2,751 |
| 39 | 4,035 | 2,804 |
| 40 | 4,112 | 2,858 |
Learning costs
Lv 10: 21 skill points in all
| Skill Lv | Character Lv | Cost | Total |
|---|---|---|---|
| 1 | 7 | free | 0 |
| 2 | 7 | 1 | 1 |
| 3 | 10 | 1 | 2 |
| 4 | 13 | 1 | 3 |
| 5 | 16 | 2 | 5 |
| 6 | 19 | 2 | 7 |
| 7 | 22 | 2 | 9 |
| 8 | 25 | 4 | 13 |
| 9 | 28 | 4 | 17 |
| 10 | 31 | 4 | 21 |
Specialty
5 Specialty options change how this skill behaves. Each one links to its own page with the changed numbers.
3 slots open at skill Lv 8, 12, and 20; each holds one option of your choice, and you can change it.
- Option 4 · opens at skill Lv 12
above the bought Lv 10: needs bonus levels
Ignores Block and Evasion and lands as Multi-Hit
- Option 5 · opens at skill Lv 16
above the bought Lv 10: needs bonus levels
25% chance to reset cooldown on Block
Effects
Applied buffs & debuffs
More Templar skills
Client data›
Effect values the page does not interpret yet, as the game client stores them.
Stagger gauge damage10
Names in other regions: Korean
KR쇠약의 맹타