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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
Item Level1318
Required Level13—
TierTier IITier I
TradeBound on pickupUntradeable
Soul Binding properties1—
Skill effects (max)1—
Obtained fromQuest · Field events · Looted from monstersQuest
Sale Price29Cannot be sold
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Base stats

Small coloured numbers: difference from Forgotten Helm.
Defense6795+28
HP3345+12

Soul Binding

Roll range and pool chance per item.
PropertyForgotten HelmOutsider Helm
Incoming Heal4.95% ~ 5.76%(3%)—
Double Chance0.55% ~ 0.7%(1.2%)—
Endurance0.82% ~ 1.01%(1.2%)—
Attack increase0.55% ~ 0.7%(1.2%)—
Perfect Resist1.03% ~ 1.25%(1.2%)—
Status Effect Resist1.76% ~ 2.09%(3%)—
Weapon Damage Tolerance1.98% ~ 2.35%(1.2%)—
Dexterity3 ~ 10(4%)—
Constitution5 ~ 13(4%)—
Willpower3 ~ 10(4%)—
Attack6 ~ 14(4%)—
Critical Hit8 ~ 16(5%)—
Accuracy11 ~ 20(5%)—
Defense68 ~ 85(5%)—
Evasion7 ~ 15(5%)—
Critical Damage Defense70 ~ 88(6%)—
Back Defense70 ~ 88(5%)—
Front Defense70 ~ 88(5%)—
Critical Hit Resist12 ~ 21(6%)—
Block7 ~ 15(6%)—
MP26 ~ 37(6%)—
HP52 ~ 67(6%)24 ~ 24
Natural MP Regen6 ~ 14(6%)—
Natural HP Regen12 ~ 21(6%)—

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max1825
HP at max1622
Cost to max (no fails)24,18033,300
Expected cost to max~24,180~33,300
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.