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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
Item Level3329
Required Level30—
TierTier IITier I
TradeBound on pickupUntradeable
Soul Binding properties3—
Skill effects (max)3—
Obtained fromSelect Guaranteed Reward Item · ExpeditionQuest
Sale Price291Cannot be sold
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Base stats

Small coloured numbers: difference from Faith Gloves.
Defense159140−19
HP6658−8

Soul Binding

Roll range and pool chance per item.
PropertyFaith GlovesAvenger Gloves
Combat Speed3.51% ~ 4.11%(3%)—
Perfect Chance1.64% ~ 1.96%(1.2%)—
Regeneration0.82% ~ 1.01%(1.2%)—
Defense increase1.09% ~ 1.32%(1.2%)—
Endurance Penetration0.82% ~ 1.01%(1.2%)—
Status Effect Resist2.34% ~ 2.76%(3%)—
Multi-hit Resist1.64% ~ 1.96%(1.2%)—
Dexterity7 ~ 15(4%)—
Constitution7 ~ 15(4%)—
Willpower7 ~ 15(4%)—
Attack7 ~ 15(4%)—
Critical Hit11 ~ 20(5%)—
Accuracy15 ~ 24(5%)—
Defense91 ~ 112(5%)28 ~ 28
Evasion9 ~ 17(5%)—
Critical Damage Defense93 ~ 114(6%)—
Back Defense93 ~ 114(5%)—
Front Defense93 ~ 114(5%)—
Critical Hit Resist16 ~ 25(6%)—
Block9 ~ 17(6%)—
MP35 ~ 47(6%)18 ~ 18
HP70 ~ 88(6%)—
Natural MP Regen8 ~ 16(6%)7 ~ 7
Natural HP Regen16 ~ 25(6%)—

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+10+10
Defense at max9483
HP at max7869
Cost to max (no fails)299,230263,180
Expected cost to max~299,230~263,180
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.