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Abyss Corridor run

Sulfur Tree Island Artifact Beta

Each player's DPS on every boss and over the whole run, from RiftConsole's damage meter, with the meter's breakdown of every boss fight and how each figure was checked.

  • Left before the end
  • 1 player
  • 64 kills
  • Europe
Provisional: no Abyss Corridor run to its end is recorded yet, so these figures may still change.

The figures are what the group's uploads state, and each label says how a figure was checked. How the checks work

DPS per boss, then the whole run

DPS per boss, then the whole run
PlayerWhole runGame scoreCheck
SevyVaizelAssassin32,87024,728Self-reported

Breakdown

Each player's figures as the meter shows them: one tab per boss fight, then the whole run.

SevyAssassin
  • Average DPS32,870
  • Meter DPS34,309
  • Damage4,674,178
  • HPS0
  • Healing0
  • Overheal—
  • Damage taken4
  • Deaths0
  • Hits447
  • Critical Hit87%
  • Active time2:15
  • Total Battle Time2:16

Perfect Dodges and Parries

  • Perfect Dodges0
  • Blows dodged0
  • Of them from players0
  • Dodges seen2
  • Perfect Parries0
  • Perfect Shield Blocks0

Crowd control and dispels

  • Crowd control done0
  • Crowd control received0
  • Dispels0
  • Failed dispels0
  • Defensive skills used0
  • Blows avoided0
  • Blows resisted (immune)0

The group

When each player was in the group (UTC), and what the meter counted over the whole run.

The group
PlayerIn the group (UTC)Combat PowerItem LevelHealingDamage takenDeathsPerfect Dodges
SevyVaizel – 151,3722,6400400

Every Abyss Corridor board