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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryLegsBow
Item Level8686
Required Level4545
TierTier IITier II
RaceAllAll
TradeBound on pickupBound on pickup
Sockets4 manastone sockets4 manastone sockets, 1 Theostone socket
Soul Binding properties44
Skill effects (max)44
Amplified Enhance (max)+5+5
Enhance Potential (steps)55
Obtained fromSelect Guaranteed Reward Item · SanctuarySelect Guaranteed Reward Item · Sanctuary
Sale Price55,00055,000
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Base stats

Small coloured numbers: difference from Abyssal Greaves.
Defense531—−531
HP258—−258
Min Attack—343+343
Max Attack—431+431
Accuracy—100+100
Critical Hit—100+100
Block—0—
Parry Damage Reduction Rate—24%+24%
Parry Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyAbyssal GreavesAbyssal Bow
Damage Tolerance9.45% ~ 10.94%(3%)—
Perfect Chance4.33% ~ 5.05%(1.2%)—
Endurance2.88% ~ 3.38%(1.2%)—
Attack increase1.92% ~ 2.28%(1.2%)—
Double Resist2.88% ~ 3.38%(1.2%)—
Status Effect Resist6.18% ~ 7.18%(3%)—
Multi-hit Resist4.33% ~ 5.05%(1.2%)—
Dexterity9 ~ 17(4%)—
Constitution14 ~ 23(4%)—
Willpower11 ~ 20(4%)—
Attack20 ~ 30(4%)36 ~ 48(7%)
Critical Hit30 ~ 42(5%)56 ~ 71(7%)
Accuracy41 ~ 54(5%)75 ~ 93(8%)
Defense240 ~ 283(5%)—
Evasion24 ~ 35(5%)—
Critical Damage Defense247 ~ 291(6%)—
Back Defense247 ~ 291(5%)—
Front Defense247 ~ 291(5%)—
Critical Hit Resist43 ~ 56(6%)—
Block25 ~ 36(6%)45 ~ 59(7%)
MP92 ~ 113(6%)168 ~ 200(8%)
HP185 ~ 220(6%)337 ~ 395(8%)
Natural MP Regen22 ~ 32(6%)—
Natural HP Regen43 ~ 56(6%)—
Combat Speed—10.63% ~ 12.29%(4%)
Damage Boost—5.95% ~ 6.91%(2%)
Multi-hit Chance—7.87% ~ 9.12%(6%)
Weapon Damage Boost—7.87% ~ 9.12%(4%)
Status Effect Chance—21% ~ 24.22%(4%)
Might—21 ~ 31(6%)
Precision—21 ~ 31(7%)
Critical Attack—78 ~ 97(8%)
Back Attack—78 ~ 97(7%)
Front Attack—78 ~ 97(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+15+15
Defense at max375—
HP at max304—
Max Attack at max—146
Min Attack at max—146
Cost to max (no fails)4,955,1004,955,100
Expected cost to max~12,628,926~12,628,926
Last-level success chance20%20%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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