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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
Item Level3328
Required Level3025
Sale Price363259
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Base stats

Small coloured numbers: difference from Destruction Boots.
Defense159134−25
HP6656−10

Soul Binding

Roll range and pool chance per item.
PropertyDestruction BootsTemple Guardian Boots
Move Speed5% ~ 5.82%(3%)4.8% ~ 5.59%(3%)
Perfect Chance2.1% ~ 2.49%(1.2%)2.02% ~ 2.39%(1.2%)
Regeneration1.05% ~ 1.28%(1.2%)1.01% ~ 1.23%(1.2%)
Defense increase1.4% ~ 1.68%(1.2%)1.35% ~ 1.62%(1.2%)
Perfect Resist1.76% ~ 2.09%(1.2%)1.69% ~ 2.01%(1.2%)
Status Effect Resist3.01% ~ 3.53%(3%)2.89% ~ 3.39%(3%)
Endurance Penetration1.05% ~ 1.28%(1.2%)1.01% ~ 1.23%(1.2%)
Dexterity11 ~ 20(4%)10 ~ 19(4%)
Attack10 ~ 19(4%)9 ~ 17(4%)
Critical Hit15 ~ 24(5%)14 ~ 23(5%)
Accuracy20 ~ 30(5%)19 ~ 29(5%)
Defense117 ~ 142(5%)112 ~ 136(5%)
Critical Damage Defense120 ~ 145(6%)115 ~ 139(6%)
Back Defense120 ~ 145(5%)115 ~ 139(5%)
Front Defense120 ~ 145(5%)115 ~ 139(5%)
Critical Hit Resist21 ~ 31(6%)20 ~ 30(6%)
MP45 ~ 59(6%)43 ~ 56(6%)
HP90 ~ 111(6%)86 ~ 106(6%)
Natural HP Regen21 ~ 31(6%)20 ~ 30(6%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+10+10
Defense at max9479
HP at max7866
Cost to max (no fails)299,230254,400
Expected cost to max~299,230~254,400
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.