Hellfire
Selects a target within 20m and deals 1,137–3,412 + 339.25–1,017.75% of Attack Fire damage to up to 4 enemies within 4m of the target.
Max 3 Charge Levels
20-35 Stagger Gauge Damage
Weapons: Spellbook
- Cast time
- Instant
- Cooldown
- 45s
- Range
- 20m
- Target
- Your target
- Bought up to
- Lv 10
- Level table to
- Lv 40
- MP cost
- 200
Per-level scaling
Base values are level 1; only values that change with the skill level are shown.
Lv 1–10: bought · Lv 11–40: bonus levels
Level 10: Damage: 3,490 + 339.25% of Attack · PvP damage 1,893 + 184% of Attack
DamageLv 1 → 40: 1,137 → 8,121plus 339.25% of Attack at every level · PvP: 184% of Attack
| Level | Damage | PvP damage |
|---|---|---|
| 1 | 1,137 | 616 |
| 2 | 1,460 | 792 |
| 3 | 1,732 | 939 |
| 4 | 2,004 | 1,087 |
| 5 | 2,277 | 1,235 |
| 6 | 2,549 | 1,382 |
| 7 | 2,872 | 1,558 |
| 8 | 3,144 | 1,705 |
| 9 | 3,343 | 1,813 |
| 10 | 3,490 | 1,893 |
| 11 | 3,689 | 2,001 |
| 12 | 3,887 | 2,108 |
| 13 | 4,086 | 2,216 |
| 14 | 4,284 | 2,323 |
| 15 | 4,432 | 2,403 |
| 16 | 4,579 | 2,484 |
| 17 | 4,727 | 2,564 |
| 18 | 4,875 | 2,644 |
| 19 | 5,022 | 2,724 |
| 20 | 5,170 | 2,804 |
| 21 | 5,317 | 2,884 |
| 22 | 5,465 | 2,964 |
| 23 | 5,612 | 3,044 |
| 24 | 5,760 | 3,124 |
| 25 | 5,908 | 3,204 |
| 26 | 6,055 | 3,284 |
| 27 | 6,203 | 3,364 |
| 28 | 6,350 | 3,444 |
| 29 | 6,498 | 3,524 |
| 30 | 6,645 | 3,604 |
| 31 | 6,793 | 3,684 |
| 32 | 6,941 | 3,764 |
| 33 | 7,088 | 3,844 |
| 34 | 7,236 | 3,924 |
| 35 | 7,383 | 4,004 |
| 36 | 7,531 | 4,084 |
| 37 | 7,678 | 4,164 |
| 38 | 7,826 | 4,244 |
| 39 | 7,974 | 4,324 |
| 40 | 8,121 | 4,404 |
Learning costs
Lv 10: 21 skill points in all
| Skill Lv | Character Lv | Cost | Total |
|---|---|---|---|
| 1 | 14 | free | 0 |
| 2 | 14 | 1 | 1 |
| 3 | 17 | 1 | 2 |
| 4 | 20 | 1 | 3 |
| 5 | 23 | 2 | 5 |
| 6 | 26 | 2 | 7 |
| 7 | 29 | 2 | 9 |
| 8 | 32 | 4 | 13 |
| 9 | 35 | 4 | 17 |
| 10 | 38 | 4 | 21 |
Specialty
5 Specialty options change how this skill behaves. Each one links to its own page with the changed numbers.
3 slots open at skill Lv 8, 12, and 20; each holds one option of your choice, and you can change it.
- Option 4 · opens at skill Lv 12
above the bought Lv 10: needs bonus levels
Charge SkillIgnores Block and Evasion and lands as Multi-Hit
- Option 5 · opens at skill Lv 16
above the bought Lv 10: needs bonus levels
Charge Skill-15s cooldown
Effects
More Sorcerer skills
Client data›
Effect values the page does not interpret yet, as the game client stores them.
Stagger gauge damage20
Names in other regions: Korean
KR지옥의 화염