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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryTopDagger
Item Level1818
Required Level1818
TierTier IITier II
RaceAllAll
TradeTradeable until soul boundTradeable until soul bound
Sockets1 manastone socket1 manastone socket
Soul Binding properties11
Skill effects (max)11
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromLooted from monstersLooted from monsters
Sale Price6497
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Base stats

Small coloured numbers: difference from Riverside Breastplate.
Defense127—−127
HP72—−72
Min Attack—62+62
Max Attack—79+79
Accuracy—50+50
Critical Hit—200+200
Block—50+50
Parry Damage Reduction Rate—12%+12%
Parry Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyRiverside BreastplateRiverside Dagger
Damage Boost1.75% ~ 2.08%(3%)1.95% ~ 2.31%(2%)
Regeneration0.77% ~ 0.96%(1.2%)—
Perfect Chance1.55% ~ 1.85%(1.2%)—
Defense increase1.03% ~ 1.25%(1.2%)—
Double Resist1.03% ~ 1.25%(1.2%)—
Status Effect Resist2.21% ~ 2.61%(3%)—
Weapon Damage Tolerance2.58% ~ 3.04%(1.2%)—
Dexterity3 ~ 10(4%)—
Constitution6 ~ 14(4%)—
Willpower3 ~ 10(4%)—
Attack7 ~ 15(4%)12 ~ 21(7%)
Critical Hit11 ~ 20(5%)18 ~ 28(7%)
Accuracy14 ~ 23(5%)24 ~ 35(8%)
Defense86 ~ 106(5%)—
Evasion8 ~ 16(5%)—
Critical Damage Defense89 ~ 109(6%)—
Back Defense89 ~ 109(5%)—
Front Defense89 ~ 109(5%)—
Critical Hit Resist15 ~ 24(6%)—
Block8 ~ 16(6%)14 ~ 23(7%)
MP33 ~ 45(6%)55 ~ 70(8%)
HP66 ~ 83(6%)110 ~ 134(8%)
Natural MP Regen7 ~ 15(6%)—
Natural HP Regen15 ~ 24(6%)—
Combat Speed—3.49% ~ 4.08%(4%)
Multi-hit Chance—2.58% ~ 3.04%(6%)
Weapon Damage Boost—2.58% ~ 3.04%(4%)
Status Effect Chance—6.9% ~ 8.01%(4%)
Might—6 ~ 14(6%)
Precision—6 ~ 14(7%)
Critical Attack—26 ~ 37(8%)
Back Attack—26 ~ 37(7%)
Front Attack—26 ~ 37(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max25—
HP at max22—
Max Attack at max—10
Min Attack at max—10
Cost to max (no fails)33,30033,300
Expected cost to max~33,300~33,300
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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