Ranger
The Ranger is capable of executing powerful long-range attacks using a bow. Their ability to engage from a distance enables them to maintain a broad view of the battlefield and quickly adapt to any changes.
Names in other regions: Korean
KR궁성
Ranger builds
How the Ranger plays
The Ranger is the long-range physical damage dealer: a bow class that wants maximum distance and a clear firing line. The playstyle rewards battlefield awareness — you fight from the edge of the encounter, kiting with movement skills, layering traps and slows, and punishing anything that closes the gap. Against bosses you sustain steady single-target pressure while staying clear of melee mechanics; in the open world the ability to start every fight at range makes leveling smooth. It demands more positioning discipline than the melee classes but repays it with one of the safest damage profiles in the game.
Skill chains
Built-in chains are always on; the others need a Specialty option or a stigma level.
- Snipe then Rapid Fire then Spiral Arrow then Tempest ArrowSpecialty 5 · skill Lv 16
- Specialty 4 · skill Lv 12
- Defiance then Lightning ArrowSpecialty 1
- Stigma Lv 5
Ranger skills
The skills of the in-game skill window, by tab. Each skill page has its damage, learning cost and Specialty options.
All 12 Ranger actives in unlock order, with cooldown, MP cost and range.Sortable list
- SnipeLv. 1 · 20 m
Deals 47 + 39.6% of Attack Wind damage to a target within 20m and restores 120 MP.
- Snare ShotLv. 1 · Cooldown 15 s · 150 MP · 20 m
Selects a target within 20m and deals 60 + 109% of Attack Earth damage to up to 4 enemies within 4m of the target. Infl…
- Tempest ShotLv. 1 · 120 MP · 20 m
Selects a target within 20m and deals 56 + 56.7% of Attack Wind damage to up to 4 enemies within 4m of the target.
- Marking ShotLv. 3 · Cooldown 10 s · 50 MP · 20 m
Deals 142 + 146.25% of Attack Wind damage to a target within 20m. Moves the caster in the input direction and grants Pr…
- Drill DartLv. 4 · Cooldown 5 s · 20 m
Selects a target within 20m and deals 112 + 115.5% of Attack Fire damage to up to 4 enemies within 4m of the target and…
- Arrow ScattershotLv. 5 · 20 m
Deals 96 + 70% of Attack Wind damage to a target afflicted with Stagger within 20m.
- Gale ArrowLv. 7 · Cooldown 20 s · 200 MP · 20 m
Selects a target within 20m and deals 365 + 203.5% of Attack Wind damage to up to 4 enemies within 4m of the target. Gr…
- Explosion TrapLv. 8 · Cooldown 20 s · 200 MP
Sets an explosive trap at the caster's location. The trap lasts for 10 seconds and deals 344 + 192% of Attack Earth dam…
- Burst ArrowLv. 10 · Cooldown 20 s · 20 m
Selects a target afflicted with Slow or Root within 20m and deals 544 + 225.5% of Attack Wind damage to up to 4 enemies…
- Suppressing ArrowLv. 12 · Cooldown 20 s · 20 m
Deals 362 + 150% of Attack Wind damage to a target within 20m with a 40% chance to inflict Stun for 3s while Precision…
- DeadshotLv. 14 · Cooldown 20 s · 200 MP · 20 m
Deals 599–1,798 + 188.25–564.75% of Attack Wind damage to a target within 20m. Increases damage by 35% if the caster ha…
- DefianceLv. 16 · Cooldown 1 min
Removes Stun, Knockdown, Airborne, Grab, Frost, and Fear from the caster and grants Tenacity for 5s. Tenacity: Grants S…
- Vigilant EyeLv. 1
Increases the caster's Evasion by 200, Max HP by 6%, and restores 85-102 HP on Evasion.
- Concentrated FireLv. 6
Has a 50% chance to deal 56 + 31.2% of Attack Wind damage to a target taking Damage over Time.
- Wind VigorLv. 9
Increases Max Stamina by 15. Increases Move Speed by 10% for 1s when attacked.
- Focused EyeLv. 11
Increases the caster's Accuracy by 100, PvE Damage Boost by 1%, PvP Damage Boost by 0.5%, and Double Chance by 0.2%.
- Hunter's ResolveLv. 13
Increases the caster's Critical Damage Boost by 6%.
- Unyielding ResolveLv. 15
Increases the caster's Ailment-type Resist and Impact-type Resist by 11.2%.
- Rooting EyeLv. 17
Has a 50% chance to deal 143 + 35% of Attack Wind damage when landing an attack on a target afflicted with Slow or Root.
- Melee FireLv. 21
Has a 25% chance to inflict 148 + 26.4% of Attack extra Wind damage when landing an attack. Has a 5% chance to inflict…
- Revitalization ContractLv. 23
Increases the caster's Status Effect Resist by 17%. Increases Status Effect Resist by 10% for 5s when hit while afflict…
- Hunter's SoulLv. 25
Has a 50% chance to deal 344 + 53.8% of Attack Wind damage on a Critical Hit.
Stigmas are equippable skills, unlocked at level 22.Sortable list
- Griffon ArrowLv. 22 · Cooldown 45 s · 200 MP · 20 m
Selects a target within 20m and deals 964 + 171% of Attack Fire damage to up to 4 enemies within 4m. Inflicts Crimson F…
- Ambush KickLv. 22 · Cooldown 30 s · 5 m
Moves behind a target within 5m and deals 857 + 152% of Attack Wind damage and inflicts Knock Back. The caster moves ba…
- Illusory ArrowLv. 22 · Cooldown 30 s · 200 MP · 20 m
Deals 1,099 + 195% of Attack Wind damage to a target within 20m and inflicts Blind for 3s.
- Sealing ArrowLv. 22 · Cooldown 1 min · 200 MP · 20 m
Deals 1,043 + 185% of Attack Wind damage to a target within 20m. Has a 75% chance to inflict Seal for 5s. 100% chance t…
- Ensnaring TrapLv. 22 · Cooldown 1 min 30 s
Sets an explosive trap at the caster's location. The trap lasts for 30 seconds and deals 1,218 + 216% of Attack Earth d…
- StealthLv. 22 · Cooldown 2 min
Enter Stealth for 10s. Cannot be used in combat and the Stealth effect is removed upon entering combat.
- Bow of BlessingLv. 22 · Cooldown 2 min
Increases the caster's Critical Hit by 200 and Accuracy by 100 for 10s.
- Arrow StormLv. 22 · Cooldown 1 min · 200 MP · 20 m
Selects a target within 20m and deals 1,184 + 210% of Attack Wind damage to up to 4 enemies within 4m of the target. Ha…
- Vaizel's AuthorityLv. 22 · Cooldown 1 min
Increases the caster's Attack by 20% for 10s.
- Mother Nature's BreathLv. 22 · Cooldown 1 min 30 s
Increases the caster's PvE Damage Tolerance by 20%, PvP Damage Tolerance by 10%, and Critical Hit Resist by 200 for 6s.…
- Explosive ArrowLv. 22 · Cooldown 45 s · 20 m
Selects a target within 20m and deals 1,426 + 253% of Attack Fire damage to up to 4 enemies within 4m. Increases damage…
- Supporting FireLv. 22 · Cooldown 1 min 30 s
Summons an orb that provides supporting fire for 15s near the caster. The orb has a 25% chance to fire a shot dealing 2…
- Assault SmiteLv. 22 · Cooldown 2 min · 20 m
Selects a target within 20m and deals 902 + 160% of Attack Wind damage to up to 4 enemies within 4m of the target. Has…
Ranger FAQ
What role does the Ranger play in Aion 2?
The Ranger is a pure Dealer (damage) class. It attacks from long range with a bow, using distance and mobility as its main defense.
What weapon does the Ranger use?
The Bow. Rangers are the only Aion 2 class that fights with bows, giving them the longest effective range among the physical classes.
Is the Ranger hard to play?
Moderately. Damage output depends on keeping range and a clear line of sight, so you manage positioning constantly. It is easier than Assassin's stealth windows, but less forgiving than a Gladiator who can simply stand and swing.
How does Ranger compare with Sorcerer for ranged damage?
Both deal damage from range. The Sorcerer is a burst magic caster with crowd control but low defenses; the Ranger deals steadier physical damage with more personal mobility. Pick Sorcerer for big numbers and control, Ranger for mobility and consistency.