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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryPauldronsMace
Item Level4040
Required Level3737
TierTier IITier II
RaceAllAll
TradeBound on pickupBound on pickup
Sockets3 manastone sockets3 manastone sockets, 1 Theostone socket
Soul Binding properties33
Skill effects (max)33
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromExpedition · SanctuaryExpedition · Sanctuary
Sale Price5831,399
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Base stats

Small coloured numbers: difference from Division Pauldrons.
Defense219—−219
HP100—−100
Min Attack—142+142
Max Attack—183+183
Accuracy—100+100
Critical Hit—50+50
Block—50+50
Parry Damage Reduction Rate—23%+23%
Shield Block Damage Reduction Rate—35%+35%
Parry Damage Reduction Amount—100,000+100,000
Shield Block Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyDivision PauldronsDivision Mace
Critical Damage Boost6.75% ~ 7.83%(3%)—
Regeneration1.01% ~ 1.23%(1.2%)—
Double Chance0.9% ~ 1.11%(1.2%)—
Defense increase1.35% ~ 1.62%(1.2%)—
Endurance Penetration1.01% ~ 1.23%(1.2%)—
Status Effect Resist2.89% ~ 3.39%(3%)—
Perfect Resist1.69% ~ 2.01%(1.2%)—
Dexterity9 ~ 17(4%)—
Constitution6 ~ 14(4%)—
Willpower12 ~ 21(4%)—
Attack9 ~ 17(4%)24 ~ 35(7%)
Critical Hit14 ~ 23(5%)36 ~ 48(7%)
Accuracy19 ~ 29(5%)48 ~ 62(8%)
Defense112 ~ 136(5%)—
Evasion11 ~ 20(5%)—
Critical Damage Defense115 ~ 139(6%)—
Back Defense115 ~ 139(5%)—
Front Defense115 ~ 139(5%)—
Critical Hit Resist20 ~ 30(6%)—
Block11 ~ 20(6%)28 ~ 39(7%)
MP43 ~ 56(6%)108 ~ 131(8%)
HP86 ~ 106(6%)217 ~ 257(8%)
Natural MP Regen10 ~ 19(6%)—
Natural HP Regen20 ~ 30(6%)—
Combat Speed—6.84% ~ 7.94%(4%)
Damage Boost—3.82% ~ 4.46%(2%)
Multi-hit Chance—5.06% ~ 5.89%(6%)
Weapon Damage Boost—5.06% ~ 5.89%(4%)
Status Effect Chance—13.5% ~ 15.6%(4%)
Might—13 ~ 22(6%)
Precision—13 ~ 22(7%)
Critical Attack—51 ~ 66(8%)
Back Attack—51 ~ 66(7%)
Front Attack—51 ~ 66(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+10+10
Defense at max115—
HP at max94—
Max Attack at max—45
Min Attack at max—45
Cost to max (no fails)362,300362,300
Expected cost to max~362,300~362,300
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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