Skip to content
Three adventurers stand beside a rune-carved monolith before a glowing sealed door set into a sunlit, vine-covered cliff.

Journal

Quests

12 quests match the current filters. Objectives, story chains, prerequisites and rewards for every quest.

Recurring events and timers →

12 quests

12 quests

  1. Hernon Thieves Den

    ExplorationEltnen

    Home to the Hernon Thieves, an offshoot of the Hilsrother Marauders. This group of ne'er-do-wells are known for their relentless targeting of Tsenka Merchants Shugo.
    Later
  2. Golden Branch Stronghold Ruins

    ExplorationEltnen

    Once the stronghold of a legion known as the Golden Branch Brigade. Now, it is occupied by a group of thieves stealing hard-earned Odyle found by refugees at the destroyed Eltnen Barrier Tower.
    Later
  3. Rogue Sky Fortress

    ExplorationEltnen

    A fortress occupied by outlaws operating in the Lankusis Plateau and led by their captain, Rumer. In a time where fully ascended Daevas are scarce, Rumer’s gang is a rare exception; every single member is a Daeva with wings. Utilizing this advantage, they have built a stronghold on a sky island far beyond the reach of most people, giving them free rein to terrorize the region.
    Later
  4. Suspicious Ruins

    ExplorationEltnen

    The lunatic researcher Sellutey intends to create a new world order by combining Lepharist technology with sorcery. However, his rogue methods made him unpopular among his fellow Lepharists. Eventually, he came to occupy these ancient ruins, where he continues to focus on his life's work.
    Later
  5. Digunaka Forward Base

    ExplorationEltnen

    The forward base of Dignuaka, the 62nd Unit Commander of the Ishtar Taruna Brigade. During a routine patrol, Digunaka was impressed by the highly efficient Drana energy the Lepharists created, and has been using the energy to evolve and surpass his own limits.
    Later
  6. Hidden Vein Outpost

    ExplorationEltnen

    An underground outpost for Lepharist experiments. However, things changed once the Krao Vein was discovered below. The Balaur have largely abandoned the outpost after reporting the phenomenon, leaving only basic defenses and security measures for tracking experiment progress.
    Later
  7. Ice Canyon Campsite

    ExplorationMorheim

    A former camp for lumberjacks and hunters from the days when the Patamor Plains were still a forest. Long abandoned, it was rumored to have been resettled by outsiders. Now, only their ghosts roam the site, alongside fearless outlaws who have turned the haunted camp into their base of operations.
    Later
  8. Dharvata Surveillance Base

    ExplorationMorheim

    A Balaur surveillance base built to aid the search for the Ascension Artifact. Functionally a forward base, it collects intel from the fake Fate Archons and reports any findings to the Fafnir Brigade's main forces. The base is littered with Fafnium, which is used to trap the souls of Daeva captured by the fake Fate Archons. Much of the victims tend to be Kromede's followers.
    Later
  9. Cursed Snowfield Hideout

    ExplorationMorheim

    A Karas den located in northern Morheim. Originally a hideout for a small group of Nornir, it was eventually raided by the Balaur. Most of its inhabitants were either murdered for resisting or processed as materials for Fafnite, leaving behind a cursed legacy that deters anyone from approaching the area.
    Later
  10. Fallen Temple Ruins

    ExplorationMorheim

    The ruins of a temple on a sky island, brought down by a direct strike from a Balaur Dredgion. It has since become the lair of renegade Daeva, who extort and murder any other Daeva who cross their path.
    Later
  11. Dinakra Sky Outpost

    ExplorationMorheim

    A floating island that broke away during the collapse of the Arkanis Sky Temple, now serving as a Balaur sky outpost. It is overseen by Dinakra, a Balaur who is content with his rank of outpost commander and has little interest in pursuing greater power.
    Later
  12. Ashen Campsite

    ExplorationMorheim

    Formerly a Legion outpost overseeing the Muspel Volcano Zone, it fell into ruin following a volcanic eruption. It now serves as the base of a cult that worships the volcano.
    Later