Skip to content

Compare Items

Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryBowGloves
Item Level1313
Required Level1313
TierTier IITier II
RaceAllAll
TradeBound on pickupBound on pickup
Sockets1 manastone socket1 manastone socket
Soul Binding properties11
Skill effects (max)11
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromQuest · Field events · Looted from monstersQuest · Field events · Looted from monsters
Sale Price6923
Compare at

Add an item to the comparison

Search by name and pick a result; items you viewed recently are one tap away.

Base stats

Small coloured numbers: difference from Forgotten Bow.
Min Attack48—−48
Max Attack60—−60
Accuracy100—−100
Critical Hit100—−100
Block0——
Parry Damage Reduction Rate12%—−12%
Parry Damage Reduction Amount100,000—−100,000
Defense—60+60
HP—26+26

Soul Binding

Roll range and pool chance per item.
PropertyForgotten BowForgotten Gloves
Combat Speed3.34% ~ 3.91%(4%)1.85% ~ 2.2%(3%)
Damage Boost1.87% ~ 2.22%(2%)—
Multi-hit Chance2.47% ~ 2.91%(6%)—
Weapon Damage Boost2.47% ~ 2.91%(4%)—
Status Effect Chance6.6% ~ 7.66%(4%)—
Might6 ~ 14(6%)—
Precision6 ~ 14(7%)—
Attack12 ~ 21(7%)4 ~ 12(4%)
Critical Hit17 ~ 27(7%)6 ~ 14(5%)
Critical Attack25 ~ 36(8%)—
Back Attack25 ~ 36(7%)—
Front Attack25 ~ 36(7%)—
Accuracy23 ~ 33(8%)8 ~ 16(5%)
Block14 ~ 23(7%)5 ~ 13(6%)
MP52 ~ 67(8%)18 ~ 28(6%)
HP105 ~ 128(8%)36 ~ 48(6%)
Perfect Chance—0.86% ~ 1.06%(1.2%)
Regeneration—0.43% ~ 0.56%(1.2%)
Defense increase—0.57% ~ 0.73%(1.2%)
Endurance Penetration—0.43% ~ 0.56%(1.2%)
Status Effect Resist—1.23% ~ 1.48%(3%)
Multi-hit Resist—0.86% ~ 1.06%(1.2%)
Dexterity—3 ~ 10(4%)
Constitution—3 ~ 10(4%)
Willpower—3 ~ 10(4%)
Defense—48 ~ 62(5%)
Evasion—5 ~ 13(5%)
Critical Damage Defense—49 ~ 63(6%)
Back Defense—49 ~ 63(5%)
Front Defense—49 ~ 63(5%)
Critical Hit Resist—8 ~ 16(6%)
Natural MP Regen—4 ~ 12(6%)
Natural HP Regen—8 ~ 16(6%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Max Attack at max7—
Min Attack at max7—
Defense at max—18
HP at max—16
Cost to max (no fails)24,18024,180
Expected cost to max~24,180~24,180
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.