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Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryLegsDagger
Sale Price218436
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Base stats

Small coloured numbers: difference from Vagabond Greaves.
Defense181—−181
HP90—−90
Min Attack—106+106
Max Attack—136+136
Accuracy—50+50
Critical Hit—200+200
Block—50+50
Parry Damage Reduction Rate—16%+16%
Parry Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyVagabond GreavesVagabond Dagger
Damage Tolerance4.5% ~ 5.25%(3%)—
Perfect Chance2.06% ~ 2.44%(1.2%)—
Endurance1.37% ~ 1.65%(1.2%)—
Attack increase0.91% ~ 1.12%(1.2%)—
Double Resist1.37% ~ 1.65%(1.2%)—
Status Effect Resist2.94% ~ 3.45%(3%)—
Multi-hit Resist2.06% ~ 2.44%(1.2%)—
Dexterity4 ~ 12(4%)—
Constitution7 ~ 15(4%)—
Willpower5 ~ 13(4%)—
Attack9 ~ 17(4%)17 ~ 27(7%)
Critical Hit14 ~ 23(5%)26 ~ 37(7%)
Accuracy19 ~ 29(5%)36 ~ 48(8%)
Defense114 ~ 138(5%)—
Evasion11 ~ 20(5%)—
Critical Damage Defense117 ~ 142(6%)—
Back Defense117 ~ 142(5%)—
Front Defense117 ~ 142(5%)—
Critical Hit Resist20 ~ 30(6%)—
Block11 ~ 20(6%)21 ~ 31(7%)
MP44 ~ 58(6%)80 ~ 99(8%)
HP88 ~ 108(6%)161 ~ 192(8%)
Natural MP Regen10 ~ 19(6%)—
Natural HP Regen20 ~ 30(6%)—
Combat Speed—5.06% ~ 5.89%(4%)
Damage Boost—2.83% ~ 3.32%(2%)
Multi-hit Chance—3.75% ~ 4.38%(6%)
Weapon Damage Boost—3.75% ~ 4.38%(4%)
Status Effect Chance—10% ~ 11.57%(4%)
Might—10 ~ 19(6%)
Precision—10 ~ 19(7%)
Critical Attack—37 ~ 50(8%)
Back Attack—37 ~ 50(7%)
Front Attack—37 ~ 50(7%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Defense at max43—
HP at max36—
Max Attack at max—17
Min Attack at max—17
Cost to max (no fails)55,05055,050
Expected cost to max~55,050~55,050
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

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