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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
Item Level1813
Required Level1813
TradeBound on pickupTradeable until soul bound
Obtained fromQuest · Field events · Looted from monstersLooted from monsters
Sale Price4834
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Base stats

Small coloured numbers: difference from Riverside Greaves.
Defense10675−31
HP5439−15

Soul Binding

Roll range and pool chance per item.
PropertyRiverside GreavesShade Greaves
Damage Tolerance3.1% ~ 3.64%(3%)2.97% ~ 3.49%(3%)
Perfect Chance1.42% ~ 1.7%(1.2%)1.36% ~ 1.63%(1.2%)
Endurance0.94% ~ 1.15%(1.2%)0.9% ~ 1.11%(1.2%)
Attack increase0.63% ~ 0.79%(1.2%)0.6% ~ 0.76%(1.2%)
Double Resist0.94% ~ 1.15%(1.2%)0.9% ~ 1.11%(1.2%)
Status Effect Resist2.03% ~ 2.4%(3%)1.94% ~ 2.3%(3%)
Multi-hit Resist1.42% ~ 1.7%(1.2%)1.36% ~ 1.63%(1.2%)
Dexterity3 ~ 10(4%)2 ~ 9(4%)
Critical Hit10 ~ 19(5%)9 ~ 17(5%)
Accuracy13 ~ 22(5%)12 ~ 21(5%)
Defense79 ~ 98(5%)75 ~ 93(5%)
Evasion8 ~ 16(5%)7 ~ 15(5%)
Critical Damage Defense81 ~ 100(6%)78 ~ 97(6%)
Back Defense81 ~ 100(5%)78 ~ 97(5%)
Front Defense81 ~ 100(5%)78 ~ 97(5%)
Critical Hit Resist14 ~ 23(6%)13 ~ 22(6%)
Block8 ~ 16(6%)7 ~ 15(6%)
MP30 ~ 42(6%)29 ~ 40(6%)
HP60 ~ 76(6%)58 ~ 74(6%)
Natural HP Regen14 ~ 23(6%)13 ~ 22(6%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max2518
HP at max2216
Cost to max (no fails)33,30024,180
Expected cost to max~33,300~24,180
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.