Templar leveling build 1–45
Every skill rank, Stigma level and Daevanion node in order, from level 1 to 45. Pick your level to see what to do next; switch the build or your faction at any time.
- Daevanion boards open at levels 12, 20, 30, 40, and 45
- Stigma slots open at levels 22, 27, 32, and 37
- By level 45: 383 SP · Stigma Shard ×30 · Daevanion Crystal ×316
- Left for after level 45: Stigma Shard ×170 · Daevanion Crystal ×254 · Daevanion Crystal: Azphel ×232
AssumedAssumes every Regional quest and Seal dungeon of your faction, each done once: at its recommended level, and Asmodian Seals on the speedrun route at that route's level, never earlier. Levels alone give 203 SP and 136 Daevanion Crystal by 45. The speedrun route
The path, level by level
Each level lists what to buy as soon as you reach it. Costs come from the game's tables; open a level for the details.
- Pummel1 → 2 points1 Skill points
- Pummel2 → 3 points1 Skill points
- Vicious Strike1 → 2 points1 Skill points
- Vicious Strike2 → 3 points1 Skill points
- Judgment1 → 2 points1 Skill points
- Pummel3 → 4 points1 Skill points
- Vicious Strike3 → 4 points1 Skill points
- Judgment2 → 3 points1 Skill points
- Warding Strike1 → 2 points1 Skill points
- Enhance Health1 → 2 points1 Skill points
- Punishing Benediction1 → 2 points1 Skill points
- Enhance Health2 → 3 points1 Skill points
- Shield Smite1 → 2 points1 Skill points
- Pummel4 → 5 points2 Skill points
- Vicious Strike4 → 5 points2 Skill points
- Judgment3 → 4 points1 Skill points
- Shield Smite2 → 3 points1 Skill points
- Poach1 → 3 points2 Skill points
- Debilitating Smash1 → 3 points2 Skill points
- Shield Rush1 → 2 points1 Skill points
- Flash Rampage1 → 3 points2 Skill points
Nothing to buy until level 12 (10 Daevanion Crystal kept)
- Warding Strike2 → 3 points1 Skill points
- Ironclad Defense1 → 2 points1 Skill points
- Enhance Health3 → 4 points1 Skill points
1 Skill points saved for what is planned at level 13 (first: Pummel: 6 points (2 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 13
- Annihilate1 → 2 points1 Skill points
- Punishing Benediction2 → 3 points1 Skill points
- Nezekan11 nodesSkill Level Up - PummelSkill Level Up - Vicious StrikeMax HP×3Defense×2Max MP×2Attack+1 more15 Daevanion Crystal
- Pummel5 → 6 points2 Skill points
- Vicious Strike5 → 6 points2 Skill points
- Judgment4 → 5 points2 Skill points
- Shield Rush2 → 3 points1 Skill points
- Guarding Seal1 → 2 points1 Skill points
- Nezekan2 nodesSkill Level Up - AnnihilateMax MP4 Daevanion Crystal
- Punishment1 → 2 points1 Skill points
- Warding Strike3 → 4 points1 Skill points
- Ironclad Defense2 → 3 points1 Skill points
- Enhance Health4 → 5 points2 Skill points
- Nezekan3 nodesSkill Level Up - Warding StrikeCritical Hit ResistDefense5 Daevanion Crystal
- Annihilate2 → 3 points1 Skill points
- Impact Hit1 → 2 points1 Skill points
- Punishing Benediction3 → 4 points1 Skill points
- Enhance Health5 → 6 points2 Skill points
- Nezekan10 nodesSkill Level Up - JudgmentSkill Level Up - PunishmentCritical Hit×2Max MP×2AttackCritical Hit Resist+2 more14 Daevanion Crystal
11 Skill points saved for the 58 steps planned up to level 27 (first: Punishment: 3 points (1 Skill points) at level 17). Resets are free, so you can spend them meanwhile and reset before level 17
2 Daevanion Crystal saved for what is planned at level 20 (first: Attack (1 Daevanion Crystal))
- Pummel6 → 7 points2 Skill points
- Vicious Strike6 → 7 points2 Skill points
- Judgment5 → 6 points2 Skill points
- Defiance1 → 2 points1 Skill points
- Guarding Seal2 → 3 points1 Skill points
- Enhance Health6 → 7 points2 Skill points
- Punishment2 → 3 points1 Skill points
- Warding Strike4 → 5 points2 Skill points
- Insulting Roar1 → 2 points1 Skill points
- Ironclad Defense3 → 4 points1 Skill points
22 Skill points saved for the 48 steps planned up to level 27 (first: Punishment: 4 points (1 Skill points) at level 20). Resets are free, so you can spend them meanwhile and reset before level 20
- Annihilate3 → 4 points1 Skill points
- Impact Hit2 → 3 points1 Skill points
- Punishing Benediction4 → 5 points2 Skill points
- Pummel7 → 8 points4 Skill points
- Vicious Strike7 → 8 points4 Skill points
- Judgment6 → 7 points2 Skill points
- Defiance2 → 3 points1 Skill points
- Enhance Health7 → 8 points4 Skill points
- Punishment3 → 4 points1 Skill points
- Warding Strike5 → 6 points2 Skill points
- Insulting Roar2 → 3 points1 Skill points
- Zikel34 nodesSkill Level Up - AnnihilateSkill Level Up - JudgmentSkill Level Up - PummelSkill Level Up - PunishmentSkill Level Up - Vicious StrikeSkill Level Up - Warding Strike+8 more48 Daevanion Crystal
24 Skill points saved for the 37 steps planned up to level 27 (first: Punishment: 5 points (2 Skill points) at level 23). Resets are free, so you can spend them meanwhile and reset before level 23
- Annihilate4 → 5 points2 Skill points
- Fury1 → 10 points21 Skill points
- Impact Hit3 → 4 points1 Skill points
- Punishing Benediction5 → 6 points2 Skill points
- Zikel1 nodeDamage Boost4 Daevanion Crystal
- Judgment7 → 8 points4 Skill points
- Pummel8 → 9 points4 Skill points
- Vicious Strike8 → 9 points4 Skill points
- Empyrean Lord's PunishmentEquip in Stigma slot 1Free
- Empyrean Lord's Punishment1 pointStigma1 Stigma Shard
- Zikel1 nodeDamage Boost4 Daevanion Crystal
- Nezekan4 nodesCombat SpeedAttackCritical Hit ResistDefense7 Daevanion Crystal
- Punishment4 → 5 points2 Skill points
- Warding Strike6 → 7 points2 Skill points
- Survival Willpower1 → 3 points2 Skill points
- Empyrean Lord's Punishment1 → 2 pointsStigma1 Stigma Shard
- Nezekan3 nodesSkill Level Up - Warding ShieldAttackMax MP4 Daevanion Crystal
2 Skill points saved for the 18 steps planned up to level 27 (first: Punishment: 6 points (2 Skill points) at level 26). Resets are free, so you can spend them meanwhile and reset before level 26
- Annihilate5 → 6 points2 Skill points
- Impact Hit4 → 5 points2 Skill points
- Punishing Benediction6 → 7 points2 Skill points
- Empyrean Lord's Punishment2 → 3 pointsStigma1 Stigma Shard
- Nezekan1 nodeCritical Hit Resist1 Daevanion Crystal
- Zikel3 nodesAttack×2Critical Hit Resist3 Daevanion Crystal
- Block Pain1 → 3 points2 Skill points
- Pummel9 → 10 points4 Skill points
- Vicious Strike9 → 10 points4 Skill points
- Judgment8 → 9 points4 Skill points
- Enhance Health8 → 10 points8 Skill points
- Ironclad Defense4 → 6 points4 Skill points
- Empyrean Lord's Punishment3 → 4 pointsStigma1 Stigma Shard
- Nezekan2 nodesCombat SpeedAttack5 Daevanion Crystal
- Zikel4 nodesDamage Tolerance×2Skill Level Up - Debilitating SmashDefense12 Daevanion Crystal
13 Daevanion Crystal saved for what is planned at level 30 (first: Attack (1 Daevanion Crystal))
- Punishment5 → 6 points2 Skill points
- Warding Strike7 → 8 points4 Skill points
- Ironclad Defense6 → 7 points2 Skill points
- Empyrean Lord's Punishment4 → 5 pointsStigma1 Stigma Shard
3 Skill points saved for what is planned at level 27 (first: Annihilate: 7 points (2 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 27
- Annihilate6 → 7 points2 Skill points
- Impact Hit5 → 6 points2 Skill points
- Punishing Benediction7 → 8 points4 Skill points
- Battlefield BannerEquip in Stigma slot 2Free
- Battlefield Banner1 pointStigma1 Stigma Shard
- Judgment9 → 10 points4 Skill points
- Battlefield Banner1 → 2 pointsStigma1 Stigma Shard
1 Skill points saved for what is planned at level 29 (first: Punishment: 7 points (2 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 29
- Punishment6 → 7 points2 Skill points
- Warding Strike8 → 9 points4 Skill points
- Battlefield Banner2 → 3 pointsStigma1 Stigma Shard
- Annihilate7 → 8 points4 Skill points
- Impact Hit6 → 7 points2 Skill points
- Punishing Benediction8 → 9 points4 Skill points
- Ironclad Defense7 → 8 points4 Skill points
- Shield Smite3 → 8 points11 Skill points
- Poach3 → 4 points1 Skill points
- Battlefield Banner3 → 4 pointsStigma1 Stigma Shard
- Vaizel34 nodesCritical Damage Boost×2Skill Level Up - AnnihilateSkill Level Up - JudgmentSkill Level Up - PummelSkill Level Up - PunishmentSkill Level Up - Shield Rush+9 more55 Daevanion Crystal
1 Skill points saved for the 6 steps planned up to level 33 (first: Punishment: 8 points (4 Skill points) at level 32). Resets are free, so you can spend them meanwhile and reset before level 32
- Battlefield Banner4 → 5 pointsStigma1 Stigma Shard
- Nezekan3 nodesSkill Level Up - Punishing BenedictionCritical Hit×24 Daevanion Crystal
- Punishment7 → 8 points4 Skill points
- Warding Strike9 → 10 points4 Skill points
- Ironclad Defense8 → 9 points4 Skill points
- Doom ShieldEquip in Stigma slot 3Free
- Doom Shield1 pointStigma1 Stigma Shard
- Nezekan3 nodesCooldown ReductionSkill Level Up - Punishing BenedictionCritical Hit Resist7 Daevanion Crystal
4 Skill points saved for what is planned at level 33 (first: Annihilate: 9 points (4 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 33
- Annihilate8 → 9 points4 Skill points
- Impact Hit7 → 8 points4 Skill points
- Punishing Benediction9 → 10 points4 Skill points
- Doom Shield1 → 2 pointsStigma1 Stigma Shard
- Nezekan1 nodeCooldown Reduction4 Daevanion Crystal
2 Daevanion Crystal saved for what is planned at level 40 (first: Defense (1 Daevanion Crystal))
- Shield Smite8 → 9 points4 Skill points
- Poach4 → 5 points2 Skill points
- Doom Shield2 → 3 pointsStigma1 Stigma Shard
- Punishment8 → 9 points4 Skill points
- Ironclad Defense9 → 10 points4 Skill points
- Shield Smite9 → 10 points4 Skill points
- Poach5 → 9 points12 Skill points
- Doom Shield3 → 4 pointsStigma1 Stigma Shard
2 Skill points saved for what is planned at level 36 (first: Annihilate: 10 points (4 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 36
- Annihilate9 → 10 points4 Skill points
- Impact Hit8 → 9 points4 Skill points
- Doom Shield4 → 5 pointsStigma1 Stigma Shard
- Poach9 → 10 points4 Skill points
- Insulting Roar3 → 5 points3 Skill points
- Debilitating Smash3 → 4 points1 Skill points
- Shield of ProtectionEquip in Stigma slot 4Free
- Shield of Protection1 pointStigma1 Stigma Shard
- Punishment9 → 10 points4 Skill points
- Insulting Roar5 → 6 points2 Skill points
- Shield of Protection1 → 2 pointsStigma1 Stigma Shard
- Impact Hit9 → 10 points4 Skill points
- Insulting Roar6 → 7 points2 Skill points
- Shield of Protection2 → 3 pointsStigma1 Stigma Shard
AssumedSome steps here are paid by this level's quest and Seal rewards: the timing is our assumption.
- Insulting Roar7 → 8 points4 Skill points
- Debilitating Smash4 → 9 points14 Skill points
- Shield Rush3 → 4 points1 Skill points
- Defiance3 → 4 points1 Skill points
- Shield of Protection3 → 5 pointsStigma2 Stigma Shard
- Triniel43 nodesMulti-Hit Chance×3Skill Level Up - AnnihilateSkill Level Up - JudgmentSkill Level Up - PummelSkill Level Up - PunishmentSkill Level Up - Vicious Strike+9 more66 Daevanion Crystal
- Debilitating Smash9 → 10 points4 Skill points
- Shield Rush4 → 5 points2 Skill points
- Empyrean Lord's Punishment5 → 6 pointsStigma2 Stigma Shard
- Triniel2 nodesDefenseMax HP2 Daevanion Crystal
- Vaizel1 nodeSkill Level Up - Guarding Seal2 Daevanion Crystal
- Shield Rush5 → 7 points4 Skill points
- Empyrean Lord's Punishment6 → 7 pointsStigma2 Stigma Shard
- Triniel1 nodeMulti-Hit Resist4 Daevanion Crystal
2 Skill points saved for what is planned at level 43 (first: Shield Rush: 8 points (4 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 43
- Shield Rush7 → 9 points8 Skill points
- Empyrean Lord's Punishment7 → 8 pointsStigma2 Stigma Shard
- Vaizel3 nodesSkill Level Up - Insulting RoarMax HPMax MP4 Daevanion Crystal
- Shield Rush9 → 10 points4 Skill points
- Defiance4 → 6 points4 Skill points
- Empyrean Lord's Punishment8 → 9 pointsStigma2 Stigma Shard
- Vaizel1 nodeCritical Damage Tolerance4 Daevanion Crystal
- Triniel1 nodeMax HP1 Daevanion Crystal
AssumedSome steps here are paid by this level's quest and Seal rewards: the timing is our assumption.
- Defiance6 → 8 points6 Skill points
- Block Pain3 → 8 points11 Skill points
- Guarding Seal3 → 8 points11 Skill points
- Flash Rampage3 → 5 points3 Skill points
- Survival Willpower3 → 5 points3 Skill points
- Empyrean Lord's Punishment9 → 10 pointsStigma2 Stigma Shard
- Vaizel1 nodeCritical Damage Tolerance4 Daevanion Crystal
- Triniel11 nodesMulti-Hit Resist×2Skill Level Up - Shield SmiteSkill Level Up - Survival WillpowerDefense×2Max MP×2Attack+2 more20 Daevanion Crystal
- Nezekan4 nodesSkill Level Up - PoachSkill Level Up - Shield RushSkill Level Up - Shield SmiteMax HP10 Daevanion Crystal
- Zikel1 nodeSkill Level Up - Poach3 Daevanion Crystal
Skill order 1–45
Each skill in this build's priority order, with the rank it reaches at each level that raises it; then the stigmas.
- Punishment#1R2Lv 14R3Lv 17R4Lv 20R5Lv 23R6Lv 26R7Lv 29R8Lv 32R9Lv 35R10Lv 38
- Pummel#2R2Lv 4R3Lv 5R4Lv 7R5Lv 10R6Lv 13R7Lv 16R8Lv 19R9Lv 22R10Lv 25
- Fury#3R10Lv 21
- Vicious Strike#4R2Lv 5R3Lv 6R4Lv 7R5Lv 10R6Lv 13R7Lv 16R8Lv 19R9Lv 22R10Lv 25
- Judgment#5R2Lv 6R3Lv 8R4Lv 10R5Lv 13R6Lv 16R7Lv 19R8Lv 22R9Lv 25R10Lv 28
- Annihilate#6R2Lv 12R3Lv 15R4Lv 18R5Lv 21R6Lv 24R7Lv 27R8Lv 30R9Lv 33R10Lv 36
- Warding Strike#7R2Lv 8R3Lv 11R4Lv 14R5Lv 17R6Lv 20R7Lv 23R8Lv 26R9Lv 29R10Lv 32
- Impact Hit#8R2Lv 15R3Lv 18R4Lv 21R5Lv 24R6Lv 27R7Lv 30R8Lv 33R9Lv 36R10Lv 39
- Punishing Benediction#9R2Lv 9R3Lv 12R4Lv 15R5Lv 18R6Lv 21R7Lv 24R8Lv 27R9Lv 30R10Lv 33
- Enhance Health#10R2Lv 8R3Lv 9R4Lv 11R5Lv 14R6Lv 15R7Lv 16R8Lv 19R10Lv 25
- Ironclad Defense#11R2Lv 11R3Lv 14R4Lv 17R6Lv 25R7Lv 26R8Lv 30R9Lv 32R10Lv 35
- Shield Smite#12R2Lv 9R3Lv 10R8Lv 30R9Lv 34R10Lv 35
- Poach#13R3Lv 10R4Lv 30R5Lv 34R9Lv 35R10Lv 37
- Insulting Roar#14R2Lv 17R3Lv 20R5Lv 37R6Lv 38R7Lv 39R8Lv 40
- Debilitating Smash#15R3Lv 10R4Lv 37R9Lv 40R10Lv 41
- Shield Rush#16R2Lv 10R3Lv 13R4Lv 40R5Lv 41R7Lv 42R9Lv 43R10Lv 44
- Defiance#17R2Lv 16R3Lv 19R4Lv 40R6Lv 44R8Lv 45
- Block Pain#18R3Lv 25R8Lv 45
- Guarding Seal#19R2Lv 13R3Lv 16R8Lv 45
- Flash Rampage#20R3Lv 10R5Lv 45
- Survival Willpower#21R3Lv 23R5Lv 45
- Empyrean Lord's PunishmentLv 1Lv 22Lv 2Lv 23Lv 3Lv 24Lv 4Lv 25Lv 5Lv 26Lv 6Lv 41Lv 7Lv 42Lv 8Lv 43Lv 9Lv 44Lv 10Lv 45Lv 20After 45
- Battlefield BannerLv 1Lv 27Lv 2Lv 28Lv 3Lv 29Lv 4Lv 30Lv 5Lv 31Lv 20After 45
- Doom ShieldLv 1Lv 32Lv 2Lv 33Lv 3Lv 34Lv 4Lv 35Lv 5Lv 36Lv 15After 45
- Shield of ProtectionLv 1Lv 37Lv 2Lv 38Lv 3Lv 39Lv 5Lv 40Lv 10After 45
After 45
Leveling to 45 pays for part of this build. Per point, what leveling pays and what the build needs:
- 30 Stigma ShardStigma Shard: leveling pays 30 of 200, 170 short
- 316 Daevanion CrystalDaevanion Crystal: leveling pays 316 of 570, 254 short
- 0 Daevanion Crystal: AzphelNo leveling reward grants Daevanion Crystal: Azphel. The items that give it are usable from level 45, so the Azphel board waits for them (232 needed). Absent
383 steps left after the cap
- Battlefield Banner5 → 20 points70 Stigma Shard
- Doom Shield5 → 15 points30 Stigma Shard
- Shield of Protection5 → 10 points10 Stigma Shard
- Empyrean Lord's Punishment10 → 20 points60 Stigma Shard
- Zikel44 nodesSkill Level Up - DefianceSkill Level Up - Flash RampageSkill Level Up - Shield Rush+12 more60 Daevanion Crystal
- Nezekan41 nodesSkill Level Up - Debilitating SmashSkill Level Up - DefianceSkill Level Up - Flash Rampage+10 more54 Daevanion Crystal
- Vaizel48 nodesSkill Level Up - Debilitating SmashSkill Level Up - DefianceSkill Level Up - Flash Rampage+15 more65 Daevanion Crystal
- Triniel58 nodesSkill Level Up - Debilitating SmashSkill Level Up - DefianceSkill Level Up - Flash Rampage+15 more75 Daevanion Crystal
- Azphel152 nodesPvP Damage Boost×4PvP Damage Tolerance×4Status Effect Chance×8+12 more232 Daevanion Crystal: Azphel
Where the points come from
Stigma Shard (Bound)+1 Stigma Shard each
Daevanion Crystal (Bound)+1 Daevanion Crystal each
Daevanion Crystal: Azphel+1 Daevanion Crystal: Azphel each
Daevanion Crystal: Azphel (Bound)+1 Daevanion Crystal: Azphel each
Specialty slot 3 needs gear
ExactSpecialty slot 3 needs skill level 20: rank 10 plus 4 Daevanion nodes make 14 by level 40. The remaining 6 levels come from gear skill lines (+1 each) or Arcana lines (up to +4; Arcana needs level 45).
Skill lines for this build's core skills
- Punishmentgear: 8.33% of skill lines, +1 each · Arcana: up to +4 per line (2 types)
- Pummelgear: 8.33% of skill lines, +1 each · Arcana: up to +4 per line (2 types)
- Furygear: 10% of skill lines, +1 each · Arcana: up to +4 per line (2 types)
Gear that rolls skill lines
- Lv 13up to 1 line
Forgotten Longsword
- Lv 15up to 2 lines
Rainy Forest Longsword
- Lv 20up to 3 lines
Elder Longsword
- Lv 30up to 4 lines
Wisdom Longsword
- Lv 45up to 5 lines
True Dragon Lord Longsword
- Lv 13up to 1 line
Forgotten Breastplate
- Lv 15up to 2 lines
Rainy Forest Breastplate
- Lv 20up to 3 lines
Elder Breastplate
- Lv 30up to 4 lines
Wisdom Breastplate
- Lv 45up to 5 lines
True Dragon Lord Breastplate
Each soul line of these items is a skill line with a 20% chance.
Arcana that roll these skills
- Lv 45+4 per line, up to 4 lines
Bell of Vigor
- Lv 45+4 per line, up to 4 lines
Compass of Vigor
- Lv 45+4 per line, up to 4 lines
Chalice of Vigor
- Lv 45+4 per line, up to 4 lines
Parchment of Vigor
How this path is built
Rules-based, from the game's tables: the most important step first, as early as the game allows. Nothing less important delays it, and the same build always gives the same plan.
It does not claim maximum power: the game has no public damage or Combat Power formula.
- ExactPoints per level (SP, Stigma Shards, Daevanion Crystals)
- ExactSkill rank costs and the level each rank opens at
- ExactDaevanion boards, node costs and the level each board opens at
- AssumedQuest and Seal dungeon rewards: each done once, at its recommended level; Asmodian Seals on the speedrun route at that route's level, never earlier
- InferredWhich Daevanion nodes connect (the game stores no links: neighbours on the grid)
- Our ruleA Stigma is levelled only once its slot is open
- AbsentDaevanion Crystal: Azphel while leveling
What the labels mean
- Exact
- The game's data states it.
- Assumed
- Our timing convention: the game does not say when you do it.
- Inferred
- The shape of the game's data implies it.
- Our rule
- A planning rule of ours, where the game's data is silent.
- Absent
- The game's data has nothing for it.
Game data: client build 25926599.