Journal
Quests
216 quests match the current filters. Objectives, story chains, prerequisites and rewards for every quest.
216 quests
- Treasure Hunter Residence—
Exploration
Long ago, treasure hunters fled to an abandoned ruin to escape a Balaur assault. They perished after being trapped within, and lingered on as vengeful revenants. Driven mad, they came to regard the ancient tome within as a priceless treasure, and now serve as its guardians. - Abandoned Archon Jail—
Exploration
Moslan Forest bandits have made a hideout out of an old prison for Asmodian Daeva. - Fafnite Storage Room—
Exploration
This storage room is where the Balaur imprison Daeva to extract Fafnite from them. It is said that such storage rooms contain not only the Fafnium, but also the Balaur manual on Fafnite and Fafnium. - Insectoid Tunnel—
Exploration
The ground beneath Altgard is weakening due to underground tunnels used by the burrowing insectoid. It is said the burrowing insectoids dwell in this cave. - Bloodsoaked Confessional—
Exploration
Those who hold twisted beliefs about Zikel gather in this repentance room. This group of fanatics, claiming to be devout followers of Zikel, have only deepened the misunderstandings surrounding him. - Prison of Oblivion—
Exploration
An underground prison where those defeated in war were locked away. Over the years, the long-forgotten Prison of Oblivion has become filled only with restless dead and swarming rats, but rumors whisper of a lost chronicle hidden deep within its walls. - Watcher's Temporary Outpost—
Exploration
A Draconute battalion is being temporarily stationed here to keep an eye on the Calderon Canyon. - Blue Dragon's Trap—
Exploration
A place where the Fafnium used throughout the Sanctum Outpost is managed by the Lagta Brigade. The Lagta Brigade has been using Fafnium created by Dragon Lord Fafnir to steal the souls of countless Daeva and control their empty flesh. This place is being guarded by Sentinel Nuraka of the Lagta Brigade. - Hidden Vein Cave—
Exploration
A hidden cave rich in rare minerals. Crystalline monsters are swarming within. - Fortuneteller's Grave—
Exploration
The Three Sisters of Fate who lead the Nornir are brilliant diviners and prophets. Some of their students once claimed to be greater prophets than their teachers, only to meet their end in this cave after they hid away in fear of a future where they saw themselves turning into Karas. - Howling Den—
Exploration
The Mutated Varg Test Subjects were once human, but no longer remembers who they were. Guarding the treasure as commanded is all they know. - Ossuary of the Noble—
Exploration
During the Karas massacres, even the nobles could not escape their fate. Altgard's slaughterers herded the noble families suspected of being Karas into a single ossuary and imprisoned them. - Smuggler's Cave—
Exploration
Some of the Shulak criminals who roamed the Abyss continued their criminal activities even after settling in Altgard. In particular, a smuggler named Sumakhi will stop at nothing to make a profit and is now notorious among Daeva and humans for his brutality. - Homish's Prison Compound—
Exploration
Producing Fafnite always requires live human or Daeva. For this, Drakan Homish built the prison compound for imprisoning both human and Daeva. - Kumbahum's Cave—
Exploration
A cave used by those seeking the Balaur power over honor of the Mau. Followers of Shaman Kumbahum are growing in strength here. - Victims' Cave—
Exploration
The place where the soul-shattered cadets of Destruction Archons, slain for defying Hystan's command, are imprisoned in eternal despair - Drana Depository—
Exploration
The Drana Depository of the Balaur, guarded by the Depository Manager Arya, infamous for his brutal slaying of Daeva. - High Priest's Ruins—
Exploration
The body of High Priest Hystan, whose soul and mind were stolen by Fafnite, roamed Altgard and slaughtered countless people. When Hystan's body arrived in Moslan Forest, the Nornir gathered the Daeva and sealed the High Priest's body. They left a stele in memory of his victims, containing the truth about High Priest Hystan, and make offerings there. - Closed Hideout—
Exploration
Karas fled the village to this cave, but their fate could not be avoided. Though sealed in the past, the ravages of time have once again reopened this Karas-infested den. They continue to lurk within, mad and hungry for prey. - All-Curing Cave—
Exploration
This cave is rumored to contain a miraculous cure-all mushroom. But none who've entered in search of it have ever returned. - Fungie Habitat—
Exploration
A cave containing abnormal amounts of Fungie. Rumor says that treasure lies deep within, but none have successfully ventured far enough inside. - Library of Wisdom—
Exploration
A secret library built by the librarian Musein to preserve the knowledge of the Asmodians, under the sworn protection of the Kerubar. Whispers tell of ancient tomes containing information on the Bulwark. - Destroyed Scriptorium—
Exploration
The ruins of a destroyed sanctum, said to contain records written by Empyrean Lord Zikel. - Dark Root Cave—
Exploration
Home to an Agrint contaminated by Drana. A valuable treasure is said to lie unattended somewhere inside. - Unstable Cave—
Exploration
A underwater cave lair of Daine of Tears, the Water Spirit, who escaped from the cave where the Etheria Rift formed. The spirit without the pact-bearer is now in a highly unstable state. - Lamnah Base—
Exploration
A cave claimed as a base by a Draconute warband led by Lamnah, the ruthless Scouts Captain of the Lagta Brigade. - Twisted Pit—
Exploration
A twisted pit believed to descend into the Ancient City of Ru, known only to the most daring explorers. Rumors persist that the lost records of Ru are hidden within its depths. - Rift Fissure—
Exploration
A mysterious rift said to lead to the Ancient City of Ru, known only to seasoned explorers. Rumors claim that the lost records of Ru lie hidden deep within this cave. - Scale Altar—
Exploration
An altar where Naga Wasti performs rites to strengthen the Dragon Lord's power. Wasti is a mighty warrior, feared as the Daeva slayer. - Library of Foresight—
Exploration
A library created in Moslan Forest by Musein, a librarian who sought to preserve the knowledge of the Asmodians by creating a secret library. Whispers tell of ancient tomes on the Bulwark kept within this library's depths. - Skurv Laborer Den—
Exploration
A brutal training ground where Mumu Laborers strive to become warriors. Those who break under the overseer's strict training are cast into the prison's grip. - Dratona Assembly Area—
Exploration
A hatchery and training ground for Dratona, a new kind of Balaur born in Atreia. Inherently fragile, they are often treated as expendable. - Place of Rest—
Exploration
A valley where Daeva resisting the Balaur invasion sought refuge, only to have it become their tomb following a Dredgion bombardment. Many who fought here had been serving since even before the Balaur invasion. - Final Haven—
Exploration
In their darkest hour, a number of Daeva gathered all they had and fled to a hidden cave behind the Basfelt Waterfall. Some ventured out to scout but never returned. Overcome by fear, those left behind stayed in this final refuge, waiting and slowly fading away. - Worshiper's Underground Cave—
Exploration
Zikel's zealots grow their power within these underground caves. Corrupted followers blindly worship the kept records of Zikel, spreading false faith throughout Altgard. - Fanatics' Den—
Exploration
Within this cave, Zikel's zealots recklessly offer sacrifices in twisted faith. The gathered offerings of victims are presented as tribute to Zikel. - Spider Cave—
Exploration
Rumors whisper of treasure hidden in this abandoned Odylium mine, but all who have ventured inside fell victim to swarms of Odyle Spiders. - Empty Cave—
Exploration
An ancient cave where the Lepharist once conducted Krao experiments. Now abandoned, but the test subjects are said to still wander around the cave. - Lonely Rock Chasm—
Exploration
An abandoned cave where a Daeva who betrayed the Blades was imprisoned, tortured, and left to die. It is said the restless spirit of this traitor, together with those of other murdered Daeva, haunts and attacks any who pass through. - Rock Cave—
Exploration
Revelations of Khalil foretells the Daeva' fate. A fragment of this prophecy is said to be hidden within this Rock Cave, now held by the Kalgolem. - Den of Exiles—
Exploration
This ruin holds ancient Daeva chronicles, but now exiled Mau who broke their oaths have claimed it as their own. - Pirate's Treasure Storage—
Exploration
A pirates' treasure storage hidden beneath Idun's Lake. After being discovered and claimed by the Blades, it has been managed by Custodian Chakkerman. - Shulak Cave—
Exploration
A den imprisoning Razekin, a Shulak who survived Fafnite dust poisoning but lost his mind entirely. - Destruction Archons Armory—
Exploration
A ancient armory of the Destruction Archons, dutifully guarded by Archons through the ages. Rumor says they protect a secret treasure deep within. - Ascetic's Cave—
Exploration
A hidden refuge where the Reckless Jonas, who fled the Blades fearing punishment, hides with his followers. It was once a sanctuary for ascetics' training. - Lagta Fafnite Storage—
Exploration
One of the Lagta Brigade's Fafnite Storages, overseen by the Supervisor Sinah. - Warriors' Rest—
Exploration
A sanctum where the Destruction Archon, sworn to Zikel, find rest. Known as the Warriors' Rest, this ancient site is rumored to hold relics tied to Zikel. - Tayga Breeding Ground—
Exploration
A breeding ground for raising Tayga, the beasts wielded by the Black Claw Mau. The breeding ground is always full bloodshed and howling from these beasts. - Library of Patience—
Exploration
A secret library built in Basfelt by Musein, a librarian who sought to preserve the knowledge of the Asmodians. Whispers tell of ancient tomes containing information on the Bulwark. - Odylium Marauder Den—
Exploration
A storage housing the Blades' Odylium marauders. Fortified with powerful security devices, it holds vital documents tied to Odylium.