Extract Vitality
ActiveAttack
Deals 81 + 67.5% of Attack damage to the target and
restores summoned Spirit's HP by 111-129.
Weapons: Orb
- Cast time
- Instant
- Cooldown
- 20s
- Range
- 20m
- Target
- Current target
- Max level
- 20
Per-level scaling
Base values are level 1; only values that change with the skill level are shown.
Level 1: Damage: 81 + 67.5% of Attack — HP restore: Min heal 111 · Max heal 129
DamageLv 1 → 20: 81 → 1,551plus 67.5% of Attack at every level
| Level | Damage |
|---|---|
| 1 | 81 |
| 2 | 123 |
| 3 | 166 |
| 4 | 243 |
| 5 | 309 |
| 6 | 386 |
| 7 | 463 |
| 8 | 530 |
| 9 | 621 |
| 10 | 712 |
| 11 | 803 |
| 12 | 884 |
| 13 | 955 |
| 14 | 1,026 |
| 15 | 1,111 |
| 16 | 1,196 |
| 17 | 1,281 |
| 18 | 1,366 |
| 19 | 1,451 |
| 20 | 1,551 |
Other client values (unlabelled)
| Level | Value 5 |
|---|---|
| 1 | 2 |
| 2 | 1 |
| 3 | 1 |
| 4 | 1 |
| 5 | 1 |
| 6 | 1 |
| 7 | 1 |
| 8 | 1 |
| 9 | 1 |
| 10 | 1 |
| 11 | 1 |
| 12 | 1 |
| 13 | 1 |
| 14 | 1 |
| 15 | 1 |
| 16 | 1 |
| 17 | 1 |
| 18 | 1 |
| 19 | 1 |
| 20 | 1 |
HP restoreMin heal · Lv 1 → 20: 111 → 3,281
| Level | Min heal | Max heal |
|---|---|---|
| 1 | 111 | 129 |
| 2 | 282 | 329 |
| 3 | 500 | 584 |
| 4 | 719 | 839 |
| 5 | 941 | 1,098 |
| 6 | 1,164 | 1,358 |
| 7 | 1,391 | 1,623 |
| 8 | 1,619 | 1,889 |
| 9 | 1,850 | 2,159 |
| 10 | 2,082 | 2,429 |
| 11 | 2,318 | 2,705 |
| 12 | 2,555 | 2,981 |
| 13 | 2,795 | 3,261 |
| 14 | 3,036 | 3,542 |
| 15 | 3,281 | 3,828 |
| 16 | 2,318 | 2,705 |
| 17 | 2,555 | 2,981 |
| 18 | 2,795 | 3,261 |
| 19 | 3,036 | 3,542 |
| 20 | 3,281 | 3,828 |
Effects
Client data›
Effect values the page does not interpret yet, as the game client stores them.
Stagger gauge damage10
Names in other regions: Korean
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