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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryGuardRing
Item Level4646
Required Level4040
TierTier IITier II
RaceAllAll
TradeTradeable until soul boundTradeable until soul bound
Sockets4 manastone sockets, 1 Theostone socket4 manastone sockets
Soul Binding properties44
Skill effects (max)44
Amplified Enhance (max)——
Enhance Potential (steps)55
Obtained fromLooted from monstersNo known source
Sale Price3,427857
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Base stats

Small coloured numbers: difference from Fallen Ancient God Guard.
Attack9447−47
Accuracy50—−50
Critical Hit50—−50
Defense—112+112

Soul Binding

Roll range and pool chance per item.
PropertyFallen Ancient God GuardFallen Ancient God Sapphire Ring
Combat Speed6.37% ~ 7.4%(4%)—
Damage Boost3.67% ~ 4.29%(2%)—
Multi-hit Chance4.86% ~ 5.66%(6%)—
Weapon Damage Boost4.86% ~ 5.66%(4%)—
Status Effect Chance12.96% ~ 14.97%(4%)—
Might12 ~ 21(6%)4 ~ 12(2%)
Precision12 ~ 21(7%)4 ~ 12(2%)
Attack22 ~ 32(7%)14 ~ 23(6%)
Critical Hit34 ~ 46(7%)21 ~ 31(6%)
Critical Attack48 ~ 62(8%)—
Back Attack48 ~ 62(7%)—
Front Attack48 ~ 62(7%)—
Accuracy46 ~ 60(8%)29 ~ 40(6%)
Block28 ~ 39(7%)17 ~ 27(9.5%)
MP103 ~ 125(8%)64 ~ 81(9.5%)
HP208 ~ 246(8%)130 ~ 157(9.5%)
Intelligence—8 ~ 16(2%)
Flight Power—162 ~ 186.37(6%)
Defense—168 ~ 200(6%)
Evasion—16 ~ 25(6%)
Critical Hit Resist—30 ~ 42(9.5%)
Natural MP Regen—15 ~ 24(10%)
Natural HP Regen—30 ~ 42(10%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+15+15
Attack at max7838
Defense at max—97
Cost to max (no fails)2,658,3502,658,350
Expected cost to max~6,779,419~6,779,419
Last-level success chance20%20%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.