Cleric leveling build 1–45
Every skill rank, Stigma level and Daevanion node in order, from level 1 to 45. Pick your level to see what to do next; switch the build or your faction at any time.
- Daevanion boards open at levels 12, 20, 30, 40, and 45
- Stigma slots open at levels 22, 27, 32, and 37
- By level 45: 383 SP · Stigma Shard ×30 · Daevanion Crystal ×316
- Left for after level 45: Stigma Shard ×170 · Daevanion Crystal ×254 · Daevanion Crystal: Azphel ×232
AssumedAssumes every Regional quest and Seal dungeon of your faction, each done once: at its recommended level, and Asmodian Seals on the speedrun route at that route's level, never earlier. Levels alone give 203 SP and 136 Daevanion Crystal by 45. The speedrun route
The path, level by level
Each level lists what to buy as soon as you reach it. Costs come from the game's tables; open a level for the details.
- Earth's Retribution1 → 2 points1 Skill points
- Earth's Retribution2 → 3 points1 Skill points
- Chain of Torment1 → 2 points1 Skill points
- Divine Aura1 → 3 points2 Skill points
- Earth's Retribution3 → 4 points1 Skill points
- Chain of Torment2 → 3 points1 Skill points
- Condemnation1 → 2 points1 Skill points
- Judgment Thunder1 → 3 points2 Skill points
- Divine Aura3 → 4 points1 Skill points
- Judgment Thunder3 → 4 points1 Skill points
- Empyrean Lord's Grace1 → 2 points1 Skill points
- Earth's Retribution4 → 5 points2 Skill points
- Chain of Torment3 → 4 points1 Skill points
- Judgment Thunder4 → 5 points2 Skill points
- Warm Benediction1 → 3 points2 Skill points
- Healing Light1 → 2 points1 Skill points
- Debilitating Mark1 → 3 points2 Skill points
- Lightning Strike Scattershot1 → 3 points2 Skill points
1 Skill points saved for what is planned at level 13 (first: Earth's Retribution: 6 points (2 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 13
Nothing to buy until level 12 (10 Daevanion Crystal kept)
- Condemnation2 → 3 points1 Skill points
- Healing Enhancement1 → 2 points1 Skill points
- Divine Aura4 → 5 points2 Skill points
- Radiant Recovery1 → 2 points1 Skill points
- Empyrean Lord's Grace2 → 3 points1 Skill points
- Nezekan10 nodesSkill Level Up - Earth's RetributionSkill Level Up - Judgment ThunderMax HP×2Max MP×2AttackCritical Hit+2 more14 Daevanion Crystal
1 Daevanion Crystal saved for what is planned at level 13 (first: Skill Level Up - Divine Aura (3 Daevanion Crystal))
- Earth's Retribution5 → 6 points2 Skill points
- Chain of Torment4 → 5 points2 Skill points
- Judgment Thunder5 → 6 points2 Skill points
- Immortal Veil1 → 2 points1 Skill points
- Healing Light2 → 3 points1 Skill points
- Nezekan3 nodesSkill Level Up - Divine AuraMax HPMax MP5 Daevanion Crystal
- Condemnation3 → 4 points1 Skill points
- Bolt1 → 2 points1 Skill points
- Healing Enhancement2 → 3 points1 Skill points
- Light of Regeneration1 → 3 points2 Skill points
- Nezekan3 nodesSkill Level Up - BoltCritical Hit ResistDefense5 Daevanion Crystal
- Divine Aura5 → 6 points2 Skill points
- Radiant Recovery2 → 3 points1 Skill points
- Empyrean Lord's Grace3 → 4 points1 Skill points
- Nezekan10 nodesSkill Level Up - CondemnationSkill Level Up - Radiant RecoveryCritical Hit Resist×2Defense×2Max MP×2Critical Hit+1 more14 Daevanion Crystal
12 Skill points saved for the 42 steps planned up to level 24 (first: Earth's Retribution: 7 points (2 Skill points) at level 16). Resets are free, so you can spend them meanwhile and reset before level 16
2 Daevanion Crystal saved for the 32 steps planned up to level 20 (first: Skill Level Up - Chain of Torment (3 Daevanion Crystal) at level 16)
- Earth's Retribution6 → 7 points2 Skill points
- Chain of Torment5 → 6 points2 Skill points
- Judgment Thunder6 → 7 points2 Skill points
- Immortal Veil2 → 3 points1 Skill points
- Defiance1 → 2 points1 Skill points
- Nezekan1 nodeSkill Level Up - Chain of Torment3 Daevanion Crystal
15 Skill points saved for the 37 steps planned up to level 24 (first: Earth's Retribution: 8 points (4 Skill points) at level 19). Resets are free, so you can spend them meanwhile and reset before level 19
9 Daevanion Crystal saved for what is planned at level 20 (first: Defense (1 Daevanion Crystal))
- Condemnation4 → 5 points2 Skill points
- Bolt2 → 3 points1 Skill points
- Prayer of Concentration1 → 2 points1 Skill points
- Divine Aura6 → 7 points2 Skill points
- Radiant Recovery3 → 4 points1 Skill points
- Empyrean Lord's Grace4 → 5 points2 Skill points
- Earth's Retribution7 → 8 points4 Skill points
- Chain of Torment6 → 7 points2 Skill points
- Judgment Thunder7 → 8 points4 Skill points
- Defiance2 → 3 points1 Skill points
- Immortal Veil3 → 4 points1 Skill points
19 Skill points saved for the 26 steps planned up to level 24 (first: Condemnation: 6 points (2 Skill points) at level 20). Resets are free, so you can spend them meanwhile and reset before level 20
- Condemnation5 → 6 points2 Skill points
- Bolt3 → 4 points1 Skill points
- Prayer of Concentration2 → 3 points1 Skill points
- Zikel31 nodesSkill Level Up - BoltSkill Level Up - CondemnationSkill Level Up - Divine AuraSkill Level Up - Earth's RetributionSkill Level Up - Judgment ThunderSkill Level Up - Radiant Recovery+8 more45 Daevanion Crystal
30 Skill points saved for the 23 steps planned up to level 24 (first: Condemnation: 7 points (2 Skill points) at level 23). Resets are free, so you can spend them meanwhile and reset before level 23
- Divine Aura7 → 8 points4 Skill points
- Radiant Recovery4 → 5 points2 Skill points
- Earth's Grace1 → 10 points21 Skill points
- Empyrean Lord's Grace5 → 6 points2 Skill points
- Zikel4 nodesDefense×2Critical HitMax MP4 Daevanion Crystal
- Chain of Torment7 → 8 points4 Skill points
- Earth's Retribution8 → 9 points4 Skill points
- Judgment Thunder8 → 9 points4 Skill points
- Immortal Veil4 → 5 points2 Skill points
- Prayer of AmplificationEquip in Stigma slot 1Free
- Prayer of Amplification1 pointStigma1 Stigma Shard
- Zikel3 nodesDamage BoostSkill Level Up - Chain of TormentAttack8 Daevanion Crystal
- Nezekan3 nodesAttackCritical Hit ResistDefense3 Daevanion Crystal
- Condemnation6 → 7 points2 Skill points
- Bolt4 → 5 points2 Skill points
- Survival Willpower1 → 3 points2 Skill points
- Prayer of Amplification1 → 2 pointsStigma1 Stigma Shard
- Zikel1 nodeDamage Boost4 Daevanion Crystal
3 Skill points saved for what is planned at level 24 (first: Radiant Recovery: 6 points (2 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 24
- Radiant Recovery5 → 6 points2 Skill points
- Divine Aura8 → 9 points4 Skill points
- Empyrean Lord's Grace6 → 7 points2 Skill points
- Prayer of Amplification2 → 3 pointsStigma1 Stigma Shard
- Nezekan1 nodeCombat Speed4 Daevanion Crystal
- Earth's Retribution9 → 10 points4 Skill points
- Chain of Torment8 → 9 points4 Skill points
- Judgment Thunder9 → 10 points4 Skill points
- Immortal Veil5 → 6 points2 Skill points
- Warm Benediction3 → 7 points7 Skill points
- Survival Willpower3 → 4 points1 Skill points
- Prayer of Amplification3 → 4 pointsStigma1 Stigma Shard
- Nezekan5 nodesCombat SpeedSkill Level Up - Empyrean Lords' BenedictionAttackCritical Hit ResistMax MP9 Daevanion Crystal
- Zikel7 nodesDamage Tolerance×2Skill Level Up - Light of RegenerationAttack×2Critical Hit ResistDefense15 Daevanion Crystal
9 Skill points saved for the 19 steps planned up to level 31 (first: Condemnation: 8 points (4 Skill points) at level 26). Resets are free, so you can spend them meanwhile and reset before level 26
6 Daevanion Crystal saved for what is planned at level 30 (first: Attack (1 Daevanion Crystal))
- Condemnation7 → 8 points4 Skill points
- Bolt5 → 6 points2 Skill points
- Prayer of Amplification4 → 5 pointsStigma1 Stigma Shard
8 Skill points saved for the 17 steps planned up to level 31 (first: Bolt: 7 points (2 Skill points) at level 29). Resets are free, so you can spend them meanwhile and reset before level 29
- Radiant Recovery6 → 7 points2 Skill points
- Divine Aura9 → 10 points4 Skill points
- Empyrean Lord's Grace7 → 8 points4 Skill points
- Earth PunishmentEquip in Stigma slot 2Free
- Earth Punishment1 pointStigma1 Stigma Shard
- Chain of Torment9 → 10 points4 Skill points
- Immortal Veil6 → 7 points2 Skill points
- Earth Punishment1 → 2 pointsStigma1 Stigma Shard
- Bolt6 → 7 points2 Skill points
- Condemnation8 → 9 points4 Skill points
- Earth Punishment2 → 3 pointsStigma1 Stigma Shard
1 Skill points saved for the 10 steps planned up to level 31 (first: Radiant Recovery: 8 points (4 Skill points) at level 30). Resets are free, so you can spend them meanwhile and reset before level 30
- Radiant Recovery7 → 8 points4 Skill points
- Empyrean Lord's Grace8 → 9 points4 Skill points
- Warm Benediction7 → 10 points12 Skill points
- Survival Willpower4 → 7 points6 Skill points
- Earth Punishment3 → 4 pointsStigma1 Stigma Shard
- Vaizel30 nodesCritical Damage BoostSkill Level Up - BoltSkill Level Up - Chain of TormentSkill Level Up - CondemnationSkill Level Up - Divine AuraSkill Level Up - Earth's Retribution+9 more48 Daevanion Crystal
2 Skill points saved for what is planned at level 31 (first: Immortal Veil: 8 points (4 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 31
- Immortal Veil7 → 8 points4 Skill points
- Survival Willpower7 → 8 points4 Skill points
- Earth Punishment4 → 5 pointsStigma1 Stigma Shard
- Vaizel3 nodesCritical Hit ResistDefenseMax HP3 Daevanion Crystal
1 Daevanion Crystal saved for what is planned at level 40 (first: Defense (1 Daevanion Crystal))
- Bolt7 → 8 points4 Skill points
- Condemnation9 → 10 points4 Skill points
- Healing Light3 → 4 points1 Skill points
- Noble AuraEquip in Stigma slot 3Free
- Noble Aura1 pointStigma1 Stigma Shard
- Vaizel3 nodesCritical Damage BoostSkill Level Up - Empyrean Lords' BenedictionCritical Hit7 Daevanion Crystal
- Radiant Recovery8 → 9 points4 Skill points
- Empyrean Lord's Grace9 → 10 points4 Skill points
- Noble Aura1 → 2 pointsStigma1 Stigma Shard
- Nezekan2 nodesSkill Level Up - Empyrean Lords' GraceCritical Hit3 Daevanion Crystal
- Immortal Veil8 → 9 points4 Skill points
- Healing Light4 → 5 points2 Skill points
- Noble Aura2 → 3 pointsStigma1 Stigma Shard
- Bolt8 → 9 points4 Skill points
- Survival Willpower8 → 10 points8 Skill points
- Healing Light5 → 9 points12 Skill points
- Noble Aura3 → 4 pointsStigma1 Stigma Shard
2 Skill points saved for what is planned at level 36 (first: Radiant Recovery: 10 points (4 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 36
- Radiant Recovery9 → 10 points4 Skill points
- Healing Light9 → 10 points4 Skill points
- Noble Aura4 → 5 pointsStigma1 Stigma Shard
- Immortal Veil9 → 10 points4 Skill points
- Debilitating Mark3 → 5 points3 Skill points
- Lightning Strike Scattershot3 → 4 points1 Skill points
- Light of ProtectionEquip in Stigma slot 4Free
- Light of Protection1 pointStigma1 Stigma Shard
- Bolt9 → 10 points4 Skill points
- Debilitating Mark5 → 6 points2 Skill points
- Light of Protection1 → 2 pointsStigma1 Stigma Shard
- Debilitating Mark6 → 8 points6 Skill points
- Light of Protection2 → 3 pointsStigma1 Stigma Shard
AssumedSome steps here are paid by this level's quest and Seal rewards: the timing is our assumption.
- Debilitating Mark8 → 10 points8 Skill points
- Lightning Strike Scattershot4 → 8 points10 Skill points
- Light of Protection3 → 5 pointsStigma2 Stigma Shard
- Triniel46 nodesMulti-Hit Chance×2Skill Level Up - BoltSkill Level Up - Chain of TormentSkill Level Up - CondemnationSkill Level Up - Divine AuraSkill Level Up - Earth's Retribution+10 more68 Daevanion Crystal
2 Skill points saved for what is planned at level 41 (first: Lightning Strike Scattershot: 9 points (4 Skill points)). Resets are free, so you can spend them meanwhile and reset before level 41
- Lightning Strike Scattershot8 → 10 points8 Skill points
- Prayer of Amplification5 → 6 pointsStigma2 Stigma Shard
- Triniel1 nodeMulti-Hit Chance4 Daevanion Crystal
- Healing Enhancement3 → 6 points5 Skill points
- Light of Regeneration3 → 4 points1 Skill points
- Prayer of Amplification6 → 7 pointsStigma2 Stigma Shard
- Nezekan1 nodeCooldown Reduction4 Daevanion Crystal
- Healing Enhancement6 → 8 points6 Skill points
- Prayer of Amplification7 → 8 pointsStigma2 Stigma Shard
- Nezekan3 nodesSkill Level Up - Empyrean Lords' GraceAttackCritical Hit4 Daevanion Crystal
- Light of Regeneration4 → 5 points2 Skill points
- Defiance3 → 5 points3 Skill points
- Prayer of Concentration3 → 5 points3 Skill points
- Prayer of Amplification8 → 9 pointsStigma2 Stigma Shard
- Nezekan2 nodesCooldown ReductionCritical Hit Resist5 Daevanion Crystal
AssumedSome steps here are paid by this level's quest and Seal rewards: the timing is our assumption.
- Prayer of Concentration5 → 8 points8 Skill points
- Prayer of Amplification9 → 10 pointsStigma2 Stigma Shard
- Triniel11 nodesMulti-Hit Resist×3Skill Level Up - Survival WillpowerDefense×2Max HP×2AttackCritical Hit+1 more21 Daevanion Crystal
- Vaizel6 nodesCritical Damage Tolerance×2Skill Level Up - Immortal VeilSkill Level Up - Prayer of ConcentrationMax HPMax MP14 Daevanion Crystal
- Nezekan2 nodesMax HPMax MP2 Daevanion Crystal
Skill order 1–45
Each skill in this build's priority order, with the rank it reaches at each level that raises it; then the stigmas.
- Earth's Retribution#1R2Lv 4R3Lv 5R4Lv 7R5Lv 10R6Lv 13R7Lv 16R8Lv 19R9Lv 22R10Lv 25
- Condemnation#2R2Lv 8R3Lv 11R4Lv 14R5Lv 17R6Lv 20R7Lv 23R8Lv 26R9Lv 29R10Lv 32
- Chain of Torment#3R2Lv 5R3Lv 7R4Lv 10R5Lv 13R6Lv 16R7Lv 19R8Lv 22R9Lv 25R10Lv 28
- Bolt#4R2Lv 14R3Lv 17R4Lv 20R5Lv 23R6Lv 26R7Lv 29R8Lv 32R9Lv 35R10Lv 38
- Divine Aura#5R3Lv 6R4Lv 9R5Lv 12R6Lv 15R7Lv 18R8Lv 21R9Lv 24R10Lv 27
- Empyrean Lord's Grace#6R2Lv 9R3Lv 12R4Lv 15R5Lv 18R6Lv 21R7Lv 24R8Lv 27R9Lv 30R10Lv 33
- Earth's Grace#7R10Lv 21
- Radiant Recovery#8R2Lv 12R3Lv 15R4Lv 18R5Lv 21R6Lv 24R7Lv 27R8Lv 30R9Lv 33R10Lv 36
- Judgment Thunder#9R3Lv 8R4Lv 9R5Lv 10R6Lv 13R7Lv 16R8Lv 19R9Lv 22R10Lv 25
- Immortal Veil#10R2Lv 13R3Lv 16R4Lv 19R5Lv 22R6Lv 25R7Lv 28R8Lv 31R9Lv 34R10Lv 37
- Warm Benediction#11R3Lv 10R7Lv 25R10Lv 30
- Survival Willpower#12R3Lv 23R4Lv 25R7Lv 30R8Lv 31R10Lv 35
- Healing Light#13R2Lv 10R3Lv 13R4Lv 32R5Lv 34R9Lv 35R10Lv 36
- Debilitating Mark#14R3Lv 10R5Lv 37R6Lv 38R8Lv 39R10Lv 40
- Lightning Strike Scattershot#15R3Lv 10R4Lv 37R8Lv 40R10Lv 41
- Healing Enhancement#16R2Lv 11R3Lv 14R6Lv 42R8Lv 43
- Light of Regeneration#17R3Lv 14R4Lv 42R5Lv 44
- Defiance#18R2Lv 16R3Lv 19R5Lv 44
- Prayer of Concentration#19R2Lv 17R3Lv 20R5Lv 44R8Lv 45
- Prayer of AmplificationLv 1Lv 22Lv 2Lv 23Lv 3Lv 24Lv 4Lv 25Lv 5Lv 26Lv 6Lv 41Lv 7Lv 42Lv 8Lv 43Lv 9Lv 44Lv 10Lv 45Lv 20After 45
- Earth PunishmentLv 1Lv 27Lv 2Lv 28Lv 3Lv 29Lv 4Lv 30Lv 5Lv 31Lv 20After 45
- Noble AuraLv 1Lv 32Lv 2Lv 33Lv 3Lv 34Lv 4Lv 35Lv 5Lv 36Lv 15After 45
- Light of ProtectionLv 1Lv 37Lv 2Lv 38Lv 3Lv 39Lv 5Lv 40Lv 10After 45
After 45
Leveling to 45 pays for part of this build. Per point, what leveling pays and what the build needs:
- 30 Stigma ShardStigma Shard: leveling pays 30 of 200, 170 short
- 316 Daevanion CrystalDaevanion Crystal: leveling pays 316 of 570, 254 short
- 0 Daevanion Crystal: AzphelNo leveling reward grants Daevanion Crystal: Azphel. The items that give it are usable from level 45, so the Azphel board waits for them (232 needed). Absent
380 steps left after the cap
- Earth Punishment5 → 20 points70 Stigma Shard
- Noble Aura5 → 15 points30 Stigma Shard
- Light of Protection5 → 10 points10 Stigma Shard
- Prayer of Amplification10 → 20 points60 Stigma Shard
- Nezekan42 nodesSkill Level Up - Debilitating MarkSkill Level Up - DefianceSkill Level Up - Healing Light+12 more59 Daevanion Crystal
- Zikel42 nodesSkill Level Up - Debilitating MarkSkill Level Up - DefianceSkill Level Up - Healing Light+12 more58 Daevanion Crystal
- Vaizel46 nodesSkill Level Up - Debilitating MarkSkill Level Up - DefianceSkill Level Up - Healing Light+14 more62 Daevanion Crystal
- Triniel58 nodesSkill Level Up - Debilitating MarkSkill Level Up - DefianceSkill Level Up - Healing Light+15 more75 Daevanion Crystal
- Azphel152 nodesPvP Damage Boost×4PvP Damage Tolerance×4Status Effect Chance×8+12 more232 Daevanion Crystal: Azphel
Where the points come from
Stigma Shard (Bound)+1 Stigma Shard each
Daevanion Crystal (Bound)+1 Daevanion Crystal each
Daevanion Crystal: Azphel+1 Daevanion Crystal: Azphel each
Daevanion Crystal: Azphel (Bound)+1 Daevanion Crystal: Azphel each
Specialty slot 3 needs gear
ExactSpecialty slot 3 needs skill level 20: rank 10 plus 4 Daevanion nodes make 14 by level 40. The remaining 6 levels come from gear skill lines (+1 each) or Arcana lines (up to +4; Arcana needs level 45).
Skill lines for this build's core skills
- Earth's Retributiongear: 8.33% of skill lines, +1 each · Arcana: up to +4 per line (2 types)
- Condemnationgear: 8.33% of skill lines, +1 each · Arcana: up to +4 per line (2 types)
- Chain of Tormentgear: 8.33% of skill lines, +1 each · Arcana: up to +4 per line (2 types)
Gear that rolls skill lines
- Lv 13up to 1 line
Forgotten Mace
- Lv 15up to 2 lines
Rainy Forest Mace
- Lv 20up to 3 lines
Elder Mace
- Lv 30up to 4 lines
Wisdom Mace
- Lv 45up to 5 lines
True Dragon Lord Mace
Each soul line of these items is a skill line with a 20% chance.
Arcana that roll these skills
- Lv 45+4 per line, up to 4 lines
Chalice of Vigor
- Lv 45+4 per line, up to 4 lines
Parchment of Vigor
How this path is built
Rules-based, from the game's tables: the most important step first, as early as the game allows. Nothing less important delays it, and the same build always gives the same plan.
It does not claim maximum power: the game has no public damage or Combat Power formula.
- ExactPoints per level (SP, Stigma Shards, Daevanion Crystals)
- ExactSkill rank costs and the level each rank opens at
- ExactDaevanion boards, node costs and the level each board opens at
- AssumedQuest and Seal dungeon rewards: each done once, at its recommended level; Asmodian Seals on the speedrun route at that route's level, never earlier
- InferredWhich Daevanion nodes connect (the game stores no links: neighbours on the grid)
- Our ruleA Stigma is levelled only once its slot is open
- AbsentDaevanion Crystal: Azphel while leveling
What the labels mean
- Exact
- The game's data states it.
- Assumed
- Our timing convention: the game does not say when you do it.
- Inferred
- The shape of the game's data implies it.
- Our rule
- A planning rule of ours, where the game's data is silent.
- Absent
- The game's data has nothing for it.
Game data: client build 25926599.