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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryDaggerLegs
Item Level4545
Required Level4545
TierTier IITier II
RaceAllAll
TradeTradeable until soul boundTradeable until soul bound
Sockets3 manastone sockets, 1 Theostone socket3 manastone sockets
Soul Binding properties33
Skill effects (max)33
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromSanctuarySanctuary
Sale Price8,6904,345
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Base stats

Small coloured numbers: difference from Lunatic Dagger.
Min Attack160—−160
Max Attack206—−206
Accuracy50—−50
Critical Hit200—−200
Block50—−50
Parry Damage Reduction Rate20%—−20%
Parry Damage Reduction Amount100,000—−100,000
Defense—275+275
HP—135+135

Soul Binding

Roll range and pool chance per item.
PropertyLunatic DaggerLunatic Greaves
Combat Speed7.09% ~ 8.22%(4%)—
Damage Boost3.96% ~ 4.62%(2%)—
Multi-hit Chance5.25% ~ 6.11%(6%)—
Weapon Damage Boost5.25% ~ 6.11%(4%)—
Status Effect Chance14% ~ 16.17%(4%)—
Might14 ~ 23(6%)—
Precision14 ~ 23(7%)—
Attack25 ~ 36(7%)13 ~ 22(4%)
Critical Hit37 ~ 50(7%)20 ~ 30(5%)
Critical Attack53 ~ 68(8%)—
Back Attack53 ~ 68(7%)—
Front Attack53 ~ 68(7%)—
Accuracy50 ~ 65(8%)27 ~ 38(5%)
Block29 ~ 40(7%)16 ~ 25(6%)
MP112 ~ 136(8%)61 ~ 77(6%)
HP225 ~ 266(8%)123 ~ 148(6%)
Damage Tolerance—6.3% ~ 7.32%(3%)
Perfect Chance—2.88% ~ 3.38%(1.2%)
Endurance—1.92% ~ 2.28%(1.2%)
Attack increase—1.28% ~ 1.54%(1.2%)
Double Resist—1.92% ~ 2.28%(1.2%)
Status Effect Resist—4.12% ~ 4.81%(3%)
Multi-hit Resist—2.88% ~ 3.38%(1.2%)
Dexterity—6 ~ 14(4%)
Constitution—9 ~ 17(4%)
Willpower—7 ~ 15(4%)
Defense—160 ~ 191(5%)
Evasion—16 ~ 25(5%)
Critical Damage Defense—164 ~ 196(6%)
Back Defense—164 ~ 196(5%)
Front Defense—164 ~ 196(5%)
Critical Hit Resist—29 ~ 40(6%)
Natural MP Regen—14 ~ 23(6%)
Natural HP Regen—29 ~ 40(6%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+10+10
Max Attack at max51—
Min Attack at max51—
Defense at max—130
HP at max—106
Cost to max (no fails)406,430406,430
Expected cost to max~406,430~406,430
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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