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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryCloakDagger
Item Level3636
Required Level3030
TierTier IITier II
RaceAllAll
TradeTradeable until soul boundTradeable until soul bound
Sockets4 manastone sockets4 manastone sockets, 1 Theostone socket
Soul Binding properties44
Skill effects (max)44
Amplified Enhance (max)——
Enhance Potential (steps)55
Obtained fromQuestQuest
Sale Price5811,742
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Base stats

Small coloured numbers: difference from Tranquility Cloak.
Defense175—−175
HP72—−72
Min Attack—127+127
Max Attack—164+164
Accuracy—50+50
Critical Hit—200+200
Block—50+50
Parry Damage Reduction Rate—24%+24%
Parry Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyTranquility CloakTranquility Dagger
Critical Damage Tolerance7.5% ~ 8.7%(3%)—
Double Chance1% ~ 1.22%(1.2%)—
Endurance1.5% ~ 1.8%(1.2%)—
Attack increase1% ~ 1.22%(1.2%)—
Weapon Damage Tolerance5.62% ~ 6.53%(1.2%)—
Status Effect Resist3.21% ~ 3.76%(3%)—
Endurance Penetration1.12% ~ 1.36%(1.2%)—
Dexterity12 ~ 21(4%)—
Constitution7 ~ 15(4%)—
Willpower12 ~ 21(4%)—
Attack10 ~ 19(4%)26 ~ 37(7%)
Critical Hit16 ~ 25(5%)40 ~ 53(7%)
Accuracy21 ~ 31(5%)53 ~ 68(8%)
Defense125 ~ 151(5%)—
Evasion12 ~ 21(5%)—
Critical Damage Defense128 ~ 154(6%)—
Back Defense128 ~ 154(5%)—
Front Defense128 ~ 154(5%)—
Critical Hit Resist22 ~ 32(6%)—
Block13 ~ 22(6%)32 ~ 44(7%)
MP48 ~ 62(6%)120 ~ 145(8%)
HP96 ~ 117(6%)241 ~ 284(8%)
Natural MP Regen11 ~ 20(6%)—
Natural HP Regen22 ~ 32(6%)—
Combat Speed—7.59% ~ 8.8%(4%)
Damage Boost—4.25% ~ 4.96%(2%)
Multi-hit Chance—5.62% ~ 6.53%(6%)
Weapon Damage Boost—5.62% ~ 6.53%(4%)
Status Effect Chance—15% ~ 17.32%(4%)
Might—15 ~ 24(6%)
Precision—15 ~ 24(7%)
Critical Attack—56 ~ 71(8%)
Back Attack—56 ~ 71(7%)
Front Attack—56 ~ 71(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+15+15
Defense at max155—
HP at max127—
Max Attack at max—61
Min Attack at max—61
Cost to max (no fails)2,082,4002,082,400
Expected cost to max~5,314,832~5,314,832
Last-level success chance20%20%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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