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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryNecklaceGuard
Obtained fromNo known sourceQuest · Expedition
Sale Price92222
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Base stats

Small coloured numbers: difference from Conviction Ruby Necklace.
Attack3040+10
Defense71—−71
Accuracy—50+50
Critical Hit—50+50

Soul Binding

Roll range and pool chance per item.
PropertyConviction Ruby NecklaceFrontline Guard
Combat Speed1.55% ~ 1.85%(2%)3.62% ~ 4.23%(4%)
Might4 ~ 12(2%)7 ~ 15(6%)
Precision4 ~ 12(2%)7 ~ 15(7%)
Intelligence6 ~ 14(2%)—
Flight Power128.8 ~ 148.19(6%)—
Attack11 ~ 20(6%)12 ~ 21(7%)
Critical Hit16 ~ 25(6%)19 ~ 29(7%)
Accuracy23 ~ 33(6%)26 ~ 37(8%)
Defense134 ~ 161(6%)—
Evasion13 ~ 22(6%)—
Critical Hit Resist24 ~ 35(9%)—
Block13 ~ 22(9%)15 ~ 24(7%)
MP51 ~ 66(9%)58 ~ 74(8%)
HP103 ~ 125(9%)118 ~ 143(8%)
Natural MP Regen12 ~ 21(10%)—
Natural HP Regen24 ~ 35(10%)—
Damage Boost—2.08% ~ 2.46%(2%)
Multi-hit Chance—2.76% ~ 3.24%(6%)
Weapon Damage Boost—2.76% ~ 3.24%(4%)
Status Effect Chance—7.36% ~ 8.53%(4%)
Critical Attack—27 ~ 38(8%)
Back Attack—27 ~ 38(7%)
Front Attack—27 ~ 38(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max14—
Attack at max611
Cost to max (no fails)36,75036,750
Expected cost to max~36,750~36,750
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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