Journal
Quests
849 quests EU/NA players can take now. 314 more open later. Objectives, story chains, prerequisites and rewards for every quest.
1,163 quests
149 retired quests are hidden. Show them
- High Priest's Ruins—
Exploration
The body of High Priest Hystan, whose soul and mind were stolen by Fafnite, roamed Altgard and slaughtered countless people. When Hystan's body arrived in Moslan Forest, the Nornir gathered the Daeva and sealed the High Priest's body. They left a stele in memory of his victims, containing the truth about High Priest Hystan, and make offerings there. - Closed Hideout—
Exploration
Karas fled the village to this cave, but their fate could not be avoided. Though sealed in the past, the ravages of time have once again reopened this Karas-infested den. They continue to lurk within, mad and hungry for prey. - All-Curing Cave—
Exploration
This cave is rumored to contain a miraculous cure-all mushroom. But none who've entered in search of it have ever returned. - Fungie Habitat—
Exploration
A cave containing abnormal amounts of Fungie. Rumor says that treasure lies deep within, but none have successfully ventured far enough inside. - Library of Wisdom—
Exploration
A secret library built by the librarian Musein to preserve the knowledge of the Asmodians, under the sworn protection of the Kerubar. Whispers tell of ancient tomes containing information on the Bulwark. - Destroyed Scriptorium—
Exploration
The ruins of a destroyed sanctum, said to contain records written by Empyrean Lord Zikel. - Dark Root Cave—
Exploration
Home to an Agrint contaminated by Drana. A valuable treasure is said to lie unattended somewhere inside. - Unstable Cave—
Exploration
A underwater cave lair of Daine of Tears, the Water Spirit, who escaped from the cave where the Etheria Rift formed. The spirit without the pact-bearer is now in a highly unstable state. - Lamnah Base—
Exploration
A cave claimed as a base by a Draconute warband led by Lamnah, the ruthless Scouts Captain of the Lagta Brigade. - Twisted Pit—
Exploration
A twisted pit believed to descend into the Ancient City of Ru, known only to the most daring explorers. Rumors persist that the lost records of Ru are hidden within its depths. - Rift Fissure—
Exploration
A mysterious rift said to lead to the Ancient City of Ru, known only to seasoned explorers. Rumors claim that the lost records of Ru lie hidden deep within this cave. - Scale Altar—
Exploration
An altar where Naga Wasti performs rites to strengthen the Dragon Lord's power. Wasti is a mighty warrior, feared as the Daeva slayer. - Library of Foresight—
Exploration
A library created in Moslan Forest by Musein, a librarian who sought to preserve the knowledge of the Asmodians by creating a secret library. Whispers tell of ancient tomes on the Bulwark kept within this library's depths. - Skurv Laborer Den—
Exploration
A brutal training ground where Mumu Laborers strive to become warriors. Those who break under the overseer's strict training are cast into the prison's grip. - Dratona Assembly Area—
Exploration
A hatchery and training ground for Dratona, a new kind of Balaur born in Atreia. Inherently fragile, they are often treated as expendable. - Place of Rest—
Exploration
A valley where Daeva resisting the Balaur invasion sought refuge, only to have it become their tomb following a Dredgion bombardment. Many who fought here had been serving since even before the Balaur invasion. - Final Haven—
Exploration
In their darkest hour, a number of Daeva gathered all they had and fled to a hidden cave behind the Basfelt Waterfall. Some ventured out to scout but never returned. Overcome by fear, those left behind stayed in this final refuge, waiting and slowly fading away. - Worshiper's Underground Cave—
Exploration
Zikel's zealots grow their power within these underground caves. Corrupted followers blindly worship the kept records of Zikel, spreading false faith throughout Altgard. - Fanatics' Den—
Exploration
Within this cave, Zikel's zealots recklessly offer sacrifices in twisted faith. The gathered offerings of victims are presented as tribute to Zikel. - Spider Cave—
Exploration
Rumors whisper of treasure hidden in this abandoned Odylium mine, but all who have ventured inside fell victim to swarms of Odyle Spiders. - Empty Cave—
Exploration
An ancient cave where the Lepharist once conducted Krao experiments. Now abandoned, but the test subjects are said to still wander around the cave. - Lonely Rock Chasm—
Exploration
An abandoned cave where a Daeva who betrayed the Blades was imprisoned, tortured, and left to die. It is said the restless spirit of this traitor, together with those of other murdered Daeva, haunts and attacks any who pass through. - Rock Cave—
Exploration
Revelations of Khalil foretells the Daeva' fate. A fragment of this prophecy is said to be hidden within this Rock Cave, now held by the Kalgolem. - Den of Exiles—
Exploration
This ruin holds ancient Daeva chronicles, but now exiled Mau who broke their oaths have claimed it as their own. - Pirate's Treasure Storage—
Exploration
A pirates' treasure storage hidden beneath Idun's Lake. After being discovered and claimed by the Blades, it has been managed by Custodian Chakkerman. - Shulak Cave—
Exploration
A den imprisoning Razekin, a Shulak who survived Fafnite dust poisoning but lost his mind entirely. - Destruction Archons Armory—
Exploration
A ancient armory of the Destruction Archons, dutifully guarded by Archons through the ages. Rumor says they protect a secret treasure deep within. - Ascetic's Cave—
Exploration
A hidden refuge where the Reckless Jonas, who fled the Blades fearing punishment, hides with his followers. It was once a sanctuary for ascetics' training. - Lagta Fafnite Storage—
Exploration
One of the Lagta Brigade's Fafnite Storages, overseen by the Supervisor Sinah. - Warriors' Rest—
Exploration
A sanctum where the Destruction Archon, sworn to Zikel, find rest. Known as the Warriors' Rest, this ancient site is rumored to hold relics tied to Zikel. - Tayga Breeding Ground—
Exploration
A breeding ground for raising Tayga, the beasts wielded by the Black Claw Mau. The breeding ground is always full bloodshed and howling from these beasts. - Library of Patience—
Exploration
A secret library built in Basfelt by Musein, a librarian who sought to preserve the knowledge of the Asmodians. Whispers tell of ancient tomes containing information on the Bulwark. - Odylium Marauder Den—
Exploration
A storage housing the Blades' Odylium marauders. Fortified with powerful security devices, it holds vital documents tied to Odylium. - Ruins of the Ancient City of Ru—
Exploration
The Ancient City of Ru, passed down through legend, is said to have once boasted a highly advanced civilization. Confirming what lies within has become the life's goal of countless explorers. - Graverobber Den—
ExplorationAltgard
A den of grave robber Daeva obsessed with an relic buried in a tomb. They've set up camp near the cemetery and are causing havoc. They are notorious even among fellow grave robbers. - Sanctum Outskirts Watch—
ExplorationAltgard
An outpost established by the Balaur outside the Sanctum Outpost. Though disguised as a simple outpost, it is actually a facility for testing Draconute modification, with many violent Draconutes who have slipped beyond Drakan control. - Rubek Thieves' Occupied Territory—
ExplorationAltgard
The main base of a bandit group occupying Calderon Canyon. They expanded their power using illegal explosives and now pillage anyone in sight, human or Shugo alike. - Corrupted Forester Ruins—
ExplorationAltgard
A former hideout and home to the Nornir who protected the forest, until their souls were stolen during an attack by the Blades. Now in ruins, the hideout is filled with the vengeful wraiths driven mad by despair. - Blades Temporary Outpost—
ExplorationAltgard
An outpost established by Blades in Moslan Forest to facilitate hunting down any surviving Nornir. Rumor has it that somewhere within the outpost lies a treasure chest filled with valuables looted from the Nornir. - Logger's Rest Ruins—
ExplorationAltgard
A small rest stop that was originally home to the loggers of Moslan Forest before being taken over by a band of thieves after the forest burned down. The thieves hunt forest creatures or rob refugees who pass through. - Forest Marauder Campsite—
ExplorationAltgard
A marauder hideout hidden within the Purifying Forest. This group particularly despises the Karas and loots all forest inhabitants, Nornirs and Karas alike. - Detlef Thieves Camp—
ExplorationAltgard
A group of thieves based in Western Gribade Highland. Originally, they preyed on nearby refugees, but now they cooperate with the Blades, handing over to them any suspicious outsiders passing through. - Granach's Hideout—
ExplorationAltgard
A hideout of wanted criminals who originally worked for the Steel Hammer Merchants until they were caught smuggling goods. Now settled in the eastern Gribade Highland, they continue to target passing merchants. - Legion Base Ruins—
ExplorationAltgard
A site where a small legion resisting the Balaur was annihilated. Daeva soldiers whose bodies and souls have been split now wander aimlessly. The Balaur intend to seal these specters within the ruins and repurpose them into an immortal brigade. - Flauke Legion Outpost—
ExplorationAltgard
An outpost now held by the Flauke Legion. Once protectors of the Purifying Forest, they became deeply demoralized after suffering a brutal defeat to the Balaur. Driven by the power of Fafnite, Commander Flauke is now guilty of innumerous atrocities. - Latrima Outpost—
ExplorationAltgard
An outpost of elite Balaur forces monitoring and patrolling Dranactus. They oversee Drana cultivation while keeping watch over the area. A teleportation device allows them to rapidly reinforce their forces, making this a key base. - Barahta Extermination Unit Outpost—
ExplorationAltgard
An outpost garrisoned by Balaur of the Lagta Brigade. Responsible for hunting down any local resistance, they are notorious for being among the most brutal of the Balaur. - Amurahta Surveillance Base—
ExplorationAltgard
A Balaur base set up to monitor the area around Black Claw Village. Watch Captain Amurahta keeps a close eye to ensure the local Mau do their work efficiently, and extorts them for their supplies under the pretext of offering them protection. - Andsha Forward Base—
ExplorationAltgard
An outpost manned by Balaur of the Lagta Brigade, built to support their research into destroying the Blood Barrier. Whether human or Shulak, any who dare approach Impetusium Square without permission are attacked indiscriminately. - Hernon Thieves DenLater
ExplorationEltnen
Home to the Hernon Thieves, an offshoot of the Hilsrother Marauders. This group of ne'er-do-wells are known for their relentless targeting of Tsenka Merchants Shugo.