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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryStaffStaff
Item Level131
Required Level13—
TierTier IITier I
RaceAllAll
TradeTradeable until soul boundUntradeable
Sockets1 manastone socket1 manastone socket
Soul Binding properties1—
Skill effects (max)1—
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromLooted from monstersReward Chest
Sale Price69Cannot be sold
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Base stats

Small coloured numbers: difference from Forgotten Staff.
Min Attack504−46
Max Attack686−62
Accuracy7575—
Critical Hit100100—
Block125125—
Parry Damage Reduction Rate18%18%—

Soul Binding

Roll range and pool chance per item.
PropertyForgotten StaffTraining Staff
Combat Speed3.34% ~ 3.91%(4%)—
Damage Boost1.87% ~ 2.22%(2%)—
Multi-hit Chance2.47% ~ 2.91%(6%)—
Weapon Damage Boost2.47% ~ 2.91%(4%)—
Status Effect Chance6.6% ~ 7.66%(4%)—
Might6 ~ 14(6%)—
Precision6 ~ 14(7%)—
Attack12 ~ 21(7%)—
Critical Hit17 ~ 27(7%)—
Critical Attack25 ~ 36(8%)—
Back Attack25 ~ 36(7%)—
Front Attack25 ~ 36(7%)—
Accuracy23 ~ 33(8%)—
Block14 ~ 23(7%)—
MP52 ~ 67(8%)—
HP105 ~ 128(8%)—

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Max Attack at max75
Min Attack at max75
Cost to max (no fails)24,1802,125
Expected cost to max~24,180~2,125
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.