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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
Item Level139
Required Level13—
TierTier IITier I
TradeTradeable until soul boundUntradeable
Soul Binding properties1—
Skill effects (max)1—
Obtained fromLooted from monstersQuest
Sale Price34Cannot be sold
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Base stats

Small coloured numbers: difference from Forgotten Greaves.
Defense7551−24
HP3927−12

Soul Binding

Roll range and pool chance per item.
PropertyForgotten GreavesDawn Greaves
Damage Tolerance2.97% ~ 3.49%(3%)—
Perfect Chance1.36% ~ 1.63%(1.2%)—
Endurance0.9% ~ 1.11%(1.2%)—
Attack increase0.6% ~ 0.76%(1.2%)—
Double Resist0.9% ~ 1.11%(1.2%)—
Status Effect Resist1.94% ~ 2.3%(3%)—
Multi-hit Resist1.36% ~ 1.63%(1.2%)—
Dexterity2 ~ 9(4%)—
Constitution4 ~ 12(4%)—
Willpower3 ~ 10(4%)—
Attack6 ~ 14(4%)—
Critical Hit9 ~ 17(5%)—
Accuracy12 ~ 21(5%)—
Defense75 ~ 93(5%)—
Evasion7 ~ 15(5%)—
Critical Damage Defense78 ~ 97(6%)—
Back Defense78 ~ 97(5%)—
Front Defense78 ~ 97(5%)—
Critical Hit Resist13 ~ 22(6%)—
Block7 ~ 15(6%)—
MP29 ~ 40(6%)—
HP58 ~ 74(6%)27 ~ 27
Natural MP Regen6 ~ 14(6%)—
Natural HP Regen13 ~ 22(6%)—

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max1812
HP at max1611
Cost to max (no fails)24,18016,880
Expected cost to max~24,180~16,880
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.