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Compare Items

Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryGuardStaff
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Base stats

Small coloured numbers: difference from Ethereal Guard.
Attack40—−40
Accuracy5075+25
Critical Hit50100+50
Min Attack—79+79
Max Attack—109+109
Block—125+125
Parry Damage Reduction Rate—22%+22%
Parry Damage Reduction Amount—100,000+100,000

Soul Binding

Roll range and pool chance per item.
PropertyEthereal GuardEthereal Staff
Combat Speed3.62% ~ 4.23%(4%)4.65% ~ 5.42%(4%)
Damage Boost2.08% ~ 2.46%(2%)2.61% ~ 3.07%(2%)
Multi-hit Chance2.76% ~ 3.24%(6%)3.45% ~ 4.04%(6%)
Weapon Damage Boost2.76% ~ 3.24%(4%)3.45% ~ 4.04%(4%)
Status Effect Chance7.36% ~ 8.53%(4%)9.2% ~ 10.65%(4%)
Might7 ~ 15(6%)9 ~ 17(6%)
Precision7 ~ 15(7%)9 ~ 17(7%)
Attack12 ~ 21(7%)16 ~ 25(7%)
Critical Hit19 ~ 29(7%)24 ~ 35(7%)
Critical Attack27 ~ 38(8%)34 ~ 46(8%)
Back Attack27 ~ 38(7%)34 ~ 46(7%)
Front Attack27 ~ 38(7%)34 ~ 46(7%)
Accuracy26 ~ 37(8%)33 ~ 45(8%)
Block15 ~ 24(7%)19 ~ 29(7%)
MP58 ~ 74(8%)73 ~ 91(8%)
HP118 ~ 143(8%)148 ~ 177(8%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+5+5
Attack at max11—
Max Attack at max—11
Min Attack at max—11
Cost to max (no fails)36,75036,750
Expected cost to max~36,750~36,750
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.