Nightmare run
Zikel's Apparition · Level 1 Beta
Each player's DPS on every boss and over the whole run, from RiftConsole's damage meter, with the meter's breakdown of every boss fight and how each figure was checked.
- Cleared
- Clear time 1:29
- 1 player
- 1 kill
- Europe
The figures are what the group's uploads state, and each label says how a figure was checked. How the checks work
DPS per boss, then the whole run
| Player | Zikel's ApparitionFight 1:29 | Game score | Check |
|---|---|---|---|
| Unverified player · Gladiator | 26,758 | 8,511 | Self-reported |
Breakdown
Each player's figures as the meter shows them: one tab per boss fight, then the whole run.
Unverified player · Gladiator
- DPS26,758
- HPS1,518
- Damage2,400,241
- Healing136,236
- Damage taken171,232
- Deaths0
- Total Battle Time1:29
Damage by skill
| Skill | Damage | Share | DPS | Hits | Critical Hit | Average hit | Average crit | Biggest hit | Casts | Back Attack Hits / Front Attack Hits | Perfect Hits | Double Hits | Avoided |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 622,075 | 25.9% | 6,934 | 103 | 59.2% | 4,136 | 7,350 | 17,664 | 55 | 25 / 50 | 18 | 12 | 0 | |
| 583,898 | 24.3% | 6,509 | 50 | 48% | 8,086 | 15,570 | 39,352 | 50 | 13 / 25 | 8 | 4 | 0 | |
| 338,726 | 14.1% | 3,776 | 131 | 62.6% | 1,958 | 2,961 | 9,142 | 70 | 23 / 78 | 25 | 7 | 0 | |
| 305,449 | 12.7% | 3,405 | 130 | 63.1% | 1,701 | 2,729 | 7,159 | 68 | 31 / 73 | 36 | 12 | 0 | |
| 212,966 | 8.9% | 2,374 | 4 | 100% | — | 53,242 | 108,155 | 2 | 2 / 2 | 1 | 1 | 0 | |
| 125,787 | 5.2% | 1,402 | 25 | 68% | 3,570 | 5,719 | 10,463 | 25 | 5 / 10 | 5 | 2 | 0 | |
| 61,367 | 2.6% | 684 | 40 | 100% | — | 1,534 | 2,826 | 17 | 22 / 0 | 10 | 2 | 0 | |
| 37,364 | 1.6% | 416 | 20 | 100% | — | 1,868 | 4,250 | 20 | 11 / 3 | 6 | 1 | 0 | |
| 25,388 | 1.1% | 283 | 12 | 41.7% | 1,643 | 2,777 | 3,208 | 12 | 0 / 10 | 3 | 1 | 0 | |
| 24,704 | 1% | 275 | 10 | 20% | 2,302 | 3,143 | 4,090 | 10 | 0 / 8 | 2 | 2 | 0 | |
| 20,079 | 0.8% | 223 | 6 | 50% | 2,227 | 4,466 | 4,927 | 3 | 2 / 4 | 0 | 0 | 0 | |
| 17,024 | 0.7% | 189 | 6 | 16.7% | 2,612 | 3,964 | 3,964 | 6 | 1 / 5 | 3 | 0 | 0 | |
| 16,762 | 0.7% | 186 | 22 | 54.5% | 583 | 911 | 1,220 | 22 | 4 / 12 | 7 | 3 | 0 | |
| 8,652 | 0.4% | 96 | 4 | 25% | 1,906 | 2,934 | 2,934 | 4 | 2 / 1 | 1 | 0 | 0 |
Block 0 · Parry 0 · Endurance 0 · Multi-Hit 195 · Invincible 0.
Peak DPS: 115,556
Healing by skill›
| Skill | Restored | Overheal | Shields | Hits | Critical Hit | Biggest heal |
|---|---|---|---|---|---|---|
| 66,940 | 15.2% | 0 | 133 | 0% | 12,340 | |
| 50,267 | 22.3% | 0 | 40 | 0% | 1,683 | |
| Life Serum | 11,876 | 0% | 0 | 6 | 0% | 2,161 |
| Life Potion | 4,580 | 39.8% | 0 | 0 | — | 432 |
| 2,573 | 17.2% | 0 | 6 | 0% | 570 |
Damage taken›
160,097 of it from Zikel's Apparition (93.5%).
| Attack | Damage | Share | Hits | Biggest hit |
|---|---|---|---|---|
| 105,784 | 61.8% | 33 | 15,426 | |
| 35,303 | 20.6% | 11 | 7,069 | |
| 15,426 | 9% | 1 | 15,426 | |
| 6,224 | 3.6% | 1 | 6,224 | |
| 5,279 | 3.1% | 3 | 2,961 | |
| 3,216 | 1.9% | 1 | 3,216 |
Health bars lost
In full health bars: 1.00 is the player's whole health.
- Avoidable0.86
- Aimed at the player3.71
- Whole group0.00
- One target0.00
- Over time0.97
Boss attacks that hit the player
| Attack | Health bars | Kind | Casts | Hits |
|---|---|---|---|---|
| 2.45 | Aimed at the player | 12 | 12 | |
| 1.14 | Aimed at the player | 10 | 11 | |
| 0.50 | Avoidable | 1 | 1 | |
| 0.20 | Aimed at the player | 1 | 1 | |
| 0.17 | Aimed at the player | 3 | 3 | |
| 0.10 | Avoidable | 1 | 1 |
Buffs and debuffs›
Buffs on the player
| Buff | Uptime | Applications | Most stacks |
|---|---|---|---|
| Effect 19000000 | 100% | 1 | 1 |
| 100% | 1 | 1 | |
| 99.2% | 1 | 1 | |
| 98.1% | 1 | 1 | |
| 82.9% | 130 | 5 | |
| 81.8% | 18 | 1 | |
| 68.7% | 2 | 1 | |
| 49.7% | 3 | 1 | |
| 49.7% | 3 | 1 | |
| 44.7% | 4 | 1 | |
| 22.4% | 2 | 1 | |
| 18.9% | 1 | 1 |
The player's debuffs on Zikel's Apparition
| Debuff | Uptime | Applications |
|---|---|---|
| 44.8% | 4 |
Uptime is the share of the fight the effect was up.
Crowd control and dispels›
- Crowd control done0
- Crowd control received3
- Dispels4
- Failed dispels0
- Defensive skills used0
- Blows avoided0
- Blows resisted (immune)0
Own passive procs›
| Passive | Procs | Uptime |
|---|---|---|
| 6 | 68.7% | |
| 3 | 16.8% | |
| 155 | 97.8% |
- Average DPS26,743
- Meter DPS26,744
- Damage2,400,241
- HPS1,517
- Healing136,236
- Overheal18%
- Damage taken171,232
- Deaths0
- Hits563
- Critical Hit62.9%
- Active time1:29
- Total Battle Time1:29
Perfect Dodges and Parries
- Perfect Dodges0
- Blows dodged0
- Of them from players0
- Dodges seen17
- Perfect Parries2
- Perfect Shield Blocks0
Crowd control and dispels
- Crowd control done0
- Crowd control received3
- Dispels4
- Failed dispels0
- Defensive skills used0
- Blows avoided0
- Blows resisted (immune)0
The group
When each player was in the group (UTC), and what the meter counted over the whole run.
| Player | In the group (UTC) | Combat Power | Item Level | Healing | Damage taken | Deaths | Perfect Dodges |
|---|---|---|---|---|---|---|---|
| Unverified player · Gladiator | – | Shown once the player is checked | Shown once the player is checked | 136,236 | 171,232 | 0 | 0 |