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Expedition run

Fire Temple · Conquest Beta

Each player's DPS on every boss and over the whole run, from RiftConsole's damage meter, with the meter's breakdown of every boss fight and how each figure was checked.

  • Cleared
  • Clear time 5:05
  • 5 players
  • 4 kills
  • Europe

The figures are what the group's uploads state, and each label says how a figure was checked. How the checks work

DPS per boss, then the whole run

DPS per boss, then the whole run
PlayerRed Spark IgnusFight 1:02Black Smoke MuruteFight 0:52Kromede's DesireFight 2:03Whole runGame scoreCheck
Pres1dentAzphelSorcerer8,05648,24733,47523,437Only the player's own upload states the game's scoreSelf-reported
NDSBakarmaGladiatorThe player was not in view all through it, so there is no DPS36,25430,837The player was not in view all through it, so there is no DPSOnly the player's own upload states the game's scoreReported by a group memberMeasured by a group member's meter
RafyMarchutanSorcererThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSOnly the player's own upload states the game's scoreReported by a group memberMeasured by a group member's meter
SOSIsraphelClericThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSOnly the player's own upload states the game's scoreReported by a group memberMeasured by a group member's meter
TomchowIsraphelChanterThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSThe player was not in view all through it, so there is no DPSOnly the player's own upload states the game's scoreReported by a group memberMeasured by a group member's meter

Breakdown

Each player's figures as the meter shows them: one tab per boss fight, then the whole run.

Pres1dentSorcererOpen the breakdown
NDSGladiator
  • DPS—
  • HPS50
  • Damage2,548,664
  • Healing3,155
  • Damage taken5,148
  • Deaths0
  • Total Battle Time1:02

As measured by a group member's meter.

Damage by skill

Damage by skill
SkillDamageShareDPSHitsCritical HitAverage hitAverage critBiggest hitCastsBack Attack Hits / Front Attack HitsPerfect HitsDouble HitsAvoided
Overhead SlamSpecialty 4 · 51,419,27655.7%22,564159100%—8,92620,355849 / 14134200
Smashing BlowSpecialty 1 · 3290,64911.4%4,6208448.8%2,5594,40510,206438 / 7217140
Rending BlowSpecialty 1 · 3290,01411.4%4,6109154.9%2,3653,8618,9694610 / 7420210
Ruinous BlowSpecialty 4 · 5219,3038.6%3,486666.7%22,54143,55676,50634 / 2110
Murderous Burst112,8904.4%1,7941957.9%4,1137,27210,745192 / 17210
Rage BurstSpecialty 349,6061.9%7888100%—6,20112,45460 / 8110
Theostone: Zikel's VestigeTheostone42,8491.7%681475%6,44512,13516,28540 / 4010
Sword Aura RampageSpecialty 2 · 330,3321.2%48216100%—1,8963,21980 / 16130
Leaping SlamSpecialty 1 · 320,2250.8%321475%3,6155,5377,10722 / 2010
Keen StrikeSpecialty 3 · 417,2430.7%274616.7%2,2156,1676,16760 / 5010
Rush StrikeSpecialty 2 · 416,3540.6%260425%3,8104,9235,50722 / 0010
Wrathful StrikeSpecialty 3 · 414,0920.6%224366.7%3,0875,5036,05530 / 3000
Rupture StrikeSpecialty 3 · 412,9280.5%205425%2,6205,0695,06941 / 3100
Destructive Impulse10,6370.4%1695100%—2,1272,24550 / 5000
Theostone: Gartua's StrengthTheostone2,2660.1%362759.3%36117230254 / 22950

Block 0 · Parry 0 · Endurance 0 · Multi-Hit 217 · Invincible 0.

Peak DPS: 101,636
0:00Time from the first blow on the boss1:02
Healing by skill3,155›
Healing by skill
SkillRestoredOverhealShieldsHitsCritical HitBiggest heal
Blood Absorption3,15552.8%0100%1,101
Damage taken5,148›

2,699 of it from Red Spark Ignus (52.4%).

Damage taken
AttackDamageShareHitsBiggest hit
Attack5,148100%22,699

Health bars lost

In full health bars: 1.00 is the player's whole health.

  • Avoidable0.08
  • Aimed at the player0.09
  • Whole group0.00
  • One target0.00
  • Over time0.00

Boss attacks that hit the player

Boss attacks that hit the player
AttackHealth barsKindCastsHits
Attack0.16Aimed at the player22
Buffs and debuffs9›

Buffs on the player

Buffs on the player
BuffUptimeApplicationsMost stacks
Effect 19000000100%11
Sprint Mantra10.8%11
Undefeated Mantra10.8%11
Murderous Burst9.2%155
Murderous Burst8.9%21
Divine Barrier4.4%11
Recuperation2.7%11
Benediction Scroll0%1—

The player's debuffs on Red Spark Ignus

The player's debuffs on Red Spark Ignus
DebuffUptimeApplications
Wounded64.3%4

Uptime is the share of the fight the effect was up.

Crowd control and dispels›
  • Crowd control done0
  • Crowd control received0
  • Dispels0
  • Failed dispels0
  • Defensive skills used0
  • Blows avoided0
  • Blows resisted (immune)0
RafySorcererOpen the breakdown
TomchowChanterOpen the breakdown

The group

When each player was in the group (UTC), and what the meter counted over the whole run.

The group
PlayerIn the group (UTC)Combat PowerItem LevelHealingDamage takenDeathsPerfect Dodges
Pres1dentAzphel – Not stated by the run's uploads2,50742,97791,32004
NDSBakarma – 136,9182,219107,481229,48800
RafyMarchutan – 132,5482,58214,79157,35202
SOSIsraphel – 115,2712,608205,76164,73402
TomchowIsraphel – 136,8802,654174,087129,78503

Every Expedition board