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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryGlovesGloves
Item Level1310
Required Level13—
TierTier IITier I
RaceAllAll
TradeBound on pickupUntradeable
Sockets1 manastone socket1 manastone socket
Soul Binding properties1—
Skill effects (max)1—
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromQuest · Field events · Looted from monstersQuest
Sale Price23Cannot be sold
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Base stats

Small coloured numbers: difference from Forgotten Gloves.
Defense6045−15
HP2620−6

Soul Binding

Roll range and pool chance per item.
PropertyForgotten GlovesDawn Gloves
Combat Speed1.85% ~ 2.2%(3%)—
Perfect Chance0.86% ~ 1.06%(1.2%)—
Regeneration0.43% ~ 0.56%(1.2%)—
Defense increase0.57% ~ 0.73%(1.2%)—
Endurance Penetration0.43% ~ 0.56%(1.2%)—
Status Effect Resist1.23% ~ 1.48%(3%)—
Multi-hit Resist0.86% ~ 1.06%(1.2%)—
Dexterity3 ~ 10(4%)—
Constitution3 ~ 10(4%)—
Willpower3 ~ 10(4%)—
Attack4 ~ 12(4%)—
Critical Hit6 ~ 14(5%)—
Accuracy8 ~ 16(5%)—
Defense48 ~ 62(5%)—
Evasion5 ~ 13(5%)—
Critical Damage Defense49 ~ 63(6%)—
Back Defense49 ~ 63(5%)—
Front Defense49 ~ 63(5%)—
Critical Hit Resist8 ~ 16(6%)—
Block5 ~ 13(6%)—
MP18 ~ 28(6%)—
HP36 ~ 48(6%)21 ~ 21
Natural MP Regen4 ~ 12(6%)—
Natural HP Regen8 ~ 16(6%)—

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max1814
HP at max1612
Cost to max (no fails)24,18018,500
Expected cost to max~24,180~18,500
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.