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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryGuardGuard
Item Level4645
Required Level4045
TierTier IITier I
RaceAllAll
TradeTradeable until soul boundUntradeable
Sockets4 manastone sockets, 1 Theostone socket4 manastone sockets, 1 Theostone socket
Soul Binding properties4—
Skill effects (max)4—
Amplified Enhance (max)——
Enhance Potential (steps)55
Obtained fromLooted from monstersQuest
Sale Price3,427Cannot be sold
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Base stats

Small coloured numbers: difference from Fallen Ancient God Guard.
Attack9492−2
Accuracy5050—
Critical Hit5050—

Soul Binding

Roll range and pool chance per item.
PropertyFallen Ancient God GuardSpiritforged Guard
Combat Speed6.37% ~ 7.4%(4%)—
Damage Boost3.67% ~ 4.29%(2%)—
Multi-hit Chance4.86% ~ 5.66%(6%)—
Weapon Damage Boost4.86% ~ 5.66%(4%)—
Status Effect Chance12.96% ~ 14.97%(4%)—
Might12 ~ 21(6%)10 ~ 10
Precision12 ~ 21(7%)—
Attack22 ~ 32(7%)—
Critical Hit34 ~ 46(7%)—
Critical Attack48 ~ 62(8%)—
Back Attack48 ~ 62(7%)—
Front Attack48 ~ 62(7%)—
Accuracy46 ~ 60(8%)30 ~ 30
Block28 ~ 39(7%)15 ~ 15
MP103 ~ 125(8%)—
HP208 ~ 246(8%)120 ~ 120

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+15+15
Attack at max7876
Cost to max (no fails)2,658,3502,589,430
Expected cost to max~6,779,419~6,600,405
Last-level success chance20%20%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.