Skip to content

Compare Items

Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryPauldronsGreatsword
Item Level8686
Required Level4545
TierTier IITier II
RaceAllAll
TradeBound on pickupBound on pickup
Sockets4 manastone sockets4 manastone sockets, 1 Theostone socket
Soul Binding properties44
Skill effects (max)44
Amplified Enhance (max)+5+5
Enhance Potential (steps)55
Obtained fromSelect Guaranteed Reward Item · SanctuarySelect Guaranteed Reward Item · Sanctuary
Sale Price55,00055,000
Compare at

Add an item to the comparison

Search by name and pick a result; items you viewed recently are one tap away.

Base stats

Small coloured numbers: difference from Abyssal Pauldrons.
Defense477—−477
HP215—−215
Min Attack—376+376
Max Attack—508+508
Accuracy—100+100
Critical Hit—150+150
Block—150+150
Parry Damage Reduction Rate—33%+33%
Parry Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyAbyssal PauldronsAbyssal Claymore
Critical Damage Boost10.5% ~ 12.15%(3%)—
Regeneration1.57% ~ 1.88%(1.2%)—
Double Chance1.4% ~ 1.68%(1.2%)—
Defense increase2.1% ~ 2.49%(1.2%)—
Endurance Penetration1.57% ~ 1.88%(1.2%)—
Status Effect Resist4.5% ~ 5.25%(3%)—
Perfect Resist2.62% ~ 3.08%(1.2%)—
Dexterity14 ~ 23(4%)—
Constitution9 ~ 17(4%)—
Willpower18 ~ 28(4%)—
Attack14 ~ 23(4%)36 ~ 48(7%)
Critical Hit22 ~ 32(5%)56 ~ 71(7%)
Accuracy30 ~ 42(5%)75 ~ 93(8%)
Defense175 ~ 208(5%)—
Evasion17 ~ 27(5%)—
Critical Damage Defense179 ~ 213(6%)—
Back Defense179 ~ 213(5%)—
Front Defense179 ~ 213(5%)—
Critical Hit Resist31 ~ 43(6%)—
Block18 ~ 28(6%)45 ~ 59(7%)
MP67 ~ 84(6%)168 ~ 200(8%)
HP135 ~ 162(6%)337 ~ 395(8%)
Natural MP Regen16 ~ 25(6%)—
Natural HP Regen31 ~ 43(6%)—
Combat Speed—10.63% ~ 12.29%(4%)
Damage Boost—5.95% ~ 6.91%(2%)
Multi-hit Chance—7.87% ~ 9.12%(6%)
Weapon Damage Boost—7.87% ~ 9.12%(4%)
Status Effect Chance—21% ~ 24.22%(4%)
Might—21 ~ 31(6%)
Precision—21 ~ 31(7%)
Critical Attack—78 ~ 97(8%)
Back Attack—78 ~ 97(7%)
Front Attack—78 ~ 97(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+15+15
Defense at max375—
HP at max304—
Max Attack at max—146
Min Attack at max—146
Cost to max (no fails)4,955,1004,955,100
Expected cost to max~12,628,926~12,628,926
Last-level success chance20%20%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.