Skip to content

Compare Items

Pick up to four items: we line up their stats and show each one's difference from the first.

Item
CategoryOrbGuard
Compare at

Add an item to the comparison

Search by name and pick a result; items you viewed recently are one tap away.

Base stats

Small coloured numbers: difference from Defender Orb.
Min Attack68—−68
Max Attack137—−137
Critical Hit15050−100
Block0——
Parry Damage Reduction Rate17%—−17%
Parry Damage Reduction Amount100,000—−100,000
Attack—46+46

Soul Binding

Roll range and pool chance per item.
PropertyDefender OrbDefender Guard
Combat Speed5.82% ~ 6.76%(4%)4.53% ~ 5.28%(4%)
Damage Boost3.25% ~ 3.81%(2%)2.6% ~ 3.06%(2%)
Multi-hit Chance4.31% ~ 5.03%(6%)3.45% ~ 4.04%(6%)
Weapon Damage Boost4.31% ~ 5.03%(4%)3.45% ~ 4.04%(4%)
Status Effect Chance11.5% ~ 13.3%(4%)9.2% ~ 10.65%(4%)
Might11 ~ 20(6%)9 ~ 17(6%)
Precision11 ~ 20(7%)9 ~ 17(7%)
Attack20 ~ 30(7%)16 ~ 25(7%)
Critical Hit31 ~ 43(7%)24 ~ 35(7%)
Critical Attack43 ~ 56(8%)34 ~ 46(8%)
Back Attack43 ~ 56(7%)34 ~ 46(7%)
Front Attack43 ~ 56(7%)34 ~ 46(7%)
Accuracy41 ~ 54(8%)33 ~ 45(8%)
Block24 ~ 35(7%)19 ~ 29(7%)
MP92 ~ 113(8%)73 ~ 91(8%)
HP185 ~ 220(8%)148 ~ 177(8%)

Enhance

Bonuses at the highest level and the cost to get there (the expected cost includes the success chance and the bonus after each fail). Full ladders on each item page.
Max Level+10+10
Max Attack at max26—
Min Attack at max26—
Attack at max—26
Cost to max (no fails)208,530208,530
Expected cost to max~208,530~208,530
Last-level success chance100%100%

Differences use base stats plus the enhance bonus of the chosen level. Soul Binding rolls, manastones, Theostone and set bonuses are not included.

Comparing 2 of up to 4 items — add more from the items list.