Blood Absorption
SystemBuff
Weapons: Greatsword
- Target
- Self
- Max level
- 40
Per-level scaling
Base values are level 1; only values that change with the skill level are shown.
Level 1: HP restore (%): Heal 2,600
HP restore (%)Heal · Lv 1 → 40: 2,600 → 6,500
| Level | Heal |
|---|---|
| 1 | 2,600 |
| 2 | 2,700 |
| 3 | 2,800 |
| 4 | 2,900 |
| 5 | 3,000 |
| 6 | 3,100 |
| 7 | 3,200 |
| 8 | 3,300 |
| 9 | 3,400 |
| 10 | 3,500 |
| 11 | 3,600 |
| 12 | 3,700 |
| 13 | 3,800 |
| 14 | 3,900 |
| 15 | 4,000 |
| 16 | 4,100 |
| 17 | 4,200 |
| 18 | 4,300 |
| 19 | 4,400 |
| 20 | 4,500 |
| 21 | 4,600 |
| 22 | 4,700 |
| 23 | 4,800 |
| 24 | 4,900 |
| 25 | 5,000 |
| 26 | 5,100 |
| 27 | 5,200 |
| 28 | 5,300 |
| 29 | 5,400 |
| 30 | 5,500 |
| 31 | 5,600 |
| 32 | 5,700 |
| 33 | 5,800 |
| 34 | 5,900 |
| 35 | 6,000 |
| 36 | 6,100 |
| 37 | 6,200 |
| 38 | 6,300 |
| 39 | 6,400 |
| 40 | 6,500 |
Client data›
Effect values the page does not interpret yet, as the game client stores them.
HP restore (%)2600, 2600, -1, 10000, 0, 0, 1
Names in other regions: Korean
KR피의 흡수