Draupnir · Conquest [Hard] Beta
Each player's DPS on every boss and over the whole run, from RiftConsole's damage meter, with the meter's breakdown of every boss fight and how each figure was checked.
- Cleared
- Clear time 6:06
- 5 players
- Asia (Japan & SEA)
The figures are what the group's uploads state, and each label says how a figure was checked. How the checks work
DPS per boss, then the whole run
| Player | Predator SaraswatiFight 1:15 | Phantasmal LakshmiFight 1:10 | Transcendent BakarmaFight 1:57 | Whole run | Game score | Check |
|---|---|---|---|---|---|---|
| JペルファンAriel | The meter did not read the whole fight, so there is no DPS | The meter did not read the whole fight, so there is no DPS | 39,715 | The player was not in view all through it, so there is no DPS | Only the player's own upload states the game's score | Self-reported |
| SignalAriel | The meter did not read the whole fight, so there is no DPS | The meter did not read the whole fight, so there is no DPS | The player was not in view all through it, so there is no DPS | The player was not in view all through it, so there is no DPS | Only the player's own upload states the game's score | Reported by a group memberMeasured by a group member's meter |
| ShaaaarkAriel | The meter did not read the whole fight, so there is no DPS | The meter did not read the whole fight, so there is no DPS | The player was not in view all through it, so there is no DPS | The player was not in view all through it, so there is no DPS | Only the player's own upload states the game's score | Reported by a group memberMeasured by a group member's meter |
| リシュAriel | The meter did not read the whole fight, so there is no DPS | The meter did not read the whole fight, so there is no DPS | The player was not in view all through it, so there is no DPS | The player was not in view all through it, so there is no DPS | Only the player's own upload states the game's score | Reported by a group memberMeasured by a group member's meter |
| zerosAriel | The meter did not read the whole fight, so there is no DPS | The meter did not read the whole fight, so there is no DPS | The player was not in view all through it, so there is no DPS | The player was not in view all through it, so there is no DPS | Only the player's own upload states the game's score | Reported by a group memberMeasured by a group member's meter |
Breakdown
Each player's figures as the meter shows them: one tab per boss fight, then the whole run.
Signal
- DPS—
- HPS667
- Damage0
- Healing50,155
- Damage taken41,042
- Deaths0
- Total Battle Time1:15
- DPS—
- HPS712
- Damage4,469,031
- Healing50,155
- Damage taken41,042
- Deaths0
- Total Battle Time1:10
- DPS—
- HPS198
- Damage5,723,438
- Healing23,348
- Damage taken48,234
- Deaths0
- Total Battle Time1:57
As measured by a group member's meter.
Damage by skill
| Skill | Damage | Share | DPS | Hits | Critical Hit | Average hit | Average crit | Biggest hit | Casts | Back Attack Hits / Front Attack Hits | Perfect Hits | Double Hits | Avoided |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3,389,368 | 59.2% | 28,784 | 271 | 100% | — | 12,507 | 33,196 | 144 | 56 / 156 | 78 | 34 | 0 | |
| 667,108 | 11.7% | 5,665 | 139 | 56.1% | 3,327 | 5,951 | 14,364 | 71 | 21 / 81 | 35 | 22 | 0 | |
| 566,102 | 9.9% | 4,807 | 146 | 47.9% | 2,800 | 5,047 | 11,776 | 74 | 29 / 78 | 49 | 22 | 0 | |
| 393,333 | 6.9% | 3,340 | 8 | 62.5% | 17,682 | 68,058 | 111,109 | 4 | 2 / 4 | 1 | 0 | 0 | |
| 238,119 | 4.2% | 2,022 | 30 | 50% | 5,919 | 9,956 | 17,247 | 30 | 6 / 18 | 11 | 3 | 0 | |
| 198,303 | 3.5% | 1,684 | 52 | 100% | — | 3,814 | 7,961 | 26 | 26 / 26 | 16 | 8 | 0 | |
| 81,905 | 1.4% | 695 | 14 | 50% | 3,351 | 8,350 | 14,686 | 7 | 2 / 12 | 6 | 2 | 0 | |
| 42,772 | 0.7% | 363 | 6 | 100% | — | 7,129 | 13,009 | 6 | 1 / 4 | 0 | 1 | 0 | |
| 38,442 | 0.7% | 326 | 6 | 66.7% | 4,469 | 7,376 | 11,334 | 3 | 4 / 2 | 2 | 1 | 0 | |
| 38,062 | 0.7% | 323 | 10 | 100% | — | 3,806 | 6,943 | 10 | 5 / 5 | 5 | 2 | 0 | |
| 28,305 | 0.5% | 240 | 7 | 28.6% | 3,867 | 4,484 | 6,100 | 7 | 2 / 2 | 1 | 2 | 0 | |
| 26,478 | 0.5% | 224 | 9 | 44.4% | 1,958 | 4,172 | 5,113 | 9 | 2 / 5 | 1 | 0 | 0 | |
| 15,141 | 0.3% | 128 | 3 | 66.7% | 3,726 | 5,708 | 6,128 | 3 | 1 / 1 | 1 | 0 | 0 |
Block 0 · Parry 0 · Endurance 0 · Multi-Hit 262 · Invincible 0.
Healing by skill›
| Skill | Restored | Overheal | Shields | Hits | Critical Hit | Biggest heal |
|---|---|---|---|---|---|---|
| 22,700 | 79.5% | 0 | 158 | 0% | 1,165 | |
| 648 | 0% | 0 | 1 | 0% | 648 |
Damage taken›
24,391 of it from Transcendent Bakarma (50.6%).
| Attack | Damage | Share | Hits | Biggest hit |
|---|---|---|---|---|
| 15,223 | 31.6% | 2 | 7,618 | |
| 13,417 | 27.8% | 1 | 13,417 | |
| 10,427 | 21.6% | 3 | 5,995 | |
| 9,167 | 19% | 1 | 9,167 |
Health bars lost
In full health bars: 1.00 is the player's whole health.
- Avoidable1.05
- Aimed at the player0.40
- Whole group0.00
- One target0.00
- Over time0.00
Boss attacks that hit the player
| Attack | Health bars | Kind | Casts | Hits |
|---|---|---|---|---|
| 0.46 | Avoidable | 2 | 2 | |
| 0.40 | Aimed at the player | 1 | 1 | |
| 0.31 | Avoidable | 3 | 3 | |
| 0.28 | Avoidable | 1 | 1 |
Buffs and debuffs›
Buffs on the player
| Buff | Uptime | Applications | Most stacks |
|---|---|---|---|
| 100% | 1 | 1 | |
| 100% | 1 | 1 | |
| 99.9% | 1 | 1 | |
| 91.3% | 3 | 1 | |
| 82.9% | 4 | 1 | |
| 80.4% | 4 | 1 | |
| 75.8% | 4 | 1 | |
| 74.5% | 159 | 5 | |
| 74.3% | 12 | 1 | |
| 56.9% | 7 | 1 | |
| 54% | 4 | 1 | |
| 51.6% | 6 | 1 |
The player's debuffs on Transcendent Bakarma
| Debuff | Uptime | Applications |
|---|---|---|
| 1.9% | 1 |
Uptime is the share of the fight the effect was up.
Crowd control and dispels›
- Crowd control done0
- Crowd control received0
- Dispels0
- Failed dispels0
- Defensive skills used0
- Blows avoided0
- Blows resisted (immune)0
- Average DPS29,274
- Meter DPS36,798
- Damage10,739,208
- HPS215
- Healing79,124
- Overheal62.4%
- Damage taken111,125
- Deaths0
- Hits1,294
- Critical Hit73.6%
- Active time3:13
- Total Battle Time4:51
Perfect Dodges and Parries
- Perfect Dodges3
- Blows dodged3
- Of them from players0
- Dodges seen30
- Perfect Parries0
- Perfect Shield Blocks0
Some may be missing: some were out of the meter's view, the meter lost the game's stream for a while.
Crowd control and dispels
- Crowd control done1
- Crowd control received1
- Dispels1
- Failed dispels0
- Defensive skills used0
- Blows avoided0
- Blows resisted (immune)0
The group
When each player was in the group (UTC), and what the meter counted over the whole run.
| Player | In the group (UTC) | Combat Power | Item Level | Healing | Damage taken | Deaths | Perfect Dodges |
|---|---|---|---|---|---|---|---|
| JペルファンAriel | – | Not stated by the run's uploads | 2,799 | 24,780 | 78,297 | 0 | 1 |
| SignalAriel | – | 170,099 | 2,806 | 79,124 | 111,125 | 0 | 3 |
| ShaaaarkAriel | – | 193,797 | 2,982 | 90,897 | 275,445 | 0 | 6 |
| リシュAriel | – | 145,303 | 2,707 | 368,272 | 72,645 | 0 | 3 |
| zerosAriel | – | 180,460 | 2,809 | 111,056 | 112,897 | 0 | 3 |