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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryDaggerLegs
Item Level4040
Required Level3737
TierTier IITier II
RaceAllAll
TradeBound on pickupBound on pickup
Sockets3 manastone sockets, 1 Theostone socket3 manastone sockets
Soul Binding properties33
Skill effects (max)33
Amplified Enhance (max)——
Enhance Potential (steps)——
Obtained fromExpedition · SanctuaryExpedition · Sanctuary
Sale Price1,399700
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Base stats

Small coloured numbers: difference from Division Dagger.
Min Attack142—−142
Max Attack183—−183
Accuracy50—−50
Critical Hit200—−200
Block50—−50
Parry Damage Reduction Rate20%—−20%
Parry Damage Reduction Amount100,000—−100,000
Defense—244+244
HP—120+120

Soul Binding

Roll range and pool chance per item.
PropertyDivision DaggerDivision Greaves
Combat Speed6.84% ~ 7.94%(4%)—
Damage Boost3.82% ~ 4.46%(2%)—
Multi-hit Chance5.06% ~ 5.89%(6%)—
Weapon Damage Boost5.06% ~ 5.89%(4%)—
Status Effect Chance13.5% ~ 15.6%(4%)—
Might13 ~ 22(6%)—
Precision13 ~ 22(7%)—
Attack24 ~ 35(7%)13 ~ 22(4%)
Critical Hit36 ~ 48(7%)20 ~ 30(5%)
Critical Attack51 ~ 66(8%)—
Back Attack51 ~ 66(7%)—
Front Attack51 ~ 66(7%)—
Accuracy48 ~ 62(8%)26 ~ 37(5%)
Block28 ~ 39(7%)15 ~ 24(6%)
MP108 ~ 131(8%)59 ~ 75(6%)
HP217 ~ 257(8%)119 ~ 144(6%)
Damage Tolerance—6.07% ~ 7.05%(3%)
Perfect Chance—2.78% ~ 3.27%(1.2%)
Endurance—1.85% ~ 2.2%(1.2%)
Attack increase—1.23% ~ 1.48%(1.2%)
Double Resist—1.85% ~ 2.2%(1.2%)
Status Effect Resist—3.97% ~ 4.64%(3%)
Multi-hit Resist—2.78% ~ 3.27%(1.2%)
Dexterity—6 ~ 14(4%)
Constitution—9 ~ 17(4%)
Willpower—7 ~ 15(4%)
Defense—154 ~ 184(5%)
Evasion—15 ~ 24(5%)
Critical Damage Defense—158 ~ 189(6%)
Back Defense—158 ~ 189(5%)
Front Defense—158 ~ 189(5%)
Critical Hit Resist—28 ~ 39(6%)
Natural MP Regen—14 ~ 23(6%)
Natural HP Regen—28 ~ 39(6%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+10+10
Max Attack at max45—
Min Attack at max45—
Defense at max—115
HP at max—94
Cost to max (no fails)362,300362,300
Expected cost to max~362,300~362,300
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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