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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
Item Level1316
Required Level13—
TierTier IITier I
TradeTradeable until soul boundUntradeable
Soul Binding properties1—
Skill effects (max)1—
Obtained fromLooted from monstersQuest
Sale Price23Cannot be sold
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Base stats

Small coloured numbers: difference from Shade Gloves.
Defense6075+15
HP2632+6

Soul Binding

Roll range and pool chance per item.
PropertyShade GlovesFacade Gloves
Combat Speed1.85% ~ 2.2%(3%)—
Perfect Chance0.86% ~ 1.06%(1.2%)—
Regeneration0.43% ~ 0.56%(1.2%)—
Defense increase0.57% ~ 0.73%(1.2%)—
Endurance Penetration0.43% ~ 0.56%(1.2%)—
Status Effect Resist1.23% ~ 1.48%(3%)—
Multi-hit Resist0.86% ~ 1.06%(1.2%)—
Dexterity3 ~ 10(4%)—
Constitution3 ~ 10(4%)—
Willpower3 ~ 10(4%)—
Attack4 ~ 12(4%)—
Critical Hit6 ~ 14(5%)—
Accuracy8 ~ 16(5%)—
Defense48 ~ 62(5%)—
Evasion5 ~ 13(5%)—
Critical Damage Defense49 ~ 63(6%)—
Back Defense49 ~ 63(5%)—
Front Defense49 ~ 63(5%)—
Critical Hit Resist8 ~ 16(6%)—
Block5 ~ 13(6%)—
MP18 ~ 28(6%)—
HP36 ~ 48(6%)22 ~ 22
Natural MP Regen4 ~ 12(6%)—
Natural HP Regen8 ~ 16(6%)—

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max1822
HP at max1619
Cost to max (no fails)24,18029,600
Expected cost to max~24,180~29,600
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.