Overhead Slam
Deals 174 + 163.6% of Attack damage to a target afflicted with Knockdown within 4m and increases Enmity.
Has a 7% chance to trigger when attacking a target with Incapacitated Immunity.
5 Stagger Gauge Damage
Weapons: Greatsword
- Cast time
- Instant
- Cooldown
- 5s
- Range
- 4m
- Target
- Your target
- Bought up to
- Lv 10
- Level table to
- Lv 40
Per-level scaling
Base values are level 1; only values that change with the skill level are shown.
Lv 1–10: bought · Lv 11–40: bonus levels
Level 10: Damage: 1,266 + 163.6% of Attack · PvP damage 1,041 + 134.55% of Attack
DamageLv 1 → 40: 174 → 3,744plus 163.6% of Attack at every level · PvP: 134.55% of Attack
| Level | Damage | PvP damage |
|---|---|---|
| 1 | 174 | 143 |
| 2 | 247 | 203 |
| 3 | 321 | 264 |
| 4 | 431 | 355 |
| 5 | 566 | 466 |
| 6 | 726 | 597 |
| 7 | 861 | 708 |
| 8 | 996 | 819 |
| 9 | 1,131 | 930 |
| 10 | 1,266 | 1,041 |
| 11 | 1,425 | 1,172 |
| 12 | 1,560 | 1,283 |
| 13 | 1,658 | 1,364 |
| 14 | 1,732 | 1,424 |
| 15 | 1,830 | 1,505 |
| 16 | 1,928 | 1,586 |
| 17 | 2,027 | 1,667 |
| 18 | 2,125 | 1,747 |
| 19 | 2,198 | 1,808 |
| 20 | 2,272 | 1,868 |
| 21 | 2,346 | 1,929 |
| 22 | 2,419 | 1,989 |
| 23 | 2,493 | 2,050 |
| 24 | 2,566 | 2,111 |
| 25 | 2,640 | 2,171 |
| 26 | 2,714 | 2,232 |
| 27 | 2,787 | 2,292 |
| 28 | 2,861 | 2,353 |
| 29 | 2,934 | 2,413 |
| 30 | 3,008 | 2,474 |
| 31 | 3,082 | 2,534 |
| 32 | 3,155 | 2,595 |
| 33 | 3,229 | 2,656 |
| 34 | 3,303 | 2,716 |
| 35 | 3,376 | 2,777 |
| 36 | 3,450 | 2,837 |
| 37 | 3,523 | 2,898 |
| 38 | 3,597 | 2,958 |
| 39 | 3,671 | 3,019 |
| 40 | 3,744 | 3,079 |
Learning costs
Lv 10: 21 skill points in all
| Skill Lv | Character Lv | Cost | Total |
|---|---|---|---|
| 1 | 4 | free | 0 |
| 2 | 4 | 1 | 1 |
| 3 | 7 | 1 | 2 |
| 4 | 10 | 1 | 3 |
| 5 | 13 | 2 | 5 |
| 6 | 16 | 2 | 7 |
| 7 | 19 | 2 | 9 |
| 8 | 22 | 4 | 13 |
| 9 | 25 | 4 | 17 |
| 10 | 28 | 4 | 21 |
Specialty
5 Specialty options change how this skill behaves. Each one links to its own page with the changed numbers.
3 slots open at skill Lv 8, 12, and 20; each holds one option of your choice, and you can change it.
- Option 4 · opens at skill Lv 12
above the bought Lv 10: needs bonus levels
MobileCritical Hit on hit
- Option 5 · opens at skill Lv 16
above the bought Lv 10: needs bonus levels
MobileRemove cooldown
Effects
More Gladiator skills
Client data›
Effect values the page does not interpret yet, as the game client stores them.
Stagger gauge damage5
Names in other regions: Korean
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