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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryCloakOrb
Item Level3838
Required Level3535
TierTier IITier II
RaceAllAll
TradeTradeable until soul boundTradeable until soul bound
Sockets3 manastone sockets3 manastone sockets, 1 Theostone socket
Soul Binding properties33
Skill effects (max)33
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromLooted from monstersLooted from monsters
Sale Price4081,222
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Base stats

Small coloured numbers: difference from Discipline Cloak.
Defense184—−184
HP76—−76
Min Attack—115+115
Max Attack—230+230
Accuracy—50+50
Critical Hit—150+150
Block—0—
Parry Damage Reduction Rate—17%+17%
Parry Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyDiscipline CloakDiscipline Orb
Critical Damage Tolerance6.5% ~ 7.55%(3%)—
Double Chance0.86% ~ 1.06%(1.2%)—
Endurance1.3% ~ 1.57%(1.2%)—
Attack increase0.86% ~ 1.06%(1.2%)—
Weapon Damage Tolerance4.87% ~ 5.67%(1.2%)—
Status Effect Resist2.78% ~ 3.27%(3%)—
Endurance Penetration0.97% ~ 1.19%(1.2%)—
Dexterity10 ~ 19(4%)—
Constitution6 ~ 14(4%)—
Willpower10 ~ 19(4%)—
Attack9 ~ 17(4%)23 ~ 33(7%)
Critical Hit14 ~ 23(5%)35 ~ 47(7%)
Accuracy18 ~ 28(5%)46 ~ 60(8%)
Defense108 ~ 131(5%)—
Evasion10 ~ 19(5%)—
Critical Damage Defense111 ~ 135(6%)—
Back Defense111 ~ 135(5%)—
Front Defense111 ~ 135(5%)—
Critical Hit Resist19 ~ 29(6%)—
Block10 ~ 19(6%)27 ~ 38(7%)
MP41 ~ 54(6%)104 ~ 127(8%)
HP83 ~ 102(6%)209 ~ 247(8%)
Natural MP Regen9 ~ 17(6%)—
Natural HP Regen19 ~ 29(6%)—
Combat Speed—6.58% ~ 7.64%(4%)
Damage Boost—3.67% ~ 4.29%(2%)
Multi-hit Chance—4.87% ~ 5.67%(6%)
Weapon Damage Boost—4.87% ~ 5.67%(4%)
Status Effect Chance—13% ~ 15.02%(4%)
Might—13 ~ 22(6%)
Precision—13 ~ 22(7%)
Critical Attack—49 ~ 63(8%)
Back Attack—49 ~ 63(7%)
Front Attack—49 ~ 63(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+10+10
Defense at max109—
HP at max90—
Max Attack at max—43
Min Attack at max—43
Cost to max (no fails)343,850343,850
Expected cost to max~343,850~343,850
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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