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Compare Items

Pick up to four items: we line up their stats and show each one's difference from the first.

Item
Item Level2021
Required Level20—
TierTier IITier I
TradeTradeable until soul boundUntradeable
Soul Binding properties2—
Skill effects (max)2—
Obtained fromLooted from monstersQuest
Sale Price74Cannot be sold
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Base stats

Small coloured numbers: difference from Chaos Gloves.
Defense95100+5
HP4042+2

Soul Binding

Roll range and pool chance per item.
PropertyChaos GlovesChaser Gloves
Combat Speed2.58% ~ 3.04%(3%)—
Perfect Chance1.2% ~ 1.45%(1.2%)—
Regeneration0.6% ~ 0.76%(1.2%)—
Defense increase0.8% ~ 0.99%(1.2%)—
Endurance Penetration0.6% ~ 0.76%(1.2%)—
Status Effect Resist1.72% ~ 2.05%(3%)—
Multi-hit Resist1.2% ~ 1.45%(1.2%)—
Dexterity5 ~ 13(4%)—
Constitution5 ~ 13(4%)—
Willpower5 ~ 13(4%)—
Attack5 ~ 13(4%)—
Critical Hit8 ~ 16(5%)—
Accuracy11 ~ 20(5%)—
Defense67 ~ 84(5%)23 ~ 23
Evasion6 ~ 14(5%)—
Critical Damage Defense68 ~ 85(6%)—
Back Defense68 ~ 85(5%)—
Front Defense68 ~ 85(5%)—
Critical Hit Resist12 ~ 21(6%)—
Block6 ~ 14(6%)—
MP25 ~ 36(6%)—
HP51 ~ 66(6%)—
Natural MP Regen6 ~ 14(6%)6 ~ 6
Natural HP Regen12 ~ 21(6%)—

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max2830
HP at max2425
Cost to max (no fails)36,75038,680
Expected cost to max~36,750~38,680
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.