Nightmare run
Gatekeeper Pinopi · Level 8 Beta
Each player's DPS on every boss and over the whole run, from RiftConsole's damage meter, with the meter's breakdown of every boss fight and how each figure was checked.
- Cleared
- Clear time 2:59
- 1 player
- 1 kill
- Asia (Japan & SEA)
The figures are what the group's uploads state, and each label says how a figure was checked. How the checks work
DPS per boss, then the whole run
| Player | Gatekeeper PinopiFight 2:59 | Game score | Check |
|---|---|---|---|
| miimiiMaouYustiel | 12,100 | 2,521 | Self-reported |
Breakdown
Each player's figures as the meter shows them: one tab per boss fight, then the whole run.
miimiiMaou
- DPS12,100
- HPS147
- Damage2,166,042
- Healing26,449
- Damage taken42,119
- Deaths0
- Total Battle Time2:59
Damage by skill
| Skill | Damage | Share | DPS | Hits | Critical Hit | Average hit | Average crit | Biggest hit | Casts | Back Attack Hits / Front Attack Hits | Perfect Hits | Double Hits | Avoided |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 393,384 | 18.2% | 2,197 | 18 | 33.3% | 18,751 | 28,062 | 31,485 | 9 | 0 / 16 | 0 | 0 | 0 | |
| 272,140 | 12.6% | 1,520 | 30 | 23.3% | 8,508 | 10,923 | 20,591 | 30 | 2 / 26 | 1 | 2 | 0 | |
| 253,333 | 11.7% | 1,415 | 184 | 26.1% | 1,333 | 1,502 | 3,292 | 93 | 0 / 0 | 4 | 9 | 0 | |
| 223,441 | 10.3% | 1,248 | 54 | 13% | 3,913 | 5,647 | 7,299 | 54 | 2 / 45 | 1 | 0 | 0 | |
| 210,889 | 9.7% | 1,178 | 51 | 33.3% | 3,437 | 5,531 | 9,612 | 51 | 2 / 43 | 1 | 1 | 0 | |
| 187,687 | 8.7% | 1,048 | 130 | 20.8% | 1,325 | 1,897 | 3,652 | 27 | 1 / 97 | 2 | 3 | 0 | |
| 126,952 | 5.9% | 709 | 33 | 33.3% | 3,098 | 4,676 | 7,041 | 26 | 0 / 24 | 1 | 3 | 0 | |
| 73,768 | 3.4% | 412 | 42 | 47.6% | 1,419 | 2,127 | 3,504 | 42 | 1 / 37 | 0 | 1 | 0 | |
| 67,449 | 3.1% | 376 | 106 | 94.3% | 419 | 649 | 1,342 | 49 | 0 / 106 | 1 | 4 | 0 | |
| 61,707 | 2.8% | 344 | 8 | 37.5% | 6,818 | 9,206 | 11,789 | 8 | 2 / 5 | 1 | 1 | 0 | |
| 59,676 | 2.8% | 333 | 22 | 36.4% | 2,101 | 3,783 | 7,740 | 22 | 0 / 20 | 2 | 2 | 0 | |
| 58,843 | 2.7% | 328 | 7 | 57.1% | 7,212 | 9,302 | 10,807 | 7 | 0 / 7 | 0 | 1 | 0 | |
| 42,946 | 2% | 239 | 32 | 31.3% | 1,178 | 1,704 | 2,003 | 32 | 0 / 29 | 1 | 0 | 0 | |
| 24,369 | 1.1% | 136 | 9 | 33.3% | 2,275 | 3,572 | 3,965 | 9 | 0 / 7 | 0 | 0 | 0 | |
| 22,263 | 1% | 124 | 6 | 33.3% | 2,834 | 5,463 | 5,838 | 6 | 2 / 4 | 1 | 0 | 0 | |
| 21,479 | 1% | 119 | 105 | 29.5% | 167 | 294 | 612 | 105 | 1 / 94 | 3 | 8 | 0 | |
| 19,675 | 0.9% | 109 | 67 | 19.4% | 266 | 408 | 608 | 67 | 0 / 59 | 6 | 2 | 0 | |
| 19,431 | 0.9% | 108 | 4 | 0% | 4,858 | — | 6,014 | 4 | 0 / 4 | 0 | 0 | 0 | |
| 16,652 | 0.8% | 93 | 2 | 0% | 8,326 | — | 9,060 | 2 | 0 / 2 | 0 | 0 | 0 | |
| 9,958 | 0.5% | 55 | 3 | 0% | 3,319 | — | 3,906 | 3 | 0 / 2 | 1 | 0 | 0 |
Block 0 · Parry 0 · Endurance 0 · Multi-Hit 199 · Invincible 0.
Peak DPS: 32,651
Healing by skill›
| Skill | Restored | Overheal | Shields | Hits | Critical Hit | Biggest heal |
|---|---|---|---|---|---|---|
| Life Potion | 16,525 | 0% | 0 | 0 | — | 420 |
| Life Serum | 9,924 | 0% | 0 | 6 | 0% | 2,102 |
Damage taken›
42,119 of it from Gatekeeper Pinopi (100%).
| Attack | Damage | Share | Hits | Biggest hit |
|---|---|---|---|---|
| 34,776 | 82.6% | 18 | 3,575 | |
| 7,343 | 17.4% | 6 | 1,411 |
Health bars lost
In full health bars: 1.00 is the player's whole health.
- Avoidable1.24
- Aimed at the player1.22
- Whole group0.00
- One target0.00
- Over time0.00
Boss attacks that hit the player
| Attack | Health bars | Kind | Casts | Hits |
|---|---|---|---|---|
| 2.02 | Aimed at the player | 18 | 18 | |
| 0.43 | Avoidable | 4 | 6 |
Buffs and debuffs›
Buffs on the player
| Buff | Uptime | Applications | Most stacks |
|---|---|---|---|
| Effect 19000000 | 100% | 1 | 1 |
| 99.9% | 2 | 1 | |
| 99.9% | 2 | 1 | |
| 99.9% | 2 | 1 | |
| 27.6% | 5 | 1 | |
| 26.7% | 4 | 1 | |
| 23.5% | 3 | 1 | |
| 16.5% | 3 | 1 | |
| 14.6% | 3 | 1 | |
| 11% | 4 | 1 | |
| 2.8% | 1 | 1 |
The player's debuffs on Gatekeeper Pinopi
| Debuff | Uptime | Applications |
|---|---|---|
| 95.8% | 4 | |
| 71.9% | 21 | |
| 63.3% | 13 | |
| 19.4% | 7 | |
| 15.5% | 7 | |
| 10% | 2 |
Uptime is the share of the fight the effect was up.
Crowd control and dispels›
- Crowd control done0
- Crowd control received6
- Dispels1
- Failed dispels0
- Defensive skills used0
- Blows avoided0
- Blows resisted (immune)0
- Average DPS12,097
- Meter DPS11,898
- Damage2,166,042
- HPS147
- Healing26,449
- Overheal0%
- Damage taken42,119
- Deaths0
- Hits913
- Critical Hit34.7%
- Active time2:59
- Total Battle Time3:02
Perfect Dodges and Parries
- Perfect Dodges16
- Blows dodged18
- Of them from players0
- Dodges seen32
- Perfect Parries0
- Perfect Shield Blocks0
Some may be missing: the meter lost the game's stream for a while.
Crowd control and dispels
- Crowd control done0
- Crowd control received6
- Dispels1
- Failed dispels0
- Defensive skills used0
- Blows avoided0
- Blows resisted (immune)0
The group
When each player was in the group (UTC), and what the meter counted over the whole run.
| Player | In the group (UTC) | Combat Power | Item Level | Healing | Damage taken | Deaths | Perfect Dodges |
|---|---|---|---|---|---|---|---|
| miimiiMaouYustiel | – | 74,231 | 1,493 | 26,449 | 42,119 | 0 | 16 |